Player Matchup

Surtr
Surtr
Silver III
Aim_Shoqapik
Surtr
Silver III
Level 56
God Stats
23W - 16L
1,454 SR
Queue Stats
42W - 47L
1,029 MMR
Party 3
Pele
Pele
Silver IV
TF_KAIILOU
Pele
Silver IV
Level 63
God Stats
25W - 23L
1,520 SR
Queue Stats
44W - 51L
821 MMR
Party 3
Danzaburou
Danzaburou
Silver III
illadelphkilly
Danzaburou
Silver III
Level 103
God Stats
75W - 73L
1,517 SR
Queue Stats
134W - 161L
1,021 MMR
Solo
Hades
Hades
Bronze IV
kontygol
Hades
Bronze IV
Level 125
God Stats
12W - 16L
1,343 SR
Queue Stats
39W - 70L
1,025 MMR
Solo
Cthulhu
Cthulhu
Silver III
the1major
Cthulhu
Silver III
Level 95
God Stats
1W - 0L
1,412 SR
Queue Stats
59W - 87L
993 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,449 SR
978 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,583 SR
1,007 MMR
Kuzenbo
Kuzenbo
Silver III
BarlyPL
Kuzenbo
Silver III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 101L
986 MMR
Party 2
Shiva
Shiva
Silver II
Diabolic86
Shiva
Silver II
Level 129
God Stats
2W - 2L
1,771 SR
Queue Stats
147W - 160L
1,158 MMR
Party 1
Neith
Neith
Silver V
Gooosiek13
Neith
Silver V
Level 81
God Stats
36W - 54L
1,430 SR
Queue Stats
52W - 81L
1,156 MMR
Party 2
Vulcan
Vulcan
Bronze I
PlayLikePutin
Vulcan
Bronze I
Level 158
God Stats
22W - 22L
1,518 SR
Queue Stats
260W - 303L
689 MMR
Party 1
Thanatos
Thanatos
Silver I
wolfyALG
Thanatos
Silver I
Level 85
God Stats
3W - 2L
1,693 SR
Queue Stats
81W - 98L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,981
537
6,413
10,114
7,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 3
8,326
640
10,065
11,400
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
illadelphkilly
Danzaburou
14
2 / 2 / 0
7,611
585
3,948
9,437
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
kontygol
Hades
13
4 / 3 / 4
7,442
572
7,296
9,431
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
the1major
Cthulhu
12
2 / 0 / 5
7,500
577
4,523
4,885
3,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
XbalanqueBacchusGaneshaJanus

VS

Bans
Nu WaBake KujiraAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BarlyPL
Kuzenbo
9
0 / 2 / 1
5,952
458
4,136
12,848
12,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shiva
13
3 / 3 / 1
8,058
620
7,513
11,016
9,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
11
2 / 3 / 0
6,782
522
5,375
7,442
2,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,529
425
3,016
5,434
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
wolfyALG
Thanatos
13
4 / 4 / 2
7,304
562
8,731
12,813
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
9
9
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
3
1
0.5
L
Kuzenbo
BarlyPL
Kuzenbo
0
2
1
0.25
L
Shiva
3
3
1
1.17
L
Neith
2
3
0
0.67
L
0
5
0
0
W
8
1
3
9.5
W
Danzaburou
illadelphkilly
Danzaburou
2
2
0
1
W
Hades
kontygol
Hades
4
3
4
2
W
Cthulhu
the1major
Cthulhu
2
0
5
4.5
L
Thanatos
wolfyALG
Thanatos
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,245
Damage
28,771
45,267
Taken
49,553
22,239
Mitigated
29,804
16,188
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,413
2,751
0
2,023
10,114
7,419
40
0
10,114
2,821
39,148
L
Kuzenbo
BarlyPL
Kuzenbo
4,136
1,662
0
2,481
12,848
12,044
57
5,256
7,592
15,863
414
L
Shiva
7,513
1,442
0
646
11,016
9,855
0
781
10,235
0
59,754
L
Neith
5,375
2,140
0
1,762
7,442
2,418
82
864
6,578
0
44,796
L
3,016
79
0
452
5,434
1,464
0
3,148
2,286
25,686
0
W
10,065
2,555
0
2,487
11,400
4,559
0
1,273
10,127
0
71,015
W
Danzaburou
illadelphkilly
Danzaburou
3,948
1,521
0
3,839
9,437
3,097
0
1,398
8,039
0
64,554
W
Hades
kontygol
Hades
7,296
610
182
3,909
9,431
4,008
0
3,010
6,421
48,051
0
W
Cthulhu
the1major
Cthulhu
4,523
284
2,367
1,381
4,885
3,156
0
1,333
3,552
24,090
309
L
Thanatos
wolfyALG
Thanatos
8,731
3,130
0
10,621
12,813
4,023
0
2,288
10,525
0
50,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
33,625
396
Minions Killed
343
0
Camps Cleared
0
1,368,506
Distance Traveled
1,259,916
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,981
537
62
5
0
271,256
2
L
Kuzenbo
5,952
458
15
1
0
241,835
6
L
Shiva
8,058
620
128
10
0
266,166
0
L
Neith
6,782
522
76
6
0
230,406
0
L
Vulcan
5,529
425
44
3
0
220,005
0
W
Pele
8,326
640
102
8
0
324,211
0
W
Danzaburou
7,611
585
103
8
0
251,894
0
W
Hades
7,442
572
86
7
0
243,071
4
W
Cthulhu
7,500
577
43
3
0
278,074
0
L
Thanatos
7,304
562
80
6
0
301,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role