Player Matchup

Amaterasu
Amaterasu
IceBerg84400
Amaterasu
Level 107
God Stats
2W - 1L
1,585 SR
Queue Stats
343W - 369L
1,424 Elo+
Solo
Cerberus
Cerberus
ItsLainda
Cerberus
Level 68
God Stats
2W - 0L
1,827 SR
Queue Stats
39W - 40L
1,473 Elo+
Party 1
Chang'e
Chang'e
Reiju-D-Robin
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,457 Elo+
Party 1
Ishtar
Ishtar
Sunix210
Ishtar
Level 20
God Stats
1W - 1L
1,224 SR
Queue Stats
37W - 26L
1,483 Elo+
Party 1
King Arthur
King Arthur
xlargun
King Arthur
Level 131
God Stats
1W - 1L
1,268 SR
Queue Stats
49W - 38L
1,533 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,474 Elo+

VS

Team Averages
Level 137
1,639 SR
1,461 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
BigHeadFox
Ao Kuang
Level 127
God Stats
5W - 2L
1,904 SR
Queue Stats
104W - 111L
1,421 Elo+
Party 2
Heimdallr
Heimdallr
Floki23
Heimdallr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,356 Elo+
Party 2
Ullr
Ullr
Malalaya
Ullr
Level 202
God Stats
1W - 1L
1,753 SR
Queue Stats
69W - 69L
1,482 Elo+
Solo
Serqet
Serqet
kellzyaba
Serqet
Level 126
God Stats
1W - 5L
1,537 SR
Queue Stats
455W - 464L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IceBerg84400
Amaterasu
14
3 / 6 / 15
9,726
748
6,120
18,750
17,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
ItsLainda
Cerberus
17
2 / 2 / 26
11,046
850
15,494
25,176
29,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
20
12 / 2 / 17
12,173
936
21,911
18,156
9,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
Sunix210
Ishtar
19
13 / 2 / 13
12,052
927
32,130
9,414
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xlargun
King Arthur
15
0 / 4 / 18
9,315
717
4,598
21,593
15,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 4 / 9
10,238
788
9,267
22,717
27,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
BigHeadFox
Ao Kuang
13
5 / 8 / 5
8,727
671
9,683
13,035
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Floki23
Heimdallr
16
4 / 5 / 9
9,349
719
21,942
16,792
9,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
14
2 / 7 / 9
8,661
666
15,930
16,285
8,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
kellzyaba
Serqet
16
3 / 6 / 10
9,023
694
11,004
16,057
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
58
30
Kills
16
16
Deaths
30
89
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
4
9
1.63
L
Ao Kuang
BigHeadFox
Ao Kuang
5
8
5
0.94
L
Heimdallr
Floki23
Heimdallr
4
5
9
1.7
W
Amaterasu
IceBerg84400
Amaterasu
3
6
15
1.75
W
Cerberus
ItsLainda
Cerberus
2
2
26
7.5
L
Ullr
2
7
9
0.93
W
Chang'e
12
2
17
10.25
W
Ishtar
Sunix210
Ishtar
13
2
13
9.75
L
Serqet
kellzyaba
Serqet
3
6
10
1.33
W
King Arthur
xlargun
King Arthur
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,253
Damage
67,826
93,089
Taken
84,886
76,479
Mitigated
60,131
50,785
Healing
24,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,267
1,984
4,880
6,252
22,717
27,109
0
9,602
13,115
15,592
0
L
Ao Kuang
BigHeadFox
Ao Kuang
9,683
1,563
876
1,323
13,035
6,274
0
6,335
6,700
11,651
322
L
Heimdallr
Floki23
Heimdallr
21,942
8,436
1,256
2,923
16,792
9,237
0
5,778
11,014
0
39,051
W
Amaterasu
IceBerg84400
Amaterasu
6,120
2,380
526
3,610
18,750
17,281
1,955
2,538
15,867
0
13,359
W
Cerberus
ItsLainda
Cerberus
15,494
589
1,424
7,901
25,176
29,862
236
6,847
17,653
25,741
0
L
Ullr
15,930
9,987
798
1,778
16,285
8,017
0
6,177
10,108
0
34,899
W
Chang'e
21,911
2,837
16,881
10,186
18,156
9,111
1,747
3,450
14,502
45,612
1,876
W
Ishtar
Sunix210
Ishtar
32,130
19,844
1,616
1,253
9,414
5,057
2,278
1,327
7,829
0
57,046
L
Serqet
kellzyaba
Serqet
11,004
2,433
2,078
1,968
16,057
9,494
0
8,981
7,076
0
12,397
W
King Arthur
xlargun
King Arthur
4,598
991
1,643
5,745
21,593
15,168
453
4,513
16,324
0
9,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,312
Gold Earned
45,998
165
Minions Killed
105
0
Camps Cleared
0
1,239,708
Distance Traveled
1,088,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,238
788
13
1
0
190,336
0
L
Ao Kuang
8,727
671
7
1
0
213,166
0
L
Heimdallr
9,349
719
37
3
0
234,487
0
W
Amaterasu
9,726
748
7
1
0
202,908
0
W
Cerberus
11,046
850
45
3
0
286,326
0
L
Ullr
8,661
666
38
3
0
204,863
0
W
Chang'e
12,173
936
46
4
0
285,437
0
W
Ishtar
12,052
927
53
4
0
232,275
0
L
Serqet
9,023
694
10
1
0
245,677
0
W
King Arthur
9,315
717
14
1
0
232,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role