Player Matchup

Achilles
Achilles
Gold IV
DeadlyCyborg
Achilles
Gold IV
Level 153
God Stats
1W - 1L
1,751 SR
Queue Stats
37W - 29L
1,553 MMR
Party 2
Rama
Rama
Gold IV
Seraphal
Rama
Gold IV
Level 135
God Stats
1W - 4L
1,346 SR
Queue Stats
37W - 29L
1,553 MMR
Party 2
Discordia
Discordia
Gold IV
talel2503
Discordia
Gold IV
Level 142
God Stats
5W - 1L
2,088 SR
Queue Stats
37W - 29L
1,553 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,728 SR
1,553 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,579 SR
1,541 MMR
Athena
Athena
Platinum IV
 
Athena
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
LaTartiflette
Nu Wa
Gold IV
Level 104
God Stats
181W - 191L
1,493 SR
Queue Stats
386W - 513L
1,434 MMR
Solo
Medusa
Medusa
Platinum III
Shawnii
Medusa
Platinum III
Level 160
God Stats
26W - 18L
1,744 SR
Queue Stats
485W - 474L
1,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadlyCyborg
Achilles
14
1 / 5 / 1
8,671
723
9,478
16,202
17,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
15
0 / 3 / 0
8,636
720
3,533
11,019
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
talel2503
Discordia
15
1 / 3 / 0
8,801
733
6,201
7,947
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasKuzenboHou YiNe ZhaHera

VS

Bans
CthulhuShivaAnhurFenrirXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
0 / 1 / 11
9,699
808
6,303
11,772
13,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
5 / 1 / 5
10,276
856
13,168
4,348
1,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Shawnii
Medusa
18
6 / 0 / 3
10,839
903
12,096
9,328
3,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
11
5.5
L
Achilles
DeadlyCyborg
Achilles
1
5
1
0.3
W
5
1
5
7.5
L
Rama
0
3
0
0
W
Medusa
Shawnii
Medusa
6
0
3
7.5
L
Discordia
talel2503
Discordia
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
31,567
35,168
Taken
25,448
22,062
Mitigated
18,333
5,745
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,303
728
0
1,148
11,772
13,293
106
2,230
8,951
16,609
1,587
L
Achilles
DeadlyCyborg
Achilles
9,478
1,392
0
1,786
16,202
17,029
0
7,764
8,337
0
26,144
W
13,168
5,701
0
0
4,348
1,213
1,656
1,027
3,210
41,571
605
L
Rama
3,533
2,188
0
3,104
11,019
3,295
0
5,320
5,655
0
43,032
W
Medusa
Shawnii
Medusa
12,096
4,122
0
1,750
9,328
3,827
2,118
2,834
6,275
0
55,896
L
Discordia
talel2503
Discordia
6,201
330
0
855
7,947
1,738
0
5,818
2,106
37,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
30,814
194
Minions Killed
169
0
Camps Cleared
0
656,661
Distance Traveled
747,535
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,699
808
27
2
0
278,764
8
L
Achilles
8,671
723
26
2
0
226,741
0
W
Nu Wa
10,276
856
44
4
0
222,110
2
L
Rama
8,636
720
100
8
0
196,042
0
W
Medusa
10,839
903
98
8
0
246,661
0
L
Discordia
8,801
733
68
6
0
233,878
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role