Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dankesschnee
Achilles
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,283 Elo+
Party 1
Medusa
Medusa
Jhon Rose117
Medusa
Level 144
God Stats
1W - 0L
1,299 SR
Queue Stats
45W - 32L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
Tormentor666
Sun Wukong
Level 160
God Stats
5W - 6L
1,521 SR
Queue Stats
184W - 170L
1,506 Elo+
Solo
Neith
Neith
robertarq
Neith
Level 151
God Stats
10W - 9L
1,393 SR
Queue Stats
295W - 306L
1,508 Elo+
Solo
Team Averages
Level 148
1,443 SR
1,463 Elo+

VS

Team Averages
Level 134
1,485 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
PantherLily3714
Skadi
Level 157
God Stats
17W - 20L
1,553 SR
Queue Stats
378W - 356L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Sinocolo
Nu Wa
Level 120
God Stats
0W - 1L
1,302 SR
Queue Stats
272W - 262L
1,503 Elo+
Party 2
Medusa
Medusa
Zanzosuken
Medusa
Level 87
God Stats
5W - 4L
1,568 SR
Queue Stats
24W - 11L
1,632 Elo+
Solo
Charon
Charon
imeiden20
Charon
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 218L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 1
7,264
519
4,971
7,675
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Dankesschnee
Achilles
11
2 / 3 / 3
7,441
532
4,001
11,198
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
14
5 / 2 / 3
8,955
640
6,523
8,125
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Tormentor666
Sun Wukong
13
2 / 6 / 0
8,183
585
7,938
15,594
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
robertarq
Neith
15
1 / 1 / 1
8,796
628
4,207
8,167
1,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 5 / 5
7,463
533
6,786
10,375
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 4 / 1
7,612
544
6,272
7,363
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Nu Wa
Sinocolo
Nu Wa
14
2 / 1 / 2
7,680
549
8,734
6,832
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Zanzosuken
Medusa
1
0 / 0 / 0
2,703
193
0
353
88
Charon
imeiden20
Charon
14
4 / 3 / 2
8,298
593
12,732
15,524
8,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
14
14
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
1
1.25
L
Anubis
 
Anubis
5
5
5
1.5
W
Achilles
Dankesschnee
Achilles
2
3
3
1.17
W
Medusa
5
2
3
3.25
L
3
4
1
0.88
L
Nu Wa
Sinocolo
Nu Wa
2
1
2
3
W
Sun Wukong
Tormentor666
Sun Wukong
2
6
0
0.33
L
Medusa
Zanzosuken
Medusa
0
0
0
0
L
Charon
imeiden20
Charon
4
3
2
1.67
W
Neith
robertarq
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,640
Damage
34,524
50,759
Taken
40,447
20,586
Mitigated
16,571
15,062
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,971
1,883
0
2,685
7,675
1,855
0
3,795
3,578
46,579
863
L
Anubis
 
Anubis
6,786
101
0
3,329
10,375
3,684
0
1,011
9,233
41,960
1,017
W
Achilles
Dankesschnee
Achilles
4,001
781
0
1,338
11,198
7,472
317
4,408
6,573
0
30,509
W
Medusa
6,523
2,881
0
2,676
8,125
2,412
452
2,301
5,742
0
60,740
L
6,272
2,474
0
447
7,363
2,245
127
415
6,744
0
59,894
L
Nu Wa
Sinocolo
Nu Wa
8,734
1,407
0
1,069
6,832
1,592
0
1,532
5,300
61,041
1,337
W
Sun Wukong
Tormentor666
Sun Wukong
7,938
1,431
0
4,357
15,594
7,164
0
9,895
4,607
0
57,088
L
Medusa
Zanzosuken
Medusa
0
0
0
0
353
88
0
353
0
0
0
L
Charon
imeiden20
Charon
12,732
2,397
0
5,658
15,524
8,962
0
1,571
13,874
62,208
2,710
W
Neith
robertarq
Neith
4,207
573
0
4,006
8,167
1,683
0
5,220
2,574
0
84,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,639
Gold Earned
33,756
480
Minions Killed
383
0
Camps Cleared
0
1,413,734
Distance Traveled
1,085,228
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,264
519
79
6
0
309,784
0
L
Anubis
7,463
533
63
5
0
286,529
0
W
Achilles
7,441
532
43
3
0
287,000
4
W
Medusa
8,955
640
102
7
0
275,458
8
L
Skadi
7,612
544
101
7
0
262,190
6
L
Nu Wa
7,680
549
111
8
0
298,487
0
W
Sun Wukong
8,183
585
99
7
0
260,314
0
L
Medusa
2,703
193
0
0
0
0
0
L
Charon
8,298
593
108
8
0
238,022
0
W
Neith
8,796
628
157
11
0
281,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role