Player Matchup

Nu Wa
Nu Wa
HuntressWizrd
Nu Wa
Level 85
God Stats
17W - 12L
1,600 SR
Queue Stats
170W - 148L
1,593 Elo+
Party 1
Medusa
Medusa
HyperionRevenge
Medusa
Level 126
God Stats
18W - 13L
1,679 SR
Queue Stats
190W - 198L
1,471 Elo+
Solo
Charon
Charon
Madara-Trt
Charon
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 113L
1,501 Elo+
Solo
Ra
Ra
Steorage
Ra
Level 65
God Stats
57W - 44L
1,570 SR
Queue Stats
248W - 212L
1,548 Elo+
Solo
Cliodhna
Cliodhna
rymorgue
Cliodhna
Level 89
God Stats
29W - 17L
1,644 SR
Queue Stats
189W - 163L
1,577 Elo+
Party 1
Team Averages
Level 103
1,599 SR
1,538 Elo+

VS

Team Averages
Level 76
1,527 SR
1,436 Elo+
Vulcan
Vulcan
BigBoyBoats
Vulcan
Level 103
God Stats
4W - 1L
1,933 SR
Queue Stats
134W - 114L
1,599 Elo+
Solo
Loki
Loki
CreaterOfGods
Loki
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 118L
1,536 Elo+
Solo
Izanami
Izanami
Daddy121
Izanami
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 2
Ymir
Ymir
MrBuddyGuy
Ymir
Level 108
God Stats
1W - 2L
1,204 SR
Queue Stats
156W - 154L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
UprootedCheese4
Cabrakan
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
166W - 156L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,463
622
3,829
6,283
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
3 / 0 / 3
7,871
656
7,431
5,851
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
Madara-Trt
Charon
13
2 / 2 / 2
7,258
605
3,125
7,920
3,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 0 / 3
9,299
775
8,012
9,178
5,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
rymorgue
Cliodhna
14
6 / 0 / 2
8,011
668
7,066
9,027
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 2 / 1
6,672
556
6,325
5,860
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 3 / 0
6,221
518
3,848
9,843
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Daddy121
Izanami
10
0 / 4 / 1
6,095
508
1,863
5,945
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 2
6,627
552
3,576
10,734
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
10
0 / 4 / 0
5,020
418
3,197
11,084
6,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
2
1
1.25
L
2
3
0
0.67
L
Izanami
Daddy121
Izanami
0
4
1
0.13
W
1
3
1
0.5
W
3
0
3
4.5
W
Charon
Madara-Trt
Charon
2
2
2
1.5
L
1
2
2
1
W
3
0
3
4.5
L
Cabrakan
0
4
0
0
W
Cliodhna
rymorgue
Cliodhna
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,463
Damage
18,809
38,259
Taken
43,466
16,404
Mitigated
21,387
18,966
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
6,325
175
0
773
5,860
1,738
0
2,736
2,961
43,315
1,855
L
3,848
771
0
3,612
9,843
2,904
0
2,330
7,238
0
45,940
L
Izanami
Daddy121
Izanami
1,863
1,249
0
682
5,945
1,885
0
571
5,316
0
38,675
W
3,829
690
0
1,692
6,283
2,016
47
4,124
2,004
38,953
1,065
W
7,431
2,705
0
2,379
5,851
1,872
648
673
5,178
0
60,571
W
Charon
Madara-Trt
Charon
3,125
427
236
1,356
7,920
3,773
0
2,439
5,393
21,788
0
L
3,576
706
0
2,650
10,734
8,116
0
2,100
8,513
27,278
2,016
W
8,012
1,503
276
7,227
9,178
5,611
12
2,911
6,267
71,911
3,014
L
Cabrakan
3,197
389
0
3,738
11,084
6,744
0
5,598
4,817
26,061
0
W
Cliodhna
rymorgue
Cliodhna
7,066
1,187
0
5,800
9,027
3,132
0
2,487
6,447
0
63,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,902
Gold Earned
30,635
461
Minions Killed
333
0
Camps Cleared
0
1,262,557
Distance Traveled
1,191,927
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,672
556
83
7
0
244,991
2
L
Loki
6,221
518
80
7
0
276,176
3
L
Izanami
6,095
508
86
7
0
203,791
0
W
Nu Wa
7,463
622
92
8
0
227,247
0
W
Medusa
7,871
656
96
8
0
232,567
0
W
Charon
7,258
605
31
3
0
248,475
4
L
Ymir
6,627
552
54
5
0
245,303
2
W
Ra
9,299
775
142
12
0
228,384
0
L
Cabrakan
5,020
418
30
3
0
221,666
2
W
Cliodhna
8,011
668
100
8
0
325,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role