Player Matchup

Anubis
Anubis
JuliNavarro30
Anubis
Level 24
God Stats
23W - 24L
1,861 SR
Queue Stats
104W - 106L
1,535 Elo+
Party 1
Fenrir
Fenrir
ObakaWins
Fenrir
Level 102
God Stats
6W - 3L
1,635 SR
Queue Stats
105W - 106L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
ValeoNH
Nu Wa
Level 44
God Stats
37W - 47L
1,500 SR
Queue Stats
118W - 149L
1,432 Elo+
Solo
Cerberus
Cerberus
paranoidz
Cerberus
Level 146
God Stats
16W - 8L
1,653 SR
Queue Stats
231W - 255L
1,504 Elo+
Solo
Ishtar
Ishtar
teemop90
Ishtar
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,326 Elo+
Solo
Team Averages
Level 73
1,630 SR
1,467 Elo+

VS

Team Averages
Level 114
1,575 SR
1,503 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lavelfera12
Kukulkan
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 191L
1,499 Elo+
Solo
Bacchus
Bacchus
PelicanoPt
Bacchus
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 121L
1,491 Elo+
Party 2
Medusa
Medusa
TheArthurX9
Medusa
Level 98
God Stats
2W - 2L
1,771 SR
Queue Stats
92W - 96L
1,537 Elo+
Party 2
Nemesis
Nemesis
lucianoRJplay
Nemesis
Level 147
God Stats
25W - 21L
1,604 SR
Queue Stats
468W - 469L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,069
724
1,214
3,118
1,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
ObakaWins
Fenrir
9
5 / 1 / 4
5,305
758
4,158
4,353
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ValeoNH
Nu Wa
8
1 / 0 / 0
4,863
695
1,117
1,001
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
paranoidz
Cerberus
8
0 / 1 / 4
4,018
574
2,043
4,790
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
teemop90
Ishtar
8
2 / 0 / 2
4,715
674
3,223
2,789
799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
0 / 1 / 0
3,231
462
51
2,215
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Lavelfera12
Kukulkan
8
0 / 2 / 0
4,237
605
1,830
2,026
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
PelicanoPt
Bacchus
7
1 / 2 / 1
4,533
648
2,623
4,853
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
8
1 / 3 / 0
3,909
558
2,154
4,648
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
9
0 / 2 / 1
4,276
611
1,424
5,908
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
2
2
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
2
0
1
2.5
L
Kukulkan
Lavelfera12
Kukulkan
0
2
0
0
W
Fenrir
ObakaWins
Fenrir
5
1
4
7
L
Bacchus
PelicanoPt
Bacchus
1
2
1
0.75
L
Medusa
1
3
0
0.33
W
Nu Wa
ValeoNH
Nu Wa
1
0
0
1
L
Nemesis
0
2
1
0.25
W
Cerberus
paranoidz
Cerberus
0
1
4
2
W
Ishtar
teemop90
Ishtar
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,755
Damage
8,082
16,051
Taken
19,650
6,233
Mitigated
6,136
7,690
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
51
51
0
855
2,215
748
0
982
1,098
0
5,970
W
1,214
209
0
2,229
3,118
1,419
0
2,152
966
27,421
0
L
Kukulkan
Lavelfera12
Kukulkan
1,830
331
0
187
2,026
391
0
963
1,063
25,315
345
W
Fenrir
ObakaWins
Fenrir
4,158
1,026
0
2,337
4,353
1,501
0
436
3,917
0
23,878
L
Bacchus
PelicanoPt
Bacchus
2,623
364
0
1,048
4,853
2,639
0
493
4,209
10,666
487
L
Medusa
2,154
662
0
331
4,648
1,112
0
1,242
3,208
0
20,832
W
Nu Wa
ValeoNH
Nu Wa
1,117
566
0
129
1,001
240
240
0
1,001
22,381
1,309
L
Nemesis
1,424
735
0
3,695
5,908
1,246
0
210
5,698
0
32,043
W
Cerberus
paranoidz
Cerberus
2,043
116
0
1,147
4,790
2,274
0
648
4,142
15,322
0
W
Ishtar
teemop90
Ishtar
3,223
2,516
0
1,848
2,789
799
0
1,059
1,730
0
23,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,970
Gold Earned
20,186
224
Minions Killed
195
0
Camps Cleared
0
719,769
Distance Traveled
626,601
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,231
462
14
2
0
54,504
0
W
Anubis
5,069
724
57
8
0
140,219
2
L
Kukulkan
4,237
605
51
7
0
132,689
0
W
Fenrir
5,305
758
42
6
0
175,915
4
L
Bacchus
4,533
648
14
2
0
148,995
3
L
Medusa
3,909
558
46
7
0
128,064
0
W
Nu Wa
4,863
695
37
5
0
126,399
0
L
Nemesis
4,276
611
70
10
0
162,349
0
W
Cerberus
4,018
574
47
7
0
147,639
2
W
Ishtar
4,715
674
41
6
0
129,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role