Player Matchup

Chang'e
Chang'e
CalmMan1
Chang'e
Level 108
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 3L
1,128 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
Level 105
God Stats
10W - 2L
1,637 SR
Queue Stats
207W - 215L
1,464 Elo+
Party 1
Sobek
Sobek
Landonjjh
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Party 2
Artemis
Artemis
emanzmanz
Artemis
Level 38
God Stats
13W - 13L
1,438 SR
Queue Stats
50W - 44L
1,457 Elo+
Party 1
Lancelot
Lancelot
gingisback
Lancelot
Level 64
God Stats
9W - 3L
1,839 SR
Queue Stats
48W - 48L
1,436 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,355 Elo+

VS

Team Averages
Level 138
1,531 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DivineMallow
Hou Yi
Level 102
God Stats
5W - 6L
1,656 SR
Queue Stats
325W - 332L
1,511 Elo+
Solo
Ymir
Ymir
MalikGotem
Ymir
Level 124
God Stats
1W - 4L
1,405 SR
Queue Stats
94W - 90L
1,526 Elo+
Solo
Fenrir
Fenrir
PantherLily3714
Fenrir
Level 157
God Stats
18W - 23L
1,536 SR
Queue Stats
378W - 356L
1,512 Elo+
Party 3
Discordia
Discordia
Sinocolo
Discordia
Level 120
God Stats
3W - 6L
1,555 SR
Queue Stats
272W - 262L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CalmMan1
Chang'e
8
0 / 4 / 0
4,571
571
1,032
6,279
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
10
1 / 2 / 0
5,217
652
3,026
5,418
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
Landonjjh
Sobek
8
1 / 2 / 5
5,129
641
2,505
5,507
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
emanzmanz
Artemis
9
5 / 1 / 1
5,493
687
5,287
3,419
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
gingisback
Lancelot
9
0 / 3 / 1
4,839
605
1,082
6,288
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 1 / 1
5,427
678
2,045
6,074
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hou Yi
5
1 / 2 / 1
4,148
519
1,404
3,137
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 4 / 1
4,250
531
1,091
7,278
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
7 / 0 / 0
5,590
699
5,068
3,855
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
Sinocolo
Discordia
10
3 / 0 / 4
5,809
726
5,316
2,442
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
12
12
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
1
1.5
W
Chang'e
CalmMan1
Chang'e
0
4
0
0
L
Hou Yi
1
2
1
0.75
W
Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
1
2
0
0.5
W
Sobek
Landonjjh
Sobek
1
2
5
1.75
L
0
4
1
0.13
L
7
0
0
7
L
Discordia
Sinocolo
Discordia
3
0
4
5
W
Artemis
emanzmanz
Artemis
5
1
1
5.5
W
Lancelot
gingisback
Lancelot
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,932
Damage
14,924
26,911
Taken
22,786
9,569
Mitigated
7,510
5,857
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,045
139
24
3,180
6,074
1,798
0
0
6,074
29,583
0
W
Chang'e
CalmMan1
Chang'e
1,032
0
0
1,628
6,279
1,223
0
3,218
2,615
21,481
0
L
Hou Yi
1,404
820
0
843
3,137
618
0
719
2,418
0
13,291
W
Ah Muzen Cab
Dr Breadcrust74
Ah Muzen Cab
3,026
795
0
996
5,418
1,620
0
1,878
3,540
0
35,067
W
Sobek
Landonjjh
Sobek
2,505
480
0
1,940
5,507
3,528
29
521
4,946
11,618
0
L
1,091
329
29
971
7,278
3,261
0
1,522
5,756
10,844
1,922
L
5,068
1,099
0
2,512
3,855
1,152
0
215
3,640
0
26,799
L
Discordia
Sinocolo
Discordia
5,316
451
0
593
2,442
681
0
1,081
1,361
26,675
1,982
W
Artemis
emanzmanz
Artemis
5,287
3,427
0
991
3,419
833
863
699
2,680
0
28,809
W
Lancelot
gingisback
Lancelot
1,082
166
0
302
6,288
2,365
0
763
5,445
0
30,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,249
Gold Earned
25,224
209
Minions Killed
243
0
Camps Cleared
0
826,706
Distance Traveled
772,371
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,427
678
87
11
0
158,725
0
W
Chang'e
4,571
571
42
5
0
168,125
0
L
Hou Yi
4,148
519
22
3
0
86,555
0
W
Ah Muzen Cab
5,217
652
43
5
0
155,433
0
W
Sobek
5,129
641
6
1
0
178,750
0
L
Ymir
4,250
531
23
3
0
135,476
4
L
Fenrir
5,590
699
55
7
0
196,113
0
L
Discordia
5,809
726
56
7
0
195,502
0
W
Artemis
5,493
687
49
6
0
145,802
0
W
Lancelot
4,839
605
69
9
0
178,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role