Player Matchup

Mercury
Mercury
Cragmites
Mercury
Level 48
God Stats
3W - 1L
1,557 SR
Queue Stats
26W - 19L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
Kriplin
Nu Wa
Level 128
God Stats
4W - 2L
1,405 SR
Queue Stats
112W - 84L
1,605 Elo+
Solo
Ra
Ra
MSokkary
Ra
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,595 Elo+
Party 2
Bakasura
Bakasura
Toika69
Bakasura
Level 128
God Stats
2W - 4L
1,519 SR
Queue Stats
239W - 228L
1,539 Elo+
Solo
Skadi
Skadi
noradrenaline0
Skadi
Level 139
God Stats
3W - 0L
1,802 SR
Queue Stats
208W - 204L
1,581 Elo+
Party 2
Team Averages
Level 100
1,556 SR
1,584 Elo+

VS

Team Averages
Level 136
1,526 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
LM20 x
Loki
Level 127
God Stats
4W - 4L
1,624 SR
Queue Stats
176W - 157L
1,503 Elo+
Solo
Nu Wa
Nu Wa
RushThenCrush
Nu Wa
Level 139
God Stats
186W - 221L
1,455 SR
Queue Stats
369W - 477L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TJA27
Cu Chulainn
Level 107
God Stats
14W - 22L
1,454 SR
Queue Stats
223W - 178L
1,511 Elo+
Solo
Achilles
Achilles
tha_answer9
Achilles
Level 145
God Stats
3W - 4L
1,599 SR
Queue Stats
353W - 444L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cragmites
Mercury
15
3 / 5 / 7
8,550
534
6,337
14,569
4,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
Kriplin
Nu Wa
17
5 / 0 / 4
10,245
640
12,147
5,760
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
3 / 0 / 9
10,007
625
7,346
7,492
2,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Toika69
Bakasura
17
4 / 1 / 3
10,661
666
10,932
15,026
10,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
7 / 0 / 5
9,366
585
13,385
10,179
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 4 / 0
8,047
503
5,044
11,437
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
LM20 x
Loki
13
5 / 4 / 1
7,751
484
6,888
13,079
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 1
7,159
447
6,394
9,279
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
TJA27
Cu Chulainn
13
0 / 5 / 2
7,640
478
6,257
15,622
9,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
tha_answer9
Achilles
12
1 / 3 / 1
7,794
487
6,995
16,305
18,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
6
6
Deaths
22
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
Mercury
Cragmites
Mercury
3
5
7
1.3
W
Nu Wa
Kriplin
Nu Wa
5
0
4
7
L
Loki
LM20 x
Loki
5
4
1
1.38
W
3
0
9
7.5
L
0
6
1
0.08
L
Cu Chulainn
TJA27
Cu Chulainn
0
5
2
0.2
W
Bakasura
Toika69
Bakasura
4
1
3
5.5
W
7
0
5
9.5
L
Achilles
tha_answer9
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,147
Damage
31,578
53,026
Taken
65,722
23,470
Mitigated
37,659
20,940
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,044
87
0
1,840
11,437
2,418
0
7,678
3,305
77,367
973
W
Mercury
Cragmites
Mercury
6,337
3,423
0
4,954
14,569
4,882
0
1,173
13,396
0
55,357
W
Nu Wa
Kriplin
Nu Wa
12,147
2,926
0
1,165
5,760
1,648
0
3,014
2,746
79,616
996
L
Loki
LM20 x
Loki
6,888
1,395
0
2,704
13,079
4,266
0
1,743
10,492
0
51,792
W
7,346
1,032
1,154
3,695
7,492
2,834
383
3,718
3,774
50,916
512
L
6,394
1,102
0
1,225
9,279
3,087
0
1,089
8,162
65,921
0
L
Cu Chulainn
TJA27
Cu Chulainn
6,257
845
0
2,156
15,622
9,793
0
2,765
10,323
0
53,766
W
Bakasura
Toika69
Bakasura
10,932
6,004
0
6,535
15,026
10,768
751
1,132
13,894
0
62,390
W
13,385
3,558
0
3,437
10,179
3,338
0
2,401
7,778
0
77,943
L
Achilles
tha_answer9
Achilles
6,995
810
0
2,788
16,305
18,095
0
5,140
11,026
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
38,391
599
Minions Killed
498
0
Camps Cleared
0
1,731,346
Distance Traveled
1,575,554
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,047
503
158
10
0
281,543
2
W
Mercury
8,550
534
85
5
0
357,617
0
W
Nu Wa
10,245
640
156
10
0
336,224
6
L
Loki
7,751
484
89
6
0
350,199
0
W
Ra
10,007
625
88
6
0
333,828
0
L
Nu Wa
7,159
447
116
7
0
289,135
1
L
Cu Chulainn
7,640
478
95
6
0
322,972
0
W
Bakasura
10,661
666
160
10
0
354,640
0
W
Skadi
9,366
585
110
7
0
349,037
0
L
Achilles
7,794
487
40
3
0
331,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role