Player Matchup

Geb
Geb
Alunge
Geb
Level 271
God Stats
6W - 8L
1,263 SR
Queue Stats
719W - 781L
1,474 Elo+
Solo
Guan Yu
Guan Yu
OgVincentTV
Guan Yu
Level 68
God Stats
2W - 1L
1,715 SR
Queue Stats
130W - 144L
1,515 Elo+
Party 1
Chernobog
Chernobog
RsDeliuk
Chernobog
Level 159
God Stats
2W - 0L
1,731 SR
Queue Stats
242W - 242L
1,539 Elo+
Party 1
Cerberus
Cerberus
TTVWhatTheFrank
Cerberus
Level 123
God Stats
1W - 0L
1,459 SR
Queue Stats
9W - 7L
1,492 Elo+
Party 1
Discordia
Discordia
Yung Blanko
Discordia
Level 123
God Stats
3W - 4L
1,450 SR
Queue Stats
279W - 251L
1,591 Elo+
Party 1
Team Averages
Level 149
1,524 SR
1,522 Elo+

VS

Team Averages
Level 121
1,558 SR
1,526 Elo+
Chronos
Chronos
Cocorain2880
Chronos
Level 28
God Stats
0W - 1L
1,763 SR
Queue Stats
42W - 23L
1,649 Elo+
Party 2
Terra
Terra
Hafricann
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,478 Elo+
Party 2
Anubis
Anubis
P3RP13 H4Z3
Anubis
Level 156
God Stats
1W - 3L
1,420 SR
Queue Stats
178W - 180L
1,529 Elo+
Party 2
Ymir
Ymir
TouLongDuong
Ymir
Level 164
God Stats
9W - 11L
1,503 SR
Queue Stats
259W - 259L
1,545 Elo+
Party 2
Charybdis
Charybdis
hellj7mper
Charybdis
Level 129
God Stats
11W - 8L
1,606 SR
Queue Stats
360W - 373L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Alunge
Geb
15
3 / 3 / 16
9,111
828
7,405
12,198
9,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Guan Yu
OgVincentTV
Guan Yu
16
3 / 4 / 17
9,975
907
10,552
16,611
9,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
RsDeliuk
Chernobog
17
6 / 2 / 13
10,162
924
9,712
6,341
2,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
14
2 / 3 / 16
9,528
866
6,265
14,591
11,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Yung Blanko
Discordia
18
10 / 2 / 10
10,799
982
18,940
8,635
2,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cocorain2880
Chronos
15
2 / 5 / 7
8,328
757
6,844
11,809
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
Hafricann
Terra
12
0 / 6 / 5
7,780
707
4,367
14,187
13,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
17
7 / 3 / 5
10,169
924
12,613
8,709
5,990
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 4 / 8
8,493
772
8,511
12,267
11,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
hellj7mper
Charybdis
12
1 / 6 / 6
7,619
693
6,457
9,292
3,269
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
24
Kills
12
14
Deaths
24
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
Alunge
Geb
3
3
16
3.67
L
Chronos
Cocorain2880
Chronos
2
5
7
1.1
L
Terra
Hafricann
Terra
0
6
5
0.42
W
Guan Yu
OgVincentTV
Guan Yu
3
4
17
2.88
L
Anubis
7
3
5
3.17
W
Chernobog
RsDeliuk
Chernobog
6
2
13
6.25
W
Cerberus
2
3
16
3.33
L
2
4
8
1.5
W
Discordia
Yung Blanko
Discordia
10
2
10
7.5
L
Charybdis
hellj7mper
Charybdis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
38,792
58,376
Taken
56,264
36,044
Mitigated
38,748
27,438
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Alunge
Geb
7,405
273
526
1,084
12,198
9,747
240
5,580
6,344
12,478
201
L
Chronos
Cocorain2880
Chronos
6,844
2,572
62
1,626
11,809
5,007
927
8,298
3,511
18,915
0
L
Terra
Hafricann
Terra
4,367
194
3,269
1,696
14,187
13,109
0
8,223
5,964
7,331
0
W
Guan Yu
OgVincentTV
Guan Yu
10,552
384
9,620
6,497
16,611
9,450
367
9,736
6,091
560
17,598
L
Anubis
12,613
284
0
2,522
8,709
5,990
505
4,388
4,321
28,194
608
W
Chernobog
RsDeliuk
Chernobog
9,712
5,653
586
1,163
6,341
2,324
4,356
3,805
2,536
0
27,425
W
Cerberus
6,265
108
708
6,143
14,591
11,655
70
7,824
6,767
12,363
110
L
8,511
451
284
278
12,267
11,373
185
6,318
5,949
20,207
1,166
W
Discordia
Yung Blanko
Discordia
18,940
850
0
1,111
8,635
2,868
1,456
4,466
3,833
42,484
704
L
Charybdis
hellj7mper
Charybdis
6,457
4,811
638
678
9,292
3,269
0
5,679
3,613
0
12,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,575
Gold Earned
42,389
130
Minions Killed
107
0
Camps Cleared
0
1,084,684
Distance Traveled
850,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,111
828
6
1
0
215,966
0
L
Chronos
8,328
757
26
2
0
171,483
0
L
Terra
7,780
707
4
0
0
152,381
0
W
Guan Yu
9,975
907
12
1
0
233,777
0
L
Anubis
10,169
924
47
4
0
191,081
0
W
Chernobog
10,162
924
44
4
0
199,098
0
W
Cerberus
9,528
866
10
1
0
236,148
1
L
Ymir
8,493
772
20
2
0
168,446
0
W
Discordia
10,799
982
58
5
0
199,695
0
L
Charybdis
7,619
693
10
1
0
166,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role