Player Matchup

Thanatos
Thanatos
Hammer_R23
Thanatos
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 21L
1,154 Elo+
Solo
King Arthur
King Arthur
Rudy2Smooth
King Arthur
Level 87
God Stats
4W - 5L
1,488 SR
Queue Stats
270W - 280L
1,437 Elo+
Solo
Skadi
Skadi
chalex12345678
Skadi
Level 81
God Stats
0W - 2L
1,580 SR
Queue Stats
71W - 80L
1,482 Elo+
Solo
Cabrakan
Cabrakan
peculiar_logic
Cabrakan
Level 119
God Stats
6W - 4L
1,968 SR
Queue Stats
11W - 17L
1,621 Elo+
Solo
Discordia
Discordia
ytriD naD
Discordia
Level 63
God Stats
2W - 4L
1,476 SR
Queue Stats
11W - 21L
1,354 Elo+
Solo
Team Averages
Level 78
1,602 SR
1,410 Elo+

VS

Team Averages
Level 92
1,614 SR
1,439 Elo+
Jormungandr
Jormungandr
Lucifer1098
Jormungandr
Level 99
God Stats
2W - 1L
1,744 SR
Queue Stats
10W - 11L
1,490 Elo+
Solo
Skadi
Skadi
Sleepy_Vali
Skadi
Level 61
God Stats
1W - 2L
1,426 SR
Queue Stats
39W - 44L
1,421 Elo+
Solo
Athena
Athena
jwilcoxson29
Athena
Level 109
God Stats
9W - 18L
1,461 SR
Queue Stats
86W - 80L
1,350 Elo+
Solo
Janus
Janus
wicho369
Janus
Level 88
God Stats
68W - 74L
1,587 SR
Queue Stats
510W - 522L
1,494 Elo+
Solo
Kali
Kali
xWolfeind
Kali
Level 103
God Stats
4W - 0L
1,852 SR
Queue Stats
92W - 81L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hammer_R23
Thanatos
14
4 / 5 / 0
8,084
505
7,809
15,150
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Rudy2Smooth
King Arthur
13
1 / 4 / 0
7,520
470
6,747
14,731
8,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 2 / 2
6,758
422
8,907
8,866
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
11
1 / 2 / 2
7,239
452
4,690
13,894
12,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
ytriD naD
Discordia
16
2 / 1 / 2
8,723
545
5,759
6,972
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lucifer1098
Jormungandr
14
3 / 3 / 0
8,522
533
8,926
13,578
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 2
7,250
453
10,838
9,763
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
12
2 / 0 / 5
8,079
505
6,137
10,494
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
wicho369
Janus
15
2 / 2 / 4
9,209
576
8,143
7,240
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
14
5 / 2 / 3
8,583
536
6,015
11,764
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
14
14
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Hammer_R23
Thanatos
4
5
0
0.8
W
Jormungandr
Lucifer1098
Jormungandr
3
3
0
1
L
King Arthur
Rudy2Smooth
King Arthur
1
4
0
0.25
W
2
2
2
1.5
L
1
2
2
1
W
Athena
2
0
5
4.5
L
Cabrakan
1
2
2
1
W
Janus
wicho369
Janus
2
2
4
2
W
Kali
5
2
3
3.25
L
Discordia
ytriD naD
Discordia
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,912
Damage
40,059
59,613
Taken
52,839
30,805
Mitigated
33,802
20,315
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Hammer_R23
Thanatos
7,809
3,135
0
10,501
15,150
5,156
0
4,401
10,432
0
57,531
W
Jormungandr
Lucifer1098
Jormungandr
8,926
1,416
0
2,286
13,578
11,863
579
1,505
12,073
54,508
4,812
L
King Arthur
Rudy2Smooth
King Arthur
6,747
302
0
1,592
14,731
8,302
0
6,894
7,081
648
49,535
W
10,838
5,898
292
2,771
9,763
3,493
1,269
2,534
7,229
0
54,895
L
8,907
2,610
0
1,400
8,866
3,187
130
2,518
6,310
0
54,382
W
Athena
6,137
1,726
0
3,162
10,494
11,330
0
1,554
8,940
21,276
0
L
Cabrakan
4,690
579
2,554
3,571
13,894
12,211
0
3,115
10,707
13,013
1,672
W
Janus
wicho369
Janus
8,143
328
0
2,365
7,240
2,399
0
4,259
2,981
63,202
458
W
Kali
6,015
2,933
0
3,190
11,764
4,717
28
835
10,929
0
43,937
L
Discordia
ytriD naD
Discordia
5,759
291
0
697
6,972
1,949
0
3,787
2,800
59,433
597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,324
Gold Earned
41,643
407
Minions Killed
378
0
Camps Cleared
0
1,525,003
Distance Traveled
1,508,144
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,084
505
90
6
0
336,319
7
W
Jormungandr
8,522
533
78
5
0
277,112
0
L
King Arthur
7,520
470
93
6
0
318,791
2
W
Skadi
7,250
453
69
4
0
281,840
0
L
Skadi
6,758
422
88
6
0
239,726
6
W
Athena
8,079
505
39
2
0
292,180
3
L
Cabrakan
7,239
452
23
1
0
305,424
0
W
Janus
9,209
576
124
8
0
331,102
1
W
Kali
8,583
536
68
4
0
325,910
3
L
Discordia
8,723
545
113
7
0
324,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role