Player Matchup

Kukulkan
Kukulkan
Beefstéak
Kukulkan
Level 110
God Stats
4W - 3L
1,453 SR
Queue Stats
171W - 164L
1,518 Elo+
Solo
Amaterasu
Amaterasu
Santogo03
Amaterasu
Level 128
God Stats
12W - 11L
1,471 SR
Queue Stats
70W - 68L
1,482 Elo+
Party 2
Skadi
Skadi
microkaven
Skadi
Level 122
God Stats
5W - 2L
1,604 SR
Queue Stats
23W - 24L
1,382 Elo+
Party 2
Susano
Susano
migueloncio123
Susano
Level 111
God Stats
3W - 0L
1,715 SR
Queue Stats
61W - 62L
1,433 Elo+
Party 2
Ymir
Ymir
technaiver
Ymir
Level 67
God Stats
4W - 4L
1,404 SR
Queue Stats
19W - 22L
1,343 Elo+
Party 2
Team Averages
Level 108
1,529 SR
1,432 Elo+

VS

Team Averages
Level 139
1,444 SR
1,495 Elo+
Surtr
Surtr
AJslender87
Surtr
Level 103
God Stats
16W - 14L
1,435 SR
Queue Stats
35W - 34L
1,479 Elo+
Solo
Rama
Rama
BreedaЫeVaporeon
Rama
Level 159
God Stats
3W - 2L
1,644 SR
Queue Stats
73W - 77L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
DaCrash96LFC
Nu Wa
Level 162
God Stats
9W - 13L
1,376 SR
Queue Stats
288W - 288L
1,495 Elo+
Party 1
Artemis
Artemis
LPQS SUAREZ
Artemis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
thenwaccnt
Nox
Level 126
God Stats
5W - 15L
1,262 SR
Queue Stats
324W - 314L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beefstéak
Kukulkan
8
0 / 1 / 0
4,181
697
0
2,516
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
Santogo03
Amaterasu
9
2 / 0 / 0
5,484
914
1,682
5,391
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Skadi
7
4 / 1 / 1
4,567
761
4,298
3,976
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 2
4,353
726
983
4,477
1,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 3
3,932
655
2,855
5,883
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,512
585
1,590
3,984
1,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

7
1 / 2 / 0
3,960
660
2,954
4,669
1,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 0 / 0
4,730
788
1,992
1,089
259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
LPQS SUAREZ
Artemis
5
0 / 1 / 1
3,377
563
3,458
3,530
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,472
579
1,572
5,755
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Kukulkan
Beefstéak
Kukulkan
0
1
0
0
L
1
2
0
0.5
L
1
0
0
1
L
Artemis
LPQS SUAREZ
Artemis
0
1
1
0.5
W
Amaterasu
Santogo03
Amaterasu
2
0
0
2
W
Skadi
4
1
1
4.5
W
1
1
2
2
W
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,818
Damage
11,566
22,243
Taken
19,027
8,289
Mitigated
6,107
7,666
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,590
531
0
1,530
3,984
1,501
0
0
3,984
0
15,916
W
Kukulkan
Beefstéak
Kukulkan
0
0
0
712
2,516
601
0
909
1,445
28,967
0
L
2,954
2,062
0
1,761
4,669
1,135
0
0
4,669
0
23,668
L
1,992
333
0
671
1,089
259
0
0
1,089
28,632
804
L
Artemis
LPQS SUAREZ
Artemis
3,458
1,778
0
834
3,530
892
42
1,090
2,440
0
13,732
W
Amaterasu
Santogo03
Amaterasu
1,682
532
0
2,806
5,391
2,935
270
184
4,952
0
36,194
W
Skadi
4,298
1,842
0
480
3,976
1,005
22
753
3,203
0
23,455
W
983
188
0
2,486
4,477
1,124
0
459
3,938
0
22,210
W
2,855
695
0
1,182
5,883
2,624
0
877
4,946
7,410
685
L
1,572
124
79
2,161
5,755
2,320
0
1,685
4,070
9,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
19,051
221
Minions Killed
184
0
Camps Cleared
0
674,075
Distance Traveled
601,696
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,512
585
35
6
0
98,743
1
W
Kukulkan
4,181
697
57
10
0
121,206
0
L
Rama
3,960
660
41
7
0
125,309
0
L
Nu Wa
4,730
788
71
12
0
143,239
0
L
Artemis
3,377
563
26
4
0
121,536
0
W
Amaterasu
5,484
914
72
12
0
107,917
0
W
Skadi
4,567
761
39
7
0
145,550
0
W
Susano
4,353
726
45
8
0
157,249
0
W
Ymir
3,932
655
8
1
0
142,153
0
L
Nox
3,472
579
11
2
0
112,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role