Player Matchup

Jing Wei
Jing Wei
EZ125
Jing Wei
Level 88
God Stats
2W - 1L
1,291 SR
Queue Stats
290W - 295L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
Notsosuga
Jormungandr
Level 149
God Stats
4W - 2L
1,501 SR
Queue Stats
223W - 230L
1,488 Elo+
Solo
Bacchus
Bacchus
TheBigArubaDrew
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 64L
1,588 Elo+
Solo
Nox
Nox
Theboolinator_
Nox
Level 126
God Stats
10W - 7L
1,626 SR
Queue Stats
532W - 540L
1,480 Elo+
Party 2
Chang'e
Chang'e
V_sixns
Chang'e
Level 66
God Stats
12W - 7L
1,684 SR
Queue Stats
428W - 437L
1,485 Elo+
Party 2
Team Averages
Level 89
1,520 SR
1,507 Elo+

VS

Team Averages
Level 146
1,575 SR
1,504 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CozyLoom
Chiron
Level 155
God Stats
4W - 2L
1,625 SR
Queue Stats
294W - 257L
1,510 Elo+
Party 1
Yu Huang
Yu Huang
Kaptain SKUM
Yu Huang
Level 136
God Stats
1W - 3L
1,485 SR
Queue Stats
184W - 163L
1,501 Elo+
Party 1
Hades
Hades
SilentxBama
Hades
Level 137
God Stats
8W - 1L
1,952 SR
Queue Stats
402W - 328L
1,520 Elo+
Party 1
Ix Chel
Ix Chel
WockyBalboa
Ix Chel
Level 148
God Stats
0W - 3L
1,313 SR
Queue Stats
148W - 167L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EZ125
Jing Wei
17
5 / 0 / 11
9,896
825
9,138
8,598
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Notsosuga
Jormungandr
16
5 / 2 / 14
10,012
834
17,052
16,174
20,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 9
9,642
804
11,910
21,719
19,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 11
9,887
824
9,228
8,852
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
V_sixns
Chang'e
14
2 / 2 / 5
8,638
720
2,972
9,769
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 6 / 0
7,960
663
6,370
11,596
3,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
CozyLoom
Chiron
14
1 / 4 / 2
7,821
652
10,906
10,955
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yu Huang
Kaptain SKUM
Yu Huang
14
0 / 5 / 3
7,732
644
11,446
10,841
3,725
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 3
7,323
610
6,217
10,476
5,008
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
WockyBalboa
Ix Chel
15
1 / 2 / 3
7,824
652
7,219
9,161
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
21
Kills
6
7
Deaths
21
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
0
0.5
L
Chiron
CozyLoom
Chiron
1
4
2
0.5
W
Jing Wei
EZ125
Jing Wei
5
0
11
10.5
L
Yu Huang
Kaptain SKUM
Yu Huang
0
5
3
0.3
W
Jormungandr
Notsosuga
Jormungandr
5
2
14
6
L
1
4
3
0.63
W
4
2
9
4.25
W
5
1
11
10.5
W
Chang'e
V_sixns
Chang'e
2
2
5
2.25
L
Ix Chel
WockyBalboa
Ix Chel
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,300
Damage
42,158
65,112
Taken
53,029
52,081
Mitigated
20,569
39,019
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,370
0
0
1,518
11,596
3,949
0
7,216
3,779
0
10,523
L
Chiron
CozyLoom
Chiron
10,906
1,637
1,367
1,678
10,955
3,341
0
8,727
1,469
0
25,351
W
Jing Wei
EZ125
Jing Wei
9,138
5,473
1,227
1,996
8,598
3,594
2,599
3,880
4,552
0
21,121
L
Yu Huang
Kaptain SKUM
Yu Huang
11,446
1,161
315
568
10,841
3,725
0
7,940
2,311
23,524
0
W
Jormungandr
Notsosuga
Jormungandr
17,052
757
1,216
2,520
16,174
20,994
480
4,022
11,922
33,798
1,564
L
6,217
356
467
2,107
10,476
5,008
0
6,836
3,047
9,982
0
W
11,910
643
1,231
7,316
21,719
19,962
74
8,461
12,805
18,398
1,270
W
9,228
338
2,832
1,448
8,852
3,504
1,357
3,910
4,744
22,247
0
W
Chang'e
V_sixns
Chang'e
2,972
395
13,864
5,369
9,769
4,027
2,402
3,401
6,207
11,704
0
L
Ix Chel
WockyBalboa
Ix Chel
7,219
494
4,998
4,345
9,161
4,546
0
5,822
2,913
17,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,075
Gold Earned
38,660
122
Minions Killed
97
0
Camps Cleared
0
1,169,720
Distance Traveled
1,055,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,960
663
9
1
0
189,434
0
L
Chiron
7,821
652
28
2
0
220,493
0
W
Jing Wei
9,896
825
26
2
0
242,394
0
L
Yu Huang
7,732
644
22
2
0
195,645
0
W
Jormungandr
10,012
834
32
3
0
258,114
0
L
Hades
7,323
610
10
1
0
215,519
0
W
Bacchus
9,642
804
17
1
0
247,942
0
W
Nox
9,887
824
24
2
0
215,605
0
W
Chang'e
8,638
720
23
2
0
205,665
0
L
Ix Chel
7,824
652
28
2
0
234,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role