Player Matchup

Cernunnos
Cernunnos
AJDark15
Cernunnos
Level 67
God Stats
7W - 6L
1,330 SR
Queue Stats
30W - 40L
1,298 Elo+
Party 1
Ra
Ra
Idont_doboof
Ra
Level 81
God Stats
0W - 1L
1,225 SR
Queue Stats
94W - 86L
1,473 Elo+
Solo
Loki
Loki
ShinobiSG10
Loki
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
Spolerface
Amaterasu
Level 156
God Stats
3W - 1L
1,883 SR
Queue Stats
219W - 214L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
sincereapology
Kumbhakarna
Level 195
God Stats
18W - 12L
1,801 SR
Queue Stats
307W - 314L
1,547 Elo+
Solo
Team Averages
Level 119
1,548 SR
1,449 Elo+

VS

Team Averages
Level 104
1,492 SR
1,417 Elo+
Bacchus
Bacchus
CrimZenCATI
Bacchus
Level 140
God Stats
9W - 4L
1,681 SR
Queue Stats
302W - 273L
1,520 Elo+
Party 2
Izanami
Izanami
DemonTime999827
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
RANDOM__Vd
Kuzenbo
Level 158
God Stats
2W - 0L
1,559 SR
Queue Stats
7W - 10L
1,293 Elo+
Solo
Surtr
Surtr
Turbocati
Surtr
Level 109
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 6L
1,361 Elo+
Party 2
Susano
Susano
xELPRIMO XDx
Susano
Level 107
God Stats
3W - 5L
1,434 SR
Queue Stats
491W - 454L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AJDark15
Cernunnos
14
3 / 4 / 6
7,985
470
8,651
11,193
3,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 4 / 8
8,336
490
9,172
8,770
2,745
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
8 / 9 / 3
8,121
478
9,405
14,697
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
Spolerface
Amaterasu
13
2 / 3 / 3
8,380
493
9,279
15,534
9,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
sincereapology
Kumbhakarna
12
2 / 6 / 9
7,591
447
9,735
23,635
16,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrimZenCATI
Bacchus
15
7 / 7 / 7
9,219
542
12,498
12,730
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
7 / 4 / 5
9,197
541
9,249
10,129
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
RANDOM__Vd
Kuzenbo
13
3 / 2 / 8
8,815
519
9,737
15,998
17,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Turbocati
Surtr
12
1 / 3 / 7
7,498
441
8,466
14,736
11,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
16
7 / 3 / 11
9,194
541
13,218
15,090
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
19
Kills
25
26
Deaths
19
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AJDark15
Cernunnos
3
4
6
1.5
W
Bacchus
CrimZenCATI
Bacchus
7
7
7
1.5
W
7
4
5
2.38
L
4
4
8
2
W
Kuzenbo
RANDOM__Vd
Kuzenbo
3
2
8
3.5
L
8
9
3
1.06
L
Amaterasu
Spolerface
Amaterasu
2
3
3
1.17
W
Surtr
Turbocati
Surtr
1
3
7
1.5
L
Kumbhakarna
sincereapology
Kumbhakarna
2
6
9
1.08
W
Susano
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,242
Damage
53,168
73,829
Taken
68,683
37,476
Mitigated
44,965
22,367
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AJDark15
Cernunnos
8,651
3,706
0
3,834
11,193
3,527
1,556
2,876
8,275
0
54,562
W
Bacchus
CrimZenCATI
Bacchus
12,498
1,288
0
1,208
12,730
7,621
0
4,407
8,323
47,515
3,608
W
9,249
6,236
0
1,231
10,129
3,046
255
4,154
5,904
0
58,111
L
9,172
788
753
2,835
8,770
2,745
0
4,039
4,689
50,394
1,203
W
Kuzenbo
RANDOM__Vd
Kuzenbo
9,737
3,391
0
1,638
15,998
17,807
300
2,488
13,510
34,102
2,134
L
9,405
3,529
0
3,148
14,697
4,674
0
5,070
9,627
0
39,131
L
Amaterasu
Spolerface
Amaterasu
9,279
4,190
0
5,697
15,534
9,725
57
2,301
12,591
0
54,872
W
Surtr
Turbocati
Surtr
8,466
2,699
59
2,610
14,736
11,398
10
3,200
11,442
702
29,864
L
Kumbhakarna
sincereapology
Kumbhakarna
9,735
2,718
0
6,100
23,635
16,805
77
6,904
16,564
30,174
0
W
Susano
13,218
2,943
0
5,186
15,090
5,093
0
4,176
10,914
0
58,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
43,923
353
Minions Killed
336
0
Camps Cleared
0
1,470,374
Distance Traveled
1,638,257
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,985
470
107
6
0
325,235
0
W
Bacchus
9,219
542
71
4
0
321,381
0
W
Izanami
9,197
541
95
6
0
299,904
0
L
Ra
8,336
490
76
4
0
268,378
0
W
Kuzenbo
8,815
519
46
3
0
335,275
1
L
Loki
8,121
478
51
3
0
299,302
2
L
Amaterasu
8,380
493
90
5
0
264,882
2
W
Surtr
7,498
441
35
2
0
310,459
0
L
Kumbhakarna
7,591
447
29
2
0
312,577
0
W
Susano
9,194
541
89
5
0
371,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role