Player Matchup

Janus
Janus
AnnaBananas
Janus
Level 125
God Stats
0W - 2L
1,272 SR
Queue Stats
154W - 151L
1,491 Elo+
Solo
Maui
Maui
Dspairs20
Maui
Level 67
God Stats
67W - 49L
1,550 SR
Queue Stats
267W - 245L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
OppositePolarity
Kuzenbo
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
THEGAMER91902
Charybdis
Level 135
God Stats
2W - 2L
1,309 SR
Queue Stats
271W - 261L
1,515 Elo+
Party 1
Thanatos
Thanatos
whybespotato
Thanatos
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
79W - 85L
1,495 Elo+
Party 1
Team Averages
Level 85
1,476 SR
1,507 Elo+

VS

Team Averages
Level 118
1,500 SR
1,445 Elo+
Shiva
Shiva
Capt_Death_Fly
Shiva
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
425W - 409L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
Level 156
God Stats
59W - 76L
1,466 SR
Queue Stats
235W - 274L
1,474 Elo+
Party 2
Merlin
Merlin
RaccUwUoon
Merlin
Level 125
God Stats
4W - 3L
1,489 SR
Queue Stats
194W - 181L
1,559 Elo+
Party 2
Fenrir
Fenrir
feralsniper845
Fenrir
Level 158
God Stats
3W - 1L
1,443 SR
Queue Stats
212W - 256L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
mamakj1000
Baron Samedi
Level 53
God Stats
3W - 3L
1,600 SR
Queue Stats
10W - 27L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
5,875
534
1,105
6,923
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
2 / 2 / 2
5,733
521
3,255
10,140
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 1
6,137
558
4,563
10,187
7,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
THEGAMER91902
Charybdis
10
2 / 1 / 2
6,096
554
4,673
5,321
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
whybespotato
Thanatos
9
2 / 1 / 3
5,469
497
3,551
7,571
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,463
497
5,200
10,861
7,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
10
0 / 2 / 0
4,866
442
2,883
6,042
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
RaccUwUoon
Merlin
12
4 / 1 / 2
6,750
614
5,804
3,433
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 3
6,824
620
7,154
6,967
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
mamakj1000
Baron Samedi
10
1 / 3 / 2
5,724
520
6,954
5,669
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
11
11
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
0
0
2
1
L
Maui
2
2
2
1.5
W
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
0
2
0
0
L
1
2
1
0.75
W
Merlin
RaccUwUoon
Merlin
4
1
2
5
L
Charybdis
THEGAMER91902
Charybdis
2
1
2
3
W
6
1
3
7.5
W
Baron Samedi
mamakj1000
Baron Samedi
1
3
2
0.67
L
Thanatos
whybespotato
Thanatos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
27,995
40,142
Taken
32,972
19,608
Mitigated
14,864
13,839
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,105
43
0
750
6,923
1,713
0
2,542
4,017
41,503
0
W
5,200
490
201
2,275
10,861
7,326
0
2,751
8,036
1,070
25,065
L
Maui
3,255
1,498
0
3,827
10,140
6,528
0
2,213
7,750
15,865
0
W
Ah Muzen Cab
Imperialtuba287
Ah Muzen Cab
2,883
1,071
0
1,053
6,042
1,669
0
598
5,444
0
31,978
L
4,563
1,831
0
2,919
10,187
7,702
0
5,469
4,659
26,295
2,455
W
Merlin
RaccUwUoon
Merlin
5,804
164
0
1,159
3,433
1,027
0
787
2,632
39,398
809
L
Charybdis
THEGAMER91902
Charybdis
4,673
2,636
0
2,121
5,321
1,397
568
219
5,052
0
45,310
W
7,154
1,443
0
3,738
6,967
2,466
0
1,072
5,779
0
48,615
W
Baron Samedi
mamakj1000
Baron Samedi
6,954
394
369
1,918
5,669
2,376
0
2,964
2,302
28,931
0
L
Thanatos
whybespotato
Thanatos
3,551
922
0
4,222
7,571
2,268
0
1,509
5,918
0
22,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,310
Gold Earned
29,627
299
Minions Killed
295
0
Camps Cleared
0
1,087,227
Distance Traveled
1,147,926
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,875
534
79
7
0
218,682
0
W
Shiva
5,463
497
27
2
0
229,944
0
L
Maui
5,733
521
28
3
0
195,085
0
W
Ah Muzen Cab
4,866
442
49
4
0
206,228
0
L
Kuzenbo
6,137
558
57
5
0
206,509
0
W
Merlin
6,750
614
90
8
0
223,405
0
L
Charybdis
6,096
554
92
8
0
201,012
2
W
Fenrir
6,824
620
76
7
0
267,291
0
W
Baron Samedi
5,724
520
53
5
0
221,058
0
L
Thanatos
5,469
497
43
4
0
265,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role