Player Matchup

Ra
Ra
Phoenix HU9890
Ra
Level 64
God Stats
2W - 9L
1,283 SR
Queue Stats
92W - 102L
1,417 Elo+
Solo
Ymir
Ymir
Shankz59
Ymir
Level 36
God Stats
5W - 7L
1,409 SR
Queue Stats
10W - 22L
1,152 Elo+
Party 2
Skadi
Skadi
Timbo59q
Skadi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,041 Elo+
Party 2
Fenrir
Fenrir
Toni-Zi
Fenrir
Level 102
God Stats
31W - 25L
1,549 SR
Queue Stats
609W - 581L
1,435 Elo+
Solo
Osiris
Osiris
skotch05
Osiris
Level 24
God Stats
2W - 5L
1,185 SR
Queue Stats
10W - 19L
1,173 Elo+
Party 2
Team Averages
Level 50
1,385 SR
1,244 Elo+

VS

Team Averages
Level 111
1,443 SR
1,409 Elo+
Amaterasu
Amaterasu
AidraFoxy
Amaterasu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
220W - 207L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
OPM-Slavik-Ha
Nu Wa
Level 135
God Stats
114W - 73L
1,574 SR
Queue Stats
217W - 203L
1,440 Elo+
Party 1
Khepri
Khepri
Ratpi_knk
Khepri
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 168L
1,435 Elo+
Solo
Anubis
Anubis
iispecsii
Anubis
Level 45
God Stats
1W - 6L
1,130 SR
Queue Stats
27W - 35L
1,296 Elo+
Solo
Charybdis
Charybdis
xELi0Nx
Charybdis
Level 89
God Stats
3W - 1L
1,510 SR
Queue Stats
346W - 347L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,205
515
5,078
8,196
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
1 / 2 / 3
6,394
457
4,967
13,338
8,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Timbo59q
Skadi
11
1 / 3 / 4
6,123
437
5,419
11,799
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Toni-Zi
Fenrir
13
3 / 4 / 1
7,476
534
6,199
14,328
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
skotch05
Osiris
9
0 / 4 / 0
5,707
408
2,633
10,466
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AidraFoxy
Amaterasu
15
7 / 1 / 6
8,681
620
10,199
13,771
6,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 0 / 6
8,942
639
7,781
5,505
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Ratpi_knk
Khepri
12
1 / 1 / 4
7,662
547
6,658
6,989
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
iispecsii
Anubis
13
4 / 1 / 5
7,807
558
7,577
6,885
3,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
xELi0Nx
Charybdis
12
2 / 3 / 4
7,060
504
10,746
11,059
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
19
19
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AidraFoxy
Amaterasu
7
1
6
10
W
5
0
6
8
L
1
6
0
0.17
W
Khepri
Ratpi_knk
Khepri
1
1
4
3
L
Ymir
1
2
3
1.25
L
Skadi
Timbo59q
Skadi
1
3
4
1
L
Fenrir
Toni-Zi
Fenrir
3
4
1
0.88
W
Anubis
iispecsii
Anubis
4
1
5
6.5
L
Osiris
skotch05
Osiris
0
4
0
0
W
Charybdis
xELi0Nx
Charybdis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
42,961
58,127
Taken
44,209
24,747
Mitigated
21,834
11,259
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AidraFoxy
Amaterasu
10,199
4,928
0
4,594
13,771
6,820
433
1,372
12,399
0
57,582
W
7,781
1,437
0
925
5,505
1,711
116
828
4,677
49,780
1,275
L
5,078
424
216
853
8,196
2,165
57
3,729
4,417
50,545
174
W
Khepri
Ratpi_knk
Khepri
6,658
497
0
2,069
6,989
6,103
123
2,325
4,562
27,310
1,616
L
Ymir
4,967
1,496
0
1,520
13,338
8,371
0
4,449
8,731
18,084
0
L
Skadi
Timbo59q
Skadi
5,419
1,517
0
3,180
11,799
3,003
0
3,702
7,941
0
32,651
L
Fenrir
Toni-Zi
Fenrir
6,199
1,780
0
3,361
14,328
4,925
0
4,023
10,166
0
50,642
W
Anubis
iispecsii
Anubis
7,577
134
0
3,019
6,885
3,006
0
3,268
3,513
45,934
0
L
Osiris
skotch05
Osiris
2,633
1,106
0
2,129
10,466
6,283
0
5,167
5,044
0
23,998
W
Charybdis
xELi0Nx
Charybdis
10,746
5,820
0
6,145
11,059
4,194
666
2,039
9,020
0
56,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
40,152
290
Minions Killed
395
0
Camps Cleared
0
1,348,503
Distance Traveled
1,295,345
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,681
620
88
6
0
293,633
0
W
Nu Wa
8,942
639
98
7
0
257,418
0
L
Ra
7,205
515
96
7
0
243,103
3
W
Khepri
7,662
547
26
2
0
277,686
0
L
Ymir
6,394
457
24
2
0
294,027
2
L
Skadi
6,123
437
56
4
0
269,815
6
L
Fenrir
7,476
534
71
5
0
282,203
0
W
Anubis
7,807
558
82
6
0
255,632
4
L
Osiris
5,707
408
43
3
0
259,355
0
W
Charybdis
7,060
504
101
7
0
210,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role