Player Matchup

Fenrir
Fenrir
Iosiin
Fenrir
Level 126
God Stats
7W - 6L
1,622 SR
Queue Stats
14W - 16L
1,471 Elo+
Party 1
Ymir
Ymir
PAULOCESAR5000
Ymir
Level 144
God Stats
4W - 6L
1,505 SR
Queue Stats
41W - 46L
1,571 Elo+
Solo
Ix Chel
Ix Chel
echo_vvs
Ix Chel
Level 108
God Stats
4W - 4L
1,770 SR
Queue Stats
14W - 16L
1,471 Elo+
Party 1
Team Averages
Level 126
1,633 SR
1,504 Elo+

VS

Team Averages
Level 119
1,553 SR
1,483 Elo+
Persephone
Persephone
Emmanuel 222079
Persephone
Level 142
God Stats
17W - 20L
1,553 SR
Queue Stats
319W - 313L
1,464 Elo+
Solo
Arachne
Arachne
Luin
Arachne
Level 106
God Stats
18W - 4L
1,607 SR
Queue Stats
141W - 140L
1,486 Elo+
Solo
Heimdallr
Heimdallr
SirLemonLord
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iosiin
Fenrir
16
0 / 3 / 2
9,713
694
8,725
13,666
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 2 / 1
9,349
668
2,553
16,347
17,782
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ix Chel
echo_vvs
Ix Chel
17
3 / 3 / 0
11,008
786
7,760
9,409
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Emmanuel 222079
Persephone
19
3 / 1 / 4
13,229
945
14,961
6,256
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Luin
Arachne
18
4 / 1 / 4
11,635
831
13,469
11,440
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
SirLemonLord
Heimdallr
17
1 / 1 / 3
11,135
795
6,690
8,215
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
8
8
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Emmanuel 222079
Persephone
3
1
4
5
L
Fenrir
Iosiin
Fenrir
0
3
2
0.33
W
Arachne
Luin
Arachne
4
1
4
6
L
0
2
1
0.25
W
Heimdallr
SirLemonLord
Heimdallr
1
1
3
2.5
L
Ix Chel
echo_vvs
Ix Chel
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
35,120
39,422
Taken
25,911
29,519
Mitigated
16,307
3,812
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Emmanuel 222079
Persephone
14,961
683
0
3,202
6,256
2,086
1,429
2,278
3,974
58,272
131
L
Fenrir
Iosiin
Fenrir
8,725
1,277
0
570
13,666
8,224
0
5,199
8,138
0
34,329
W
Arachne
Luin
Arachne
13,469
10,011
0
5,286
11,440
11,078
974
5,530
5,910
0
31,870
L
2,553
138
0
1,025
16,347
17,782
0
5,227
10,342
31,786
2,280
W
Heimdallr
SirLemonLord
Heimdallr
6,690
2,322
0
2,157
8,215
3,143
811
2,343
5,872
0
49,872
L
Ix Chel
echo_vvs
Ix Chel
7,760
364
953
1,264
9,409
3,513
0
4,465
4,671
44,460
945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
35,999
204
Minions Killed
210
0
Camps Cleared
0
806,552
Distance Traveled
825,543
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,229
945
90
6
0
271,689
0
L
Fenrir
9,713
694
40
3
0
315,645
3
W
Arachne
11,635
831
29
2
0
291,487
0
L
Ymir
9,349
668
73
5
0
240,162
0
W
Heimdallr
11,135
795
91
7
0
262,367
0
L
Ix Chel
11,008
786
91
7
0
250,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role