Player Matchup

Tiamat
Tiamat
HumrihaFrost
Tiamat
Level 147
God Stats
3W - 2L
1,734 SR
Queue Stats
89W - 103L
1,402 Elo+
Party 2
Discordia
Discordia
KaoticLupin
Discordia
Level 109
God Stats
0W - 2L
1,311 SR
Queue Stats
98W - 109L
1,400 Elo+
Party 2
Ares
Ares
Soalheiro385
Ares
Level 123
God Stats
12W - 12L
1,561 SR
Queue Stats
310W - 310L
1,452 Elo+
Solo
Medusa
Medusa
WackyWilly
Medusa
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,346 Elo+
Solo
Susano
Susano
krypticST
Susano
Level 87
God Stats
1W - 1L
1,659 SR
Queue Stats
30W - 22L
1,466 Elo+
Solo
Team Averages
Level 107
1,553 SR
1,413 Elo+

VS

Team Averages
Level 109
1,466 SR
1,394 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Goldie Mack3
Medusa
Level 128
God Stats
9W - 10L
1,541 SR
Queue Stats
129W - 127L
1,451 Elo+
Party 1
Bacchus
Bacchus
catmanx22
Bacchus
Level 108
God Stats
36W - 33L
1,606 SR
Queue Stats
196W - 186L
1,513 Elo+
Party 1
Ravana
Ravana
cosmicskater1
Ravana
Level 32
God Stats
4W - 10L
1,312 SR
Queue Stats
204W - 206L
1,125 Elo+
Solo
Janus
Janus
cyclonegamer666
Janus
Level 124
God Stats
14W - 18L
1,370 SR
Queue Stats
272W - 259L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 2 / 0
6,933
578
5,082
6,763
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Discordia
KaoticLupin
Discordia
11
1 / 2 / 0
6,553
546
4,886
5,696
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
5,863
489
2,055
11,620
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
WackyWilly
Medusa
9
4 / 6 / 1
6,009
501
7,534
8,997
2,959
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
krypticST
Susano
11
1 / 5 / 4
6,133
511
5,061
10,178
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 0
7,428
619
5,620
12,891
8,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
12
5 / 2 / 1
7,203
600
6,065
6,383
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
catmanx22
Bacchus
11
3 / 2 / 7
6,977
581
6,401
9,101
7,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 5
6,561
547
5,319
6,099
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 2 / 3
6,736
561
4,620
5,831
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
17
17
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
0
3
W
Medusa
5
2
1
2.75
L
Tiamat
1
2
0
0.5
L
Discordia
KaoticLupin
Discordia
1
2
0
0.5
L
1
2
3
1.25
L
Medusa
WackyWilly
Medusa
4
6
1
0.75
W
Bacchus
catmanx22
Bacchus
3
2
7
3.25
W
4
1
5
6.5
W
2
2
3
1.75
L
Susano
krypticST
Susano
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
28,025
43,254
Taken
40,305
20,045
Mitigated
22,449
9,113
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,620
1,315
0
2,711
12,891
8,283
0
5,070
7,821
0
53,402
W
Medusa
6,065
2,480
0
1,216
6,383
2,317
397
187
6,196
0
60,729
L
Tiamat
5,082
669
60
1,992
6,763
3,197
0
0
6,763
44,091
708
L
Discordia
KaoticLupin
Discordia
4,886
274
0
489
5,696
1,642
0
2,388
3,056
43,573
566
L
2,055
76
0
2,259
11,620
9,224
0
2,467
9,075
19,513
0
L
Medusa
WackyWilly
Medusa
7,534
2,744
0
872
8,997
2,959
0
2,514
6,483
0
31,160
W
Bacchus
catmanx22
Bacchus
6,401
803
0
2,366
9,101
7,861
0
2,262
6,839
18,012
1,475
W
5,319
1,750
0
3,081
6,099
2,339
0
1,500
4,599
0
36,271
W
4,620
61
0
625
5,831
1,649
0
2,982
2,849
41,520
0
L
Susano
krypticST
Susano
5,061
531
0
3,441
10,178
3,023
0
2,704
7,352
0
34,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
34,905
299
Minions Killed
345
0
Camps Cleared
0
1,207,426
Distance Traveled
1,300,901
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,428
619
95
8
0
244,547
0
W
Medusa
7,203
600
91
8
0
238,644
1
L
Tiamat
6,933
578
94
8
0
250,803
0
L
Discordia
6,553
546
66
6
0
244,922
0
L
Ares
5,863
489
22
2
0
238,549
2
L
Medusa
6,009
501
50
4
0
221,612
0
W
Bacchus
6,977
581
18
2
0
292,641
14
W
Ravana
6,561
547
53
4
0
283,562
2
W
Janus
6,736
561
88
7
0
241,507
0
L
Susano
6,133
511
67
6
0
251,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role