Player Matchup

Ix Chel
Ix Chel
DrPsy0418
Ix Chel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 73L
1,612 Elo+
Party 1
Ravana
Ravana
SD596
Ravana
Level 87
God Stats
2W - 1L
1,166 SR
Queue Stats
159W - 151L
1,543 Elo+
Party 1
Hercules
Hercules
THLNebula
Hercules
Level 120
God Stats
2W - 2L
1,241 SR
Queue Stats
93W - 96L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
TheTrashGod69
Xbalanque
Level 100
God Stats
4W - 3L
1,637 SR
Queue Stats
149W - 144L
1,569 Elo+
Party 1
Tiamat
Tiamat
xOhCanadax
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 82L
1,435 Elo+
Party 1
Team Averages
Level 79
1,409 SR
1,531 Elo+

VS

Team Averages
Level 99
1,489 SR
1,493 Elo+
Horus
Horus
ForeTWENTYst
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,425 Elo+
Solo
Hera
Hera
TFL Delusion
Hera
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 119L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
luruku1024
Gilgamesh
Level 107
God Stats
3W - 4L
1,189 SR
Queue Stats
314W - 291L
1,544 Elo+
Solo
Hades
Hades
porsolanato1998
Hades
Level 120
God Stats
1W - 1L
1,705 SR
Queue Stats
25W - 23L
1,557 Elo+
Solo
Persephone
Persephone
rgoludo
Persephone
Level 159
God Stats
4W - 2L
1,553 SR
Queue Stats
96W - 99L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DrPsy0418
Ix Chel
16
3 / 8 / 8
9,750
696
10,082
18,443
5,754
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
SD596
Ravana
16
2 / 7 / 8
9,118
651
8,484
13,172
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
THLNebula
Hercules
17
4 / 4 / 6
9,437
674
15,434
24,129
34,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
TheTrashGod69
Xbalanque
17
4 / 6 / 5
9,837
703
13,088
14,904
5,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
xOhCanadax
Tiamat
12
0 / 10 / 6
7,804
557
3,437
14,557
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 23
10,404
743
5,873
15,287
9,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
8 / 2 / 19
11,893
850
23,863
9,852
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
luruku1024
Gilgamesh
18
9 / 4 / 20
11,549
825
16,664
20,324
27,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
10 / 2 / 17
12,600
900
20,173
18,186
11,270
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
rgoludo
Persephone
18
5 / 2 / 23
11,406
815
13,921
8,860
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
137
13
Kills
35
35
Deaths
13
33
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DrPsy0418
Ix Chel
3
8
8
0.88
W
3
3
23
4.83
L
Ravana
SD596
Ravana
2
7
8
0.86
W
8
2
19
8.75
L
Hercules
THLNebula
Hercules
4
4
6
1.75
L
Xbalanque
TheTrashGod69
Xbalanque
4
6
5
1.08
W
Gilgamesh
luruku1024
Gilgamesh
9
4
20
4.75
W
10
2
17
9.25
W
Persephone
rgoludo
Persephone
5
2
23
8.25
L
Tiamat
xOhCanadax
Tiamat
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,525
Damage
80,494
85,205
Taken
72,509
56,207
Mitigated
55,596
31,405
Healing
31,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DrPsy0418
Ix Chel
10,082
1,502
8,808
4,983
18,443
5,754
0
12,425
5,978
22,444
0
W
5,873
2,005
3,927
5,261
15,287
9,293
690
3,726
11,561
0
8,594
L
Ravana
SD596
Ravana
8,484
1,680
385
1,047
13,172
5,475
0
9,803
3,225
0
20,520
W
23,863
3,469
893
1,400
9,852
4,489
1,600
1,269
8,583
44,421
0
L
Hercules
THLNebula
Hercules
15,434
3,722
1,136
12,263
24,129
34,089
0
15,637
8,202
0
27,952
L
Xbalanque
TheTrashGod69
Xbalanque
13,088
5,458
1,189
839
14,904
5,398
118
8,992
5,593
0
35,584
W
Gilgamesh
luruku1024
Gilgamesh
16,664
2,337
734
2,028
20,324
27,044
1,632
4,729
15,595
937
25,213
W
20,173
1,597
4,542
9,894
18,186
11,270
824
2,798
15,388
45,567
1,221
W
Persephone
rgoludo
Persephone
13,921
919
1,140
1,912
8,860
3,500
1,365
995
7,861
31,308
709
L
Tiamat
xOhCanadax
Tiamat
3,437
150
85
670
14,557
5,491
0
11,086
3,221
7,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
57,852
131
Minions Killed
162
0
Camps Cleared
0
1,078,202
Distance Traveled
1,282,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,750
696
20
1
0
205,813
0
W
Horus
10,404
743
8
1
0
270,728
0
L
Ravana
9,118
651
27
2
0
240,348
0
W
Hera
11,893
850
55
4
0
249,677
0
L
Hercules
9,437
674
19
1
0
233,121
0
L
Xbalanque
9,837
703
52
4
0
202,648
0
W
Gilgamesh
11,549
825
13
1
0
240,615
0
W
Hades
12,600
900
67
5
0
244,308
0
W
Persephone
11,406
815
19
1
0
277,460
0
L
Tiamat
7,804
557
13
1
0
196,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role