Player Matchup

Janus
Janus
CoMHeAdSHOT
Janus
Level 109
God Stats
4W - 1L
1,597 SR
Queue Stats
20W - 29L
1,447 Elo+
Party 3
Sun Wukong
Sun Wukong
SlippyTippy
Sun Wukong
Level 122
God Stats
2W - 5L
1,259 SR
Queue Stats
203W - 185L
1,461 Elo+
Party 3
Maui
Maui
bravoactual
Maui
Level 124
God Stats
3W - 5L
1,367 SR
Queue Stats
190W - 176L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
mr_octavius
Cthulhu
Level 123
God Stats
79W - 82L
1,578 SR
Queue Stats
470W - 498L
1,481 Elo+
Party 2
Izanami
Izanami
xBRYAN_PMx
Izanami
Level 81
God Stats
31W - 35L
1,506 SR
Queue Stats
340W - 324L
1,441 Elo+
Party 2
Team Averages
Level 112
1,462 SR
1,454 Elo+

VS

Team Averages
Level 98
1,582 SR
1,478 Elo+
Kali
Kali
Cosmic227
Kali
Level 68
God Stats
11W - 11L
1,693 SR
Queue Stats
277W - 275L
1,472 Elo+
Solo
Rama
Rama
DXJ908
Rama
Level 103
God Stats
2W - 7L
1,304 SR
Queue Stats
132W - 127L
1,482 Elo+
Solo
Janus
Janus
Estradin04
Janus
Level 127
God Stats
5W - 3L
1,640 SR
Queue Stats
148W - 148L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
Farpet33
Ah Puch
Level 118
God Stats
29W - 18L
1,671 SR
Queue Stats
438W - 427L
1,553 Elo+
Party 1
Poseidon
Poseidon
nouni38
Poseidon
Level 74
God Stats
21W - 13L
1,602 SR
Queue Stats
242W - 241L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 9
10,581
529
10,270
10,412
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SlippyTippy
Sun Wukong
17
5 / 2 / 5
11,362
568
6,899
14,881
8,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
10 / 3 / 9
11,884
594
8,454
20,640
22,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
mr_octavius
Cthulhu
19
8 / 5 / 6
12,172
609
14,067
20,112
9,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
xBRYAN_PMx
Izanami
19
1 / 1 / 9
12,078
604
8,432
9,443
4,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
6 / 8 / 4
10,548
527
15,736
24,235
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Rama
DXJ908
Rama
13
1 / 4 / 2
8,082
404
3,913
10,959
3,131
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
13
3 / 2 / 2
8,925
446
5,318
6,409
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Farpet33
Ah Puch
9
1 / 2 / 0
7,222
361
4,498
8,618
2,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
nouni38
Poseidon
15
3 / 8 / 2
9,174
459
9,457
14,338
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
24
Kills
14
16
Deaths
24
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
5
9
0.9
L
Kali
6
8
4
1
L
Rama
DXJ908
Rama
1
4
2
0.5
L
Janus
3
2
2
2
L
Ah Puch
Farpet33
Ah Puch
1
2
0
0.5
W
Sun Wukong
SlippyTippy
Sun Wukong
5
2
5
3.75
W
10
3
9
4.83
W
Cthulhu
mr_octavius
Cthulhu
8
5
6
2.2
L
Poseidon
nouni38
Poseidon
3
8
2
0.5
W
Izanami
xBRYAN_PMx
Izanami
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
38,922
75,488
Taken
64,559
48,594
Mitigated
19,151
21,253
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,270
763
0
571
10,412
3,356
1,275
3,150
7,094
73,045
0
L
Kali
15,736
7,612
0
9,337
24,235
7,943
0
13,365
10,470
0
62,024
L
Rama
DXJ908
Rama
3,913
3,109
0
2,305
10,959
3,131
0
5,577
5,342
0
40,091
L
Janus
5,318
222
0
1,740
6,409
1,666
117
5,339
852
48,373
1,686
L
Ah Puch
Farpet33
Ah Puch
4,498
570
0
4,530
8,618
2,072
0
1,890
6,728
32,538
0
W
Sun Wukong
SlippyTippy
Sun Wukong
6,899
662
0
5,004
14,881
8,144
1,068
5,967
8,914
0
69,938
W
8,454
1,409
0
4,246
20,640
22,939
205
3,982
16,610
53,979
0
W
Cthulhu
mr_octavius
Cthulhu
14,067
785
1,664
6,782
20,112
9,957
2,719
5,506
14,425
88,788
1,202
L
Poseidon
nouni38
Poseidon
9,457
667
0
956
14,338
4,339
0
5,493
8,763
62,445
807
W
Izanami
xBRYAN_PMx
Izanami
8,432
6,098
0
2,986
9,443
4,198
4,820
694
8,749
0
112,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,077
Gold Earned
43,951
589
Minions Killed
425
0
Camps Cleared
0
2,000,839
Distance Traveled
1,363,316
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,581
529
113
6
0
401,268
0
L
Kali
10,548
527
89
4
0
308,929
1
L
Rama
8,082
404
92
5
0
307,495
10
L
Janus
8,925
446
97
5
0
265,154
4
L
Ah Puch
7,222
361
52
3
0
138,970
1
W
Sun Wukong
11,362
568
98
5
0
361,859
1
W
Maui
11,884
594
51
3
0
416,780
0
W
Cthulhu
12,172
609
138
7
0
437,217
0
L
Poseidon
9,174
459
95
5
0
342,768
0
W
Izanami
12,078
604
189
9
0
383,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role