Player Matchup

Awilix
Awilix
King_Mason1212
Awilix
Level 68
God Stats
12W - 18L
1,413 SR
Queue Stats
273W - 271L
1,422 Elo+
Solo
Neith
Neith
XarJPN
Neith
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 1
Bellona
Bellona
XarLPN
Bellona
Level 99
God Stats
0W - 2L
1,233 SR
Queue Stats
15W - 29L
1,325 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cobalt0s0s
Kumbhakarna
Level 147
God Stats
17W - 16L
1,556 SR
Queue Stats
271W - 260L
1,541 Elo+
Solo
Vulcan
Vulcan
zenunr
Vulcan
Level 29
God Stats
1W - 4L
1,360 SR
Queue Stats
17W - 34L
1,290 Elo+
Party 1
Team Averages
Level 89
1,412 SR
1,383 Elo+

VS

Team Averages
Level 130
1,542 SR
1,448 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Emstar
Fenrir
Level 148
God Stats
1W - 1L
1,394 SR
Queue Stats
4W - 5L
1,205 Elo+
Party 2
Arachne
Arachne
Plashher
Arachne
Level 142
God Stats
23W - 10L
1,669 SR
Queue Stats
182W - 188L
1,490 Elo+
Solo
Medusa
Medusa
Skott33
Medusa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,564 Elo+
Solo
Chaac
Chaac
bagend
Chaac
Level 106
God Stats
211W - 147L
1,645 SR
Queue Stats
888W - 872L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,104
474
6,422
11,609
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Neith
XarJPN
Neith
14
4 / 3 / 2
8,188
546
7,236
8,763
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
XarLPN
Bellona
10
0 / 8 / 1
6,165
411
6,170
16,937
15,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
cobalt0s0s
Kumbhakarna
12
4 / 2 / 4
7,888
526
7,809
15,249
9,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
zenunr
Vulcan
13
0 / 3 / 4
7,436
496
3,369
5,487
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 1 / 2
8,539
569
6,111
6,600
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Emstar
Fenrir
11
1 / 3 / 2
6,811
454
4,989
12,954
6,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Plashher
Arachne
15
6 / 1 / 3
8,540
569
9,598
12,460
4,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Skott33
Medusa
14
5 / 5 / 0
8,711
581
7,827
10,886
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
bagend
Chaac
15
7 / 1 / 1
9,142
609
14,802
12,352
11,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
21
21
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
2
3
W
Fenrir
Emstar
Fenrir
1
3
2
0.67
L
3
5
2
0.8
W
Arachne
Plashher
Arachne
6
1
3
7.5
W
Medusa
Skott33
Medusa
5
5
0
1
L
Neith
XarJPN
Neith
4
3
2
1.67
L
Bellona
XarLPN
Bellona
0
8
1
0.06
W
Chaac
bagend
Chaac
7
1
1
7.5
L
Kumbhakarna
cobalt0s0s
Kumbhakarna
4
2
4
3
L
Vulcan
zenunr
Vulcan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
43,327
58,045
Taken
55,252
33,389
Mitigated
28,144
10,503
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,111
0
0
614
6,600
2,130
0
2,639
3,961
65,935
1,456
W
Fenrir
Emstar
Fenrir
4,989
764
0
2,180
12,954
6,461
0
3,681
9,273
0
26,882
L
6,422
2,391
0
1,836
11,609
2,973
0
2,490
9,119
0
35,857
W
Arachne
Plashher
Arachne
9,598
7,484
0
8,418
12,460
4,676
0
1,000
11,460
0
70,245
W
Medusa
Skott33
Medusa
7,827
4,217
0
2,359
10,886
3,771
288
2,338
8,548
0
56,495
L
Neith
XarJPN
Neith
7,236
2,713
0
1,892
8,763
3,269
0
0
8,763
0
58,406
L
Bellona
XarLPN
Bellona
6,170
3,022
0
2,601
16,937
15,549
0
0
16,937
0
36,513
W
Chaac
bagend
Chaac
14,802
1,905
0
4,158
12,352
11,106
0
1,324
11,028
0
77,303
L
Kumbhakarna
cobalt0s0s
Kumbhakarna
7,809
968
0
4,049
15,249
9,931
0
881
14,368
28,432
0
L
Vulcan
zenunr
Vulcan
3,369
240
0
125
5,487
1,667
0
2,580
2,907
52,479
727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
41,743
398
Minions Killed
502
0
Camps Cleared
0
1,442,424
Distance Traveled
1,492,469
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,539
569
136
9
0
288,240
0
W
Fenrir
6,811
454
40
3
0
301,216
4
L
Awilix
7,104
474
64
4
0
344,449
7
W
Arachne
8,540
569
122
8
0
307,226
3
W
Medusa
8,711
581
89
6
0
286,499
0
L
Neith
8,188
546
98
7
0
260,983
5
L
Bellona
6,165
411
71
5
0
266,356
2
W
Chaac
9,142
609
115
8
0
309,288
0
L
Kumbhakarna
7,888
526
39
3
0
290,921
1
L
Vulcan
7,436
496
126
8
0
279,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role