Player Matchup

Cerberus
Cerberus
Silver II
EdDragonOfChaos
Cerberus
Silver II
Level 155
God Stats
1W - 1L
1,169 SR
Queue Stats
100W - 115L
1,080 MMR
Party 1
Lancelot
Lancelot
Silver II
HFields80
Lancelot
Silver II
Level 157
God Stats
8W - 9L
1,542 SR
Queue Stats
223W - 255L
1,073 MMR
Solo
Danzaburou
Danzaburou
Bronze I
jyzler
Danzaburou
Bronze I
Level 68
God Stats
2W - 3L
1,470 SR
Queue Stats
15W - 20L
1,066 MMR
Party 2
Anubis
Anubis
Silver V
luv bank
Anubis
Silver V
Level 40
God Stats
9W - 8L
1,568 SR
Queue Stats
11W - 16L
1,158 MMR
Party 2
Hades
Hades
Silver II
morfeu102
Hades
Silver II
Level 159
God Stats
25W - 20L
1,643 SR
Queue Stats
118W - 134L
1,195 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,478 SR
1,114 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,404 SR
1,252 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver V
Mesoris
Hel
Silver V
Level 84
God Stats
3W - 6L
1,380 SR
Queue Stats
10W - 24L
1,263 MMR
Party 3
Aphrodite
Aphrodite
Silver V
ju-haknyeon
Aphrodite
Silver V
Level 87
God Stats
5W - 4L
1,347 SR
Queue Stats
58W - 84L
886 MMR
Party 3
Thanatos
Thanatos
Silver III
linuxfrag
Thanatos
Silver III
Level 153
God Stats
12W - 32L
1,296 SR
Queue Stats
259W - 295L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 11
7,220
555
4,941
11,264
10,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
HFields80
Lancelot
13
3 / 3 / 4
7,225
556
4,956
10,825
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
jyzler
Danzaburou
14
8 / 0 / 5
9,247
711
11,075
9,968
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
luv bank
Anubis
14
3 / 0 / 4
7,954
612
6,563
6,288
3,162
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
morfeu102
Hades
13
2 / 3 / 3
8,085
622
9,288
12,343
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KuzenboVulcanSun WukongKing Arthur

VS

Bans
Ao KuangAwilixMedusaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
5 / 1 / 0
7,383
568
9,505
14,843
13,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
 
Artemis
11
0 / 8 / 1
5,925
456
6,349
12,101
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hel
11
0 / 3 / 0
6,770
521
4,686
7,914
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
ju-haknyeon
Aphrodite
9
0 / 3 / 0
5,684
437
3,569
10,081
3,860
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
linuxfrag
Thanatos
11
1 / 3 / 3
6,134
472
6,196
7,910
2,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
18
Kills
6
6
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
1
0
5
L
Artemis
 
Artemis
0
8
1
0.06
W
Cerberus
2
0
11
7.5
W
Lancelot
HFields80
Lancelot
3
3
4
1.67
L
Hel
0
3
0
0
L
Aphrodite
ju-haknyeon
Aphrodite
0
3
0
0
W
Danzaburou
jyzler
Danzaburou
8
0
5
10.5
L
Thanatos
linuxfrag
Thanatos
1
3
3
0.83
W
Anubis
luv bank
Anubis
3
0
4
5
W
Hades
morfeu102
Hades
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
30,305
50,688
Taken
52,849
27,229
Mitigated
24,841
22,458
Healing
19,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
9,505
2,005
62
2,227
14,843
13,182
0
7,780
7,063
1,592
46,541
L
Artemis
 
Artemis
6,349
2,624
30
2,087
12,101
3,112
0
3,383
8,718
0
39,815
W
Cerberus
4,941
559
0
3,214
11,264
10,043
202
3,096
8,168
22,193
2,975
W
Lancelot
HFields80
Lancelot
4,956
579
0
1,902
10,825
4,391
156
724
10,101
0
56,879
L
Hel
4,686
294
831
3,299
7,914
2,191
50
3,995
3,919
45,436
1,084
L
Aphrodite
ju-haknyeon
Aphrodite
3,569
958
1,094
4,732
10,081
3,860
0
3,689
6,392
22,271
0
W
Danzaburou
jyzler
Danzaburou
11,075
5,248
0
5,955
9,968
3,367
1,084
1,651
8,317
0
62,020
L
Thanatos
linuxfrag
Thanatos
6,196
1,906
0
5,629
7,910
2,496
0
1,588
6,322
0
37,611
W
Anubis
luv bank
Anubis
6,563
418
0
3,852
6,288
3,162
144
2,469
3,819
59,349
529
W
Hades
morfeu102
Hades
9,288
1,569
324
7,211
12,343
6,266
202
657
11,686
60,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
31,896
477
Minions Killed
326
0
Camps Cleared
0
1,314,770
Distance Traveled
1,255,510
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,383
568
65
5
0
278,026
1
L
Artemis
5,925
456
61
5
0
225,079
0
W
Cerberus
7,220
555
63
5
0
274,336
1
W
Lancelot
7,225
556
89
7
0
299,468
2
L
Hel
6,770
521
99
8
0
253,259
0
L
Aphrodite
5,684
437
33
3
0
235,914
0
W
Danzaburou
9,247
711
94
7
0
257,259
2
L
Thanatos
6,134
472
68
5
0
263,232
0
W
Anubis
7,954
612
112
9
0
254,370
5
W
Hades
8,085
622
119
9
0
229,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role