Player Matchup

Ares
Ares
Gold IV
 
Ares
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Escotico
Zhong Kui
Gold V
Level 86
God Stats
42W - 41L
1,554 SR
Queue Stats
57W - 64L
1,441 MMR
Solo
Guan Yu
Guan Yu
Gold IV
TheBestChance
Guan Yu
Gold IV
Level 153
God Stats
1W - 1L
1,450 SR
Queue Stats
83W - 92L
1,439 MMR
Solo
Artemis
Artemis
Gold IV
hotdogSamurai
Artemis
Gold IV
Level 67
God Stats
4W - 1L
1,959 SR
Queue Stats
48W - 49L
1,429 MMR
Solo
Kukulkan
Kukulkan
Gold IV
xLegendary35
Kukulkan
Gold IV
Level 158
God Stats
3W - 2L
1,474 SR
Queue Stats
40W - 48L
1,451 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,588 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,594 SR
1,434 MMR
Aphrodite
Aphrodite
Gold IV
DarkGlacierFox
Aphrodite
Gold IV
Level 169
God Stats
33W - 23L
1,481 SR
Queue Stats
135W - 146L
1,413 MMR
Solo
Nike
Nike
Bronze III
LeBrownJams6
Nike
Bronze III
Level 63
God Stats
6W - 2L
1,642 SR
Queue Stats
16W - 19L
1,621 MMR
Party 1
Loki
Loki
Gold II
N-U-M-I-N-E-X
Loki
Gold II
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 166L
1,426 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Rvs Eli
Heimdallr
Bronze III
Level 75
God Stats
3W - 2L
1,636 SR
Queue Stats
3W - 5L
1,444 MMR
Solo
Nu Wa
Nu Wa
Silver II
YungRichNoah
Nu Wa
Silver II
Level 88
God Stats
9W - 5L
1,709 SR
Queue Stats
130W - 141L
1,267 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 0 / 21
10,706
630
10,285
15,625
19,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Escotico
Zhong Kui
17
11 / 0 / 2
10,541
620
9,364
9,465
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
16
6 / 3 / 12
11,138
655
14,825
18,411
14,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
16
11 / 2 / 14
10,683
628
18,696
15,062
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xLegendary35
Kukulkan
17
7 / 2 / 4
10,737
632
6,910
6,119
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AgniCthulhuHercules

VS

Bans
JanusBakasuraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkGlacierFox
Aphrodite
12
0 / 8 / 3
7,308
430
6,278
15,053
8,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
2 / 9 / 1
8,413
495
10,658
19,525
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
2 / 8 / 1
8,050
474
7,481
16,469
5,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Rvs Eli
Heimdallr
12
1 / 11 / 0
7,593
447
7,864
15,571
5,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
8,519
501
7,846
9,688
2,176
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
41
Kills
7
7
Deaths
41
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
0
21
16.5
L
Aphrodite
DarkGlacierFox
Aphrodite
0
8
3
0.19
W
Zhong Kui
Escotico
Zhong Kui
11
0
2
12
L
2
9
1
0.28
L
2
8
1
0.31
L
Heimdallr
Rvs Eli
Heimdallr
1
11
0
0.09
W
Guan Yu
6
3
12
4
L
2
5
1
0.5
W
Artemis
11
2
14
9
W
Kukulkan
xLegendary35
Kukulkan
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,080
Damage
40,127
64,682
Taken
76,306
49,040
Mitigated
29,305
22,493
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,285
1,386
0
2,573
15,625
19,116
606
2,579
12,931
29,463
1,835
L
Aphrodite
DarkGlacierFox
Aphrodite
6,278
759
2,855
6,902
15,053
8,263
87
4,214
10,839
33,356
1,508
W
Zhong Kui
Escotico
Zhong Kui
9,364
1,777
0
5,223
9,465
6,808
1,636
905
8,407
67,257
16,869
L
10,658
1,370
0
4,374
19,525
8,557
0
4,044
15,481
0
58,194
L
7,481
1,259
0
4,744
16,469
5,256
0
6,539
9,930
0
59,114
L
Heimdallr
Rvs Eli
Heimdallr
7,864
4,268
0
1,026
15,571
5,053
405
6,479
9,092
0
46,913
W
Guan Yu
14,825
1,710
1,113
5,177
18,411
14,654
509
2,858
14,606
0
82,975
L
7,846
1,511
76
595
9,688
2,176
0
4,767
4,921
44,543
1,073
W
Artemis
18,696
11,911
0
7,822
15,062
6,233
2,476
5,694
9,025
0
80,961
W
Kukulkan
xLegendary35
Kukulkan
6,910
906
0
585
6,119
2,229
1,369
1,411
4,581
78,995
1,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,805
Gold Earned
39,883
544
Minions Killed
425
0
Camps Cleared
0
1,733,157
Distance Traveled
1,550,223
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,706
630
24
1
0
389,605
10
L
Aphrodite
7,308
430
50
3
0
301,270
4
W
Zhong Kui
10,541
620
123
7
0
337,010
1
L
Nike
8,413
495
92
5
0
332,410
0
L
Loki
8,050
474
101
6
0
333,708
0
L
Heimdallr
7,593
447
86
5
0
274,398
1
W
Guan Yu
11,138
655
139
8
0
369,806
0
L
Nu Wa
8,519
501
96
6
0
308,437
0
W
Artemis
10,683
628
109
6
0
325,174
1
W
Kukulkan
10,737
632
149
9
0
311,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role