Player Matchup

Ne Zha
Ne Zha
Dampierre17
Ne Zha
Level 45
God Stats
3W - 1L
1,705 SR
Queue Stats
84W - 91L
1,497 Elo+
Solo
Raijin
Raijin
Yeshiwaa
Raijin
Level 28
God Stats
0W - 3L
1,178 SR
Queue Stats
173W - 158L
1,421 Elo+
Solo
Tyr
Tyr
bl00deyreckem
Tyr
Level 103
God Stats
0W - 5L
1,159 SR
Queue Stats
482W - 479L
1,481 Elo+
Solo
Nemesis
Nemesis
megahufin420
Nemesis
Level 122
God Stats
0W - 2L
1,223 SR
Queue Stats
102W - 154L
1,385 Elo+
Solo
Ravana
Ravana
midnight_love23
Ravana
Level 139
God Stats
1W - 3L
1,255 SR
Queue Stats
426W - 437L
1,508 Elo+
Solo
Team Averages
Level 87
1,304 SR
1,458 Elo+

VS

Team Averages
Level 126
1,381 SR
1,514 Elo+
Kali
Kali
FreshKid_Kester
Kali
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 182L
1,468 Elo+
Solo
Vamana
Vamana
NinjaRequiem
Vamana
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 45L
1,552 Elo+
Solo
Nike
Nike
SLaYeR-oFGoD
Nike
Level 123
God Stats
1W - 1L
1,268 SR
Queue Stats
212W - 202L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
TeeSwizzle69
Zhong Kui
Level 109
God Stats
11W - 7L
1,138 SR
Queue Stats
190W - 174L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
trogdorr420
Kuzenbo
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
190W - 174L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 4 / 5
9,464
946
9,369
9,487
4,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Yeshiwaa
Raijin
13
1 / 8 / 3
7,890
789
14,340
9,997
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
7,137
714
5,795
13,936
12,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
megahufin420
Nemesis
13
2 / 6 / 2
7,813
781
6,253
9,563
3,888
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 5 / 4
7,976
798
6,241
8,407
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 16
9,593
959
5,987
9,393
3,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vamana
15
5 / 2 / 21
9,616
962
13,547
14,894
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 22
8,807
881
8,784
13,915
12,242
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
TeeSwizzle69
Zhong Kui
16
8 / 1 / 14
10,042
1,004
11,880
12,471
8,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
trogdorr420
Kuzenbo
15
5 / 3 / 15
9,771
977
6,830
18,851
18,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
115
7
Kills
27
28
Deaths
9
16
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
4
5
1.38
W
7
1
16
15
W
Vamana
5
2
21
7.75
W
2
2
22
6.5
W
Zhong Kui
TeeSwizzle69
Zhong Kui
8
1
14
15
L
Raijin
Yeshiwaa
Raijin
1
8
3
0.31
L
0
5
2
0.2
L
Nemesis
megahufin420
Nemesis
2
6
2
0.5
L
1
5
4
0.6
W
Kuzenbo
trogdorr420
Kuzenbo
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,998
Damage
47,028
51,390
Taken
69,524
27,757
Mitigated
53,277
8,029
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,369
1,184
616
1,495
9,487
4,024
396
3,744
5,522
0
25,099
W
5,987
3,317
1,050
3,929
9,393
3,694
2,749
1,071
8,084
0
15,336
W
Vamana
13,547
5,480
2,812
2,946
14,894
10,036
652
2,972
11,441
0
30,798
W
8,784
602
2,167
2,772
13,915
12,242
1,569
3,316
10,193
724
18,682
W
Zhong Kui
TeeSwizzle69
Zhong Kui
11,880
1,177
1,046
3,272
12,471
8,924
2,339
2,075
9,755
23,913
0
L
Raijin
Yeshiwaa
Raijin
14,340
874
830
256
9,997
3,566
350
3,080
6,676
19,389
0
L
5,795
299
339
2,088
13,936
12,272
163
5,382
8,373
0
13,387
L
Nemesis
megahufin420
Nemesis
6,253
929
257
786
9,563
3,888
0
3,924
5,400
0
13,608
L
6,241
851
564
798
8,407
4,007
304
3,199
5,075
0
10,522
W
Kuzenbo
trogdorr420
Kuzenbo
6,830
2,068
3,800
5,497
18,851
18,381
650
2,817
13,714
12,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
47,829
97
Minions Killed
114
0
Camps Cleared
0
848,940
Distance Traveled
1,003,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,464
946
26
3
0
177,381
0
W
Kali
9,593
959
11
1
0
215,452
0
W
Vamana
9,616
962
32
3
0
215,829
0
W
Nike
8,807
881
31
3
0
182,205
0
W
Zhong Kui
10,042
1,004
32
3
0
192,728
0
L
Raijin
7,890
789
16
2
0
145,177
0
L
Tyr
7,137
714
16
2
0
184,471
0
L
Nemesis
7,813
781
25
3
0
183,966
0
L
Ravana
7,976
798
14
1
0
157,945
0
W
Kuzenbo
9,771
977
8
1
0
197,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role