Player Matchup

Charybdis
Charybdis
Platinum III
 
Charybdis
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
ElBigodon98
Chaac
Gold IV
Level 159
God Stats
9W - 6L
1,633 SR
Queue Stats
226W - 241L
1,433 MMR
Party 1
Aphrodite
Aphrodite
Grandmaster
Farinha415
Aphrodite
Grandmaster
Level 187
God Stats
3W - 1L
1,639 SR
Queue Stats
627W - 490L
2,849 MMR
Solo
Ymir
Ymir
Platinum IV
PatinhoMaluc
Ymir
Platinum IV
Level 164
God Stats
13W - 13L
1,610 SR
Queue Stats
219W - 210L
1,697 MMR
Solo
Thanatos
Thanatos
Platinum V
yan390
Thanatos
Platinum V
Level 127
God Stats
8W - 7L
1,464 SR
Queue Stats
47W - 50L
1,752 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,569 SR
1,846 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 163
1,680 SR
1,827 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold IV
Acadie04
Geb
Gold IV
Level 67
God Stats
17W - 3L
1,809 SR
Queue Stats
23W - 22L
1,576 MMR
Solo
Ne Zha
Ne Zha
Diamond III
BrodaYT
Ne Zha
Diamond III
Level 157
God Stats
3W - 1L
1,912 SR
Queue Stats
68W - 42L
2,021 MMR
Solo
King Arthur
King Arthur
Diamond IV
CooKo3033
King Arthur
Diamond IV
Level 168
God Stats
7W - 7L
1,555 SR
Queue Stats
150W - 128L
1,975 MMR
Party 2
Chang'e
Chang'e
Diamond V
ServaDoRayderex
Chang'e
Diamond V
Level 135
God Stats
23W - 23L
1,623 SR
Queue Stats
48W - 48L
2,064 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 0 / 0
3,414
683
2,389
2,470
681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 0 / 1
3,449
690
1,931
3,783
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Farinha415
Aphrodite
7
0 / 1 / 0
3,519
704
1,861
3,074
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 0
3,667
733
1,454
3,284
1,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
yan390
Thanatos
6
1 / 1 / 0
3,598
720
533
3,417
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothHun BatzCerberusSusano

VS

Bans
KuzenboAthenaCthulhuEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
0 / 0 / 0
3,174
635
2,361
2,945
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 0 / 0
3,409
682
1,359
3,488
1,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
BrodaYT
Ne Zha
1
0 / 0 / 0
2,412
482
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
CooKo3033
King Arthur
6
0 / 1 / 0
3,571
714
2,701
5,072
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
1 / 0 / 1
3,770
754
2,078
2,955
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
0
0
L
Hou Yi
 
Hou Yi
0
0
0
0
L
1
0
0
1
L
Ne Zha
BrodaYT
Ne Zha
0
0
0
0
L
King Arthur
CooKo3033
King Arthur
0
1
0
0
W
0
0
1
0.5
W
Aphrodite
Farinha415
Aphrodite
0
1
0
0
W
0
0
0
0
L
1
0
1
1.5
W
Thanatos
yan390
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,168
Damage
8,499
16,028
Taken
14,460
5,714
Mitigated
5,350
9,157
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,389
1,358
0
1,365
2,470
681
0
376
2,094
0
23,938
L
Hou Yi
 
Hou Yi
2,361
2,007
0
1,508
2,945
674
0
256
2,689
0
18,325
L
1,359
136
0
1,312
3,488
1,795
0
1,162
2,326
6,707
0
L
Ne Zha
BrodaYT
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
CooKo3033
King Arthur
2,701
191
0
1,355
5,072
2,070
0
0
5,072
0
20,720
W
1,931
0
0
2,029
3,783
1,187
0
0
3,783
0
16,140
W
Aphrodite
Farinha415
Aphrodite
1,861
573
0
1,907
3,074
965
42
1,848
1,226
19,218
0
W
1,454
132
0
1,629
3,284
1,791
0
866
2,418
8,452
1,848
L
2,078
39
0
1,680
2,955
811
0
1,797
1,158
19,590
317
W
Thanatos
yan390
Thanatos
533
121
0
2,227
3,417
1,090
0
250
3,167
0
15,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,647
Gold Earned
16,336
150
Minions Killed
126
0
Camps Cleared
0
543,858
Distance Traveled
423,246
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,414
683
43
9
0
92,460
0
L
Hou Yi
3,174
635
35
7
0
89,295
0
L
Geb
3,409
682
9
2
0
105,492
1
L
Ne Zha
2,412
482
0
0
0
11,476
0
L
King Arthur
3,571
714
41
8
0
103,755
0
W
Chaac
3,449
690
28
6
0
115,343
0
W
Aphrodite
3,519
704
37
7
0
106,893
0
W
Ymir
3,667
733
9
2
0
103,226
0
L
Chang'e
3,770
754
41
8
0
113,228
0
W
Thanatos
3,598
720
33
7
0
125,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role