Player Matchup

Janus
Janus
ButterKnuckle
Janus
Level 153
God Stats
1W - 2L
1,497 SR
Queue Stats
10W - 10L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
JLROCK98
Hou Yi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
SteadyScopez-
Lancelot
Level 103
God Stats
17W - 12L
1,553 SR
Queue Stats
225W - 204L
1,456 Elo+
Solo
Surtr
Surtr
VetteLife32
Surtr
Level 139
God Stats
1W - 0L
1,600 SR
Queue Stats
36W - 36L
1,490 Elo+
Party 2
Yemoja
Yemoja
lazyexe
Yemoja
Level 158
God Stats
7W - 5L
1,654 SR
Queue Stats
676W - 578L
1,552 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,508 Elo+

VS

Team Averages
Level 116
1,447 SR
1,486 Elo+
Medusa
Medusa
IceC9ld
Medusa
Level 85
God Stats
3W - 5L
1,412 SR
Queue Stats
235W - 221L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
MissingEmotions-
Baron Samedi
Level 138
God Stats
1W - 2L
1,695 SR
Queue Stats
26W - 26L
1,512 Elo+
Party 1
Aphrodite
Aphrodite
OfferedMold99
Aphrodite
Level 48
God Stats
1W - 3L
1,412 SR
Queue Stats
8W - 17L
1,343 Elo+
Solo
Mulan
Mulan
XelogiaX
Mulan
Level 151
God Stats
0W - 3L
1,144 SR
Queue Stats
121W - 100L
1,588 Elo+
Party 1
Sol
Sol
se7en xLFx
Sol
Level 159
God Stats
55W - 43L
1,570 SR
Queue Stats
217W - 216L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,201
586
7,505
8,298
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
JLROCK98
Hou Yi
13
1 / 1 / 1
7,232
517
2,947
5,266
1,616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Lancelot
SteadyScopez-
Lancelot
14
6 / 2 / 4
7,908
565
11,714
10,576
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 1 / 2
8,553
611
9,041
12,104
9,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
lazyexe
Yemoja
12
2 / 0 / 6
7,313
522
5,800
11,926
8,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IceC9ld
Medusa
11
1 / 2 / 0
6,168
441
5,344
7,317
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
MissingEmotions-
Baron Samedi
13
0 / 4 / 1
6,696
478
5,031
10,542
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
OfferedMold99
Aphrodite
11
0 / 2 / 1
6,980
499
2,168
8,133
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
XelogiaX
Mulan
14
4 / 3 / 2
7,601
543
11,008
13,699
6,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
3 / 3 / 0
7,718
551
8,169
13,349
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
8
8
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
L
Medusa
IceC9ld
Medusa
1
2
0
0.5
W
Hou Yi
JLROCK98
Hou Yi
1
1
1
1.5
L
Baron Samedi
MissingEmotions-
Baron Samedi
0
4
1
0.13
L
Aphrodite
OfferedMold99
Aphrodite
0
2
1
0.25
W
Lancelot
SteadyScopez-
Lancelot
6
2
4
4
W
2
1
2
3
L
Mulan
XelogiaX
Mulan
4
3
2
1.67
W
Yemoja
lazyexe
Yemoja
2
0
6
5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
31,720
48,170
Taken
53,040
26,215
Mitigated
24,790
17,832
Healing
21,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,505
52
0
820
8,298
2,855
0
3,742
4,522
53,899
24
L
Medusa
IceC9ld
Medusa
5,344
1,574
0
841
7,317
2,661
0
2,063
5,254
0
50,890
W
Hou Yi
JLROCK98
Hou Yi
2,947
921
0
1,456
5,266
1,616
260
765
4,501
0
43,075
L
Baron Samedi
MissingEmotions-
Baron Samedi
5,031
269
0
3,324
10,542
6,544
0
1,672
8,850
42,913
0
L
Aphrodite
OfferedMold99
Aphrodite
2,168
540
1,857
4,228
8,133
5,403
0
1,773
6,320
21,779
74
W
Lancelot
SteadyScopez-
Lancelot
11,714
1,414
0
3,158
10,576
4,232
0
2,197
8,345
0
49,249
W
9,041
2,767
0
5,199
12,104
9,177
8
4,363
7,213
3,737
56,540
L
Mulan
XelogiaX
Mulan
11,008
1,434
0
3,600
13,699
6,524
0
2,958
10,595
0
65,837
W
Yemoja
lazyexe
Yemoja
5,800
1,280
4,339
2,860
11,926
8,335
18
3,585
8,341
24,982
1,392
L
8,169
1,788
0
7,982
13,349
3,658
777
5,456
7,433
58,502
3,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
35,163
400
Minions Killed
407
0
Camps Cleared
0
1,492,835
Distance Traveled
1,294,059
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,201
586
108
8
0
289,784
0
L
Medusa
6,168
441
84
6
0
272,365
0
W
Hou Yi
7,232
517
88
6
0
266,372
0
L
Baron Samedi
6,696
478
87
6
0
224,401
2
L
Aphrodite
6,980
499
48
3
0
252,566
0
W
Lancelot
7,908
565
76
5
0
365,551
2
W
Surtr
8,553
611
104
7
0
284,346
2
L
Mulan
7,601
543
103
7
0
298,511
2
W
Yemoja
7,313
522
24
2
0
286,782
5
L
Sol
7,718
551
85
6
0
246,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role