Player Matchup

Sylvanus
Sylvanus
Borasco
Sylvanus
Level 120
God Stats
17W - 19L
1,480 SR
Queue Stats
24W - 26L
1,445 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JustStayNow
Cu Chulainn
Level 148
God Stats
24W - 17L
1,616 SR
Queue Stats
295W - 274L
1,488 Elo+
Solo
Kukulkan
Kukulkan
PAAAAAAAAAAAAAPI
Kukulkan
Level 135
God Stats
4W - 2L
1,541 SR
Queue Stats
440W - 431L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
SLIMEDALLR
Hun Batz
Level 60
God Stats
46W - 45L
1,550 SR
Queue Stats
208W - 240L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
noobslikemerock1
Cernunnos
Level 89
God Stats
6W - 1L
1,706 SR
Queue Stats
48W - 59L
1,497 Elo+
Party 2
Team Averages
Level 110
1,579 SR
1,481 Elo+

VS

Team Averages
Level 100
1,639 SR
1,511 Elo+
Neith
Neith
Edgerdoorwood
Neith
Level 107
God Stats
7W - 4L
1,603 SR
Queue Stats
68W - 51L
1,547 Elo+
Party 1
Lancelot
Lancelot
GrandmaCweefer
Lancelot
Level 120
God Stats
3W - 3L
1,603 SR
Queue Stats
106W - 77L
1,540 Elo+
Party 1
Chronos
Chronos
ImBitties
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
633W - 592L
1,491 Elo+
Solo
Guan Yu
Guan Yu
Powerful_K-_-
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,498 Elo+
Party 1
Bake Kujira
Bake Kujira
StallingQc
Bake Kujira
Level 82
God Stats
3W - 1L
1,987 SR
Queue Stats
115W - 101L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Borasco
Sylvanus
11
1 / 3 / 8
6,255
569
6,735
9,754
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
JustStayNow
Cu Chulainn
13
7 / 2 / 0
8,142
740
6,026
10,836
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
4 / 1 / 1
7,882
717
7,445
4,905
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SLIMEDALLR
Hun Batz
13
2 / 1 / 2
6,632
603
2,439
6,469
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
12
5 / 1 / 1
7,202
655
7,043
8,669
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,571
597
2,843
5,600
1,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
13
7 / 2 / 1
7,289
663
7,200
7,869
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
ImBitties
Chronos
11
0 / 4 / 2
5,953
541
6,550
7,830
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Guan Yu
9
0 / 8 / 1
4,957
451
1,508
8,671
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bake Kujira
StallingQc
Bake Kujira
9
1 / 4 / 2
5,698
518
3,691
11,153
5,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
19
Kills
8
8
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Borasco
Sylvanus
1
3
8
1.67
L
0
1
3
1.5
L
Lancelot
7
2
1
3.75
L
Chronos
ImBitties
Chronos
0
4
2
0.25
W
Cu Chulainn
JustStayNow
Cu Chulainn
7
2
0
3.5
W
4
1
1
4.5
L
Guan Yu
0
8
1
0.06
W
Hun Batz
SLIMEDALLR
Hun Batz
2
1
2
3
L
Bake Kujira
StallingQc
Bake Kujira
1
4
2
0.5
W
Cernunnos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
21,792
40,633
Taken
41,123
20,006
Mitigated
18,792
11,613
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Borasco
Sylvanus
6,735
2,174
711
2,412
9,754
4,749
367
3,301
6,387
22,315
7,117
L
2,843
479
0
1,539
5,600
1,582
0
3,313
2,099
0
47,087
L
Lancelot
7,200
1,133
0
3,171
7,869
2,576
0
3,789
3,948
0
35,521
L
Chronos
ImBitties
Chronos
6,550
3,114
0
1,136
7,830
1,908
0
1,424
6,406
39,987
1,727
W
Cu Chulainn
JustStayNow
Cu Chulainn
6,026
657
0
3,496
10,836
8,590
28
0
10,568
1,767
49,236
W
7,445
608
0
448
4,905
1,780
0
465
4,440
55,342
0
L
Guan Yu
1,508
170
0
702
8,671
7,145
0
192
7,934
0
18,713
W
Hun Batz
SLIMEDALLR
Hun Batz
2,439
304
0
411
6,469
2,408
570
872
5,549
0
51,003
L
Bake Kujira
StallingQc
Bake Kujira
3,691
1,543
0
1,384
11,153
5,581
0
4,827
6,204
16,669
0
W
Cernunnos
7,043
3,463
0
4,135
8,669
2,479
801
5,314
3,067
0
38,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
30,468
401
Minions Killed
322
0
Camps Cleared
0
1,123,816
Distance Traveled
1,141,217
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,255
569
40
4
0
203,462
0
L
Neith
6,571
597
109
10
0
193,912
0
L
Lancelot
7,289
663
66
6
0
274,888
0
L
Chronos
5,953
541
87
8
0
243,212
0
W
Cu Chulainn
8,142
740
88
8
0
205,999
0
W
Kukulkan
7,882
717
117
11
0
234,618
0
L
Guan Yu
4,957
451
32
3
0
208,504
0
W
Hun Batz
6,632
603
89
8
0
265,021
0
L
Bake Kujira
5,698
518
28
3
0
220,701
3
W
Cernunnos
7,202
655
67
6
0
214,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role