Player Matchup

Jing Wei
Jing Wei
AldoGG2669
Jing Wei
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,539 Elo+
Solo
Hercules
Hercules
JM0n3y
Hercules
Level 157
God Stats
3W - 5L
1,366 SR
Queue Stats
92W - 82L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
arkthebestxxprey
Erlang Shen
Level 111
God Stats
15W - 15L
1,458 SR
Queue Stats
562W - 547L
1,464 Elo+
Party 3
Bakasura
Bakasura
doubl3d3uce22
Bakasura
Level 170
God Stats
6W - 3L
1,458 SR
Queue Stats
643W - 696L
1,431 Elo+
Party 1
Hades
Hades
jonsnow540
Hades
Level 76
God Stats
16W - 11L
1,420 SR
Queue Stats
164W - 166L
1,446 Elo+
Party 3
Team Averages
Level 123
1,440 SR
1,470 Elo+

VS

Team Averages
Level 102
1,551 SR
1,463 Elo+
Bellona
Bellona
 
Bellona
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Cozyyyy
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,359 Elo+
Party 2
Anhur
Anhur
MargicMakers
Anhur
Level 128
God Stats
9W - 10L
1,484 SR
Queue Stats
35W - 31L
1,362 Elo+
Solo
Arachne
Arachne
Mytchx
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
nsburkhart
Zhong Kui
Level 128
God Stats
1W - 1L
1,770 SR
Queue Stats
28W - 22L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AldoGG2669
Jing Wei
15
2 / 2 / 2
9,264
545
6,982
8,919
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JM0n3y
Hercules
16
7 / 1 / 3
10,118
595
12,275
13,001
14,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
arkthebestxxprey
Erlang Shen
14
1 / 6 / 2
7,999
471
5,411
14,918
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
doubl3d3uce22
Bakasura
17
7 / 2 / 1
10,287
605
6,724
14,731
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

Hades
15
0 / 1 / 5
8,960
527
5,197
9,635
4,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 7 / 0
7,267
427
4,208
15,795
12,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Cozyyyy
Bacchus
5
1 / 1 / 4
6,119
360
1,548
3,836
2,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 4 / 2
8,726
513
9,912
14,286
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Mytchx
Arachne
15
5 / 2 / 3
9,066
533
8,008
9,873
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Zhong Kui
nsburkhart
Zhong Kui
15
1 / 3 / 3
8,888
523
8,824
9,764
6,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
17
Kills
12
12
Deaths
17
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
7
0
0
W
Jing Wei
AldoGG2669
Jing Wei
2
2
2
1.5
L
Bacchus
Cozyyyy
Bacchus
1
1
4
3
W
Hercules
JM0n3y
Hercules
7
1
3
8.5
L
5
4
2
1.5
L
Arachne
Mytchx
Arachne
5
2
3
3.25
W
Erlang Shen
arkthebestxxprey
Erlang Shen
1
6
2
0.33
W
Bakasura
doubl3d3uce22
Bakasura
7
2
1
3.75
W
Hades
0
1
5
2.5
L
Zhong Kui
nsburkhart
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,589
Damage
32,500
61,204
Taken
53,554
40,160
Mitigated
30,928
22,647
Healing
18,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,208
1,111
0
3,588
15,795
12,954
0
964
13,733
0
41,920
W
Jing Wei
AldoGG2669
Jing Wei
6,982
5,136
0
3,150
8,919
2,461
719
1,672
7,247
0
72,986
L
Bacchus
Cozyyyy
Bacchus
1,548
357
0
1,452
3,836
2,591
0
0
3,827
6,965
0
W
Hercules
JM0n3y
Hercules
12,275
3,749
0
3,929
13,001
14,021
448
810
12,191
0
58,331
L
9,912
5,736
0
5,120
14,286
4,490
1,042
0
13,996
0
64,760
L
Arachne
Mytchx
Arachne
8,008
6,023
0
3,125
9,873
4,447
0
1,454
8,222
0
69,713
W
Erlang Shen
arkthebestxxprey
Erlang Shen
5,411
2,175
0
2,216
14,918
12,327
1,063
2,423
12,495
0
34,976
W
Bakasura
doubl3d3uce22
Bakasura
6,724
4,866
0
6,290
14,731
7,228
742
2,054
12,677
0
67,787
W
Hades
5,197
84
1,005
6,057
9,635
4,123
656
3,820
5,815
68,084
1,141
L
Zhong Kui
nsburkhart
Zhong Kui
8,824
1,044
0
4,926
9,764
6,446
0
2,639
6,603
66,298
726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,628
Gold Earned
40,066
522
Minions Killed
437
0
Camps Cleared
0
1,765,038
Distance Traveled
1,420,297
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,267
427
88
5
0
306,092
2
W
Jing Wei
9,264
545
116
7
0
351,115
0
L
Bacchus
6,119
360
10
1
0
108,630
0
W
Hercules
10,118
595
101
6
0
331,812
5
L
Anhur
8,726
513
102
6
0
286,848
1
L
Arachne
9,066
533
111
7
0
402,051
0
W
Erlang Shen
7,999
471
38
2
0
337,722
0
W
Bakasura
10,287
605
138
8
0
390,931
0
W
Hades
8,960
527
129
8
0
353,458
0
L
Zhong Kui
8,888
523
126
7
0
316,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role