Player Matchup

Thoth
Thoth
Dontask87
Thoth
Level 149
God Stats
6W - 3L
1,882 SR
Queue Stats
234W - 227L
1,503 Elo+
Party 2
Ares
Ares
Homra Is Smelly
Ares
Level 48
God Stats
0W - 2L
1,227 SR
Queue Stats
41W - 38L
1,470 Elo+
Solo
Susano
Susano
Legionpayload
Susano
Level 124
God Stats
7W - 9L
1,510 SR
Queue Stats
635W - 618L
1,499 Elo+
Solo
Artemis
Artemis
killerwooky
Artemis
Level 40
God Stats
11W - 6L
1,730 SR
Queue Stats
15W - 11L
1,562 Elo+
Party 2
Mulan
Mulan
valakas364
Mulan
Level 127
God Stats
51W - 30L
1,730 SR
Queue Stats
253W - 212L
1,550 Elo+
Solo
Team Averages
Level 98
1,616 SR
1,517 Elo+

VS

Team Averages
Level 152
1,506 SR
1,522 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ewhvre
Morgan Le Fay
Level 126
God Stats
2W - 2L
1,383 SR
Queue Stats
237W - 234L
1,504 Elo+
Party 1
Anhur
Anhur
FiveFiveVI
Anhur
Level 243
God Stats
9W - 7L
1,572 SR
Queue Stats
310W - 288L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Plouxto
Gilgamesh
Level 125
God Stats
9W - 8L
1,544 SR
Queue Stats
185W - 183L
1,505 Elo+
Party 1
Ra
Ra
Too Stizzy
Ra
Level 109
God Stats
16W - 18L
1,531 SR
Queue Stats
172W - 156L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dontask87
Thoth
10
0 / 6 / 0
5,851
488
1,934
6,217
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,681
473
3,489
8,694
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
0 / 4 / 0
5,343
445
3,470
9,226
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
killerwooky
Artemis
9
0 / 4 / 1
4,930
411
3,379
6,911
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
13
3 / 0 / 0
7,804
650
7,840
9,616
8,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 0
6,428
536
1,793
10,866
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Ewhvre
Morgan Le Fay
11
3 / 0 / 3
6,812
568
5,372
7,276
4,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
13
0 / 1 / 6
6,954
580
6,579
8,058
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Plouxto
Gilgamesh
12
8 / 0 / 2
7,408
617
7,542
9,445
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
4 / 0 / 5
8,409
701
5,176
5,052
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
15
15
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
3
0
0
L
Thoth
Dontask87
Thoth
0
6
0
0
W
Morgan Le Fay
Ewhvre
Morgan Le Fay
3
0
3
4.5
W
Anhur
0
1
6
3
L
1
1
0
1
L
0
4
0
0
W
Gilgamesh
Plouxto
Gilgamesh
8
0
2
9
W
4
0
5
6.5
L
Artemis
killerwooky
Artemis
0
4
1
0.13
L
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,112
Damage
26,462
40,664
Taken
40,697
21,205
Mitigated
20,305
8,977
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,793
561
0
5,085
10,866
6,334
0
408
10,458
0
37,676
L
Thoth
Dontask87
Thoth
1,934
91
0
300
6,217
1,568
0
2,710
3,191
39,734
358
W
Morgan Le Fay
Ewhvre
Morgan Le Fay
5,372
623
0
1,792
7,276
4,392
0
1,214
6,062
25,721
2,013
W
Anhur
6,579
4,315
0
5,109
8,058
2,477
476
2,158
5,900
0
56,007
L
3,489
510
0
2,583
8,694
7,105
0
2,340
6,354
14,239
0
L
3,470
326
0
2,816
9,226
2,514
0
2,314
6,579
0
32,735
W
Gilgamesh
Plouxto
Gilgamesh
7,542
2,878
0
482
9,445
5,619
0
539
8,906
35
51,560
W
5,176
437
288
2,940
5,052
1,483
1,192
1,700
3,352
66,884
196
L
Artemis
killerwooky
Artemis
3,379
674
0
1,400
6,911
1,857
0
1,626
5,285
0
23,781
L
Mulan
7,840
1,343
0
1,878
9,616
8,161
0
725
8,603
890
57,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
36,011
323
Minions Killed
426
0
Camps Cleared
0
1,127,326
Distance Traveled
1,222,505
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,428
536
84
7
0
222,358
5
L
Thoth
5,851
488
86
7
0
210,515
0
W
Morgan Le Fay
6,812
568
23
2
0
249,771
0
W
Anhur
6,954
580
108
9
0
199,759
0
L
Ares
5,681
473
20
2
0
221,896
0
L
Susano
5,343
445
65
5
0
272,294
0
W
Gilgamesh
7,408
617
79
7
0
285,544
0
W
Ra
8,409
701
132
11
0
265,073
0
L
Artemis
4,930
411
47
4
0
218,010
7
L
Mulan
7,804
650
105
9
0
204,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role