Player Matchup

Kumbhakarna
Kumbhakarna
Goomba117
Kumbhakarna
Level 144
God Stats
6W - 7L
1,533 SR
Queue Stats
415W - 431L
1,478 Elo+
Solo
Ah Puch
Ah Puch
JockThatCamel
Ah Puch
Level 99
God Stats
8W - 0L
1,940 SR
Queue Stats
45W - 31L
1,512 Elo+
Party 1
Medusa
Medusa
Simikiel_HPA32
Medusa
Level 142
God Stats
1W - 1L
1,474 SR
Queue Stats
30W - 36L
1,492 Elo+
Solo
Janus
Janus
UwUfuzzywuzzyUwU
Janus
Level 104
God Stats
17W - 21L
1,467 SR
Queue Stats
107W - 114L
1,475 Elo+
Party 1
Artemis
Artemis
primarch1
Artemis
Level 144
God Stats
26W - 18L
1,516 SR
Queue Stats
387W - 410L
1,442 Elo+
Solo
Team Averages
Level 127
1,586 SR
1,480 Elo+

VS

Team Averages
Level 125
1,575 SR
1,518 Elo+
Horus
Horus
ChickenizorOG
Horus
Level 124
God Stats
2W - 1L
1,817 SR
Queue Stats
282W - 290L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
IMitUA
Baron Samedi
Level 127
God Stats
8W - 19L
1,396 SR
Queue Stats
247W - 298L
1,456 Elo+
Solo
Da Ji
Da Ji
OG Zonated
Da Ji
Level 122
God Stats
7W - 6L
1,662 SR
Queue Stats
235W - 248L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
PepeLopez86
Sylvanus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 66L
1,523 Elo+
Solo
Izanami
Izanami
TheSaintOfGods
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 68L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Goomba117
Kumbhakarna
11
2 / 1 / 6
6,660
1,332
3,141
5,175
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
11
2 / 1 / 7
6,159
1,232
5,356
2,482
771
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
4 / 0 / 5
6,779
1,356
3,498
2,196
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 6
5,728
1,146
5,325
2,521
660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
primarch1
Artemis
11
2 / 0 / 7
6,231
1,246
5,205
3,209
939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

390

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,524
1,105
2,385
4,112
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
IMitUA
Baron Samedi
9
0 / 2 / 0
5,042
1,008
443
2,223
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
10
1 / 4 / 2
5,681
1,136
4,765
6,973
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
PepeLopez86
Sylvanus
11
0 / 3 / 1
5,796
1,159
1,344
6,568
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 2 / 1
5,733
1,147
4,576
5,731
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
11
Kills
3
3
Deaths
11
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
Kumbhakarna
Goomba117
Kumbhakarna
2
1
6
5
L
Baron Samedi
IMitUA
Baron Samedi
0
2
0
0
W
Ah Puch
2
1
7
5.5
L
Da Ji
1
4
2
0.5
L
Sylvanus
PepeLopez86
Sylvanus
0
3
1
0.17
W
4
0
5
6.5
L
1
2
1
0.75
W
1
1
6
4
W
Artemis
primarch1
Artemis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
13,513
15,583
Taken
25,607
6,412
Mitigated
13,796
1,232
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,385
823
392
875
4,112
2,810
0
2,178
1,854
0
5,247
W
Kumbhakarna
Goomba117
Kumbhakarna
3,141
284
0
663
5,175
3,332
0
1,109
3,961
11,173
0
L
Baron Samedi
IMitUA
Baron Samedi
443
0
50
31
2,223
1,031
0
1,538
601
4,990
0
W
Ah Puch
5,356
186
0
135
2,482
771
0
167
2,283
15,551
146
L
Da Ji
4,765
796
0
312
6,973
3,192
0
2,823
4,118
0
9,782
L
Sylvanus
PepeLopez86
Sylvanus
1,344
467
972
1,288
6,568
4,991
0
3,320
3,060
6,801
0
W
3,498
1,058
0
295
2,196
710
0
0
2,196
0
10,030
L
4,576
2,214
0
1,148
5,731
1,772
0
3,056
2,513
0
24,865
W
5,325
322
0
0
2,521
660
0
367
2,118
8,261
278
W
Artemis
primarch1
Artemis
5,205
1,513
0
139
3,209
939
0
144
3,026
0
14,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,557
Gold Earned
27,776
94
Minions Killed
85
4
Camps Cleared
3
486,035
Distance Traveled
402,039
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,524
1,105
3
1
0
108,496
0
W
Kumbhakarna
6,660
1,332
14
3
1
95,470
0
L
Baron Samedi
5,042
1,008
18
4
2
36,430
1
W
Ah Puch
6,159
1,232
31
6
1
92,501
0
L
Da Ji
5,681
1,136
12
2
1
95,898
1
L
Sylvanus
5,796
1,159
10
2
0
69,192
0
W
Medusa
6,779
1,356
14
3
2
107,185
0
L
Izanami
5,733
1,147
42
8
0
92,023
0
W
Janus
5,728
1,146
10
2
0
95,992
0
W
Artemis
6,231
1,246
25
5
0
94,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role