Player Matchup

Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
FiveFiveVI
Ne Zha
Level 243
God Stats
5W - 2L
1,629 SR
Queue Stats
310W - 288L
1,542 Elo+
Solo
Anubis
Anubis
Shelf Tumore
Anubis
Level 116
God Stats
17W - 13L
1,573 SR
Queue Stats
190W - 192L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
lildhhill
Sylvanus
Level 122
God Stats
4W - 2L
1,601 SR
Queue Stats
200W - 195L
1,430 Elo+
Party 1
Mulan
Mulan
vodkobain
Mulan
Level 141
God Stats
8W - 4L
1,211 SR
Queue Stats
69W - 56L
1,506 Elo+
Solo
Team Averages
Level 149
1,503 SR
1,492 Elo+

VS

Team Averages
Level 121
1,440 SR
1,485 Elo+
Bellona
Bellona
Hazelle_World
Bellona
Level 142
God Stats
3W - 4L
1,448 SR
Queue Stats
343W - 322L
1,511 Elo+
Solo
Neith
Neith
HummanTargett
Neith
Level 75
God Stats
16W - 24L
1,341 SR
Queue Stats
23W - 36L
1,391 Elo+
Solo
Thoth
Thoth
MellowBubbles50
Thoth
Level 160
God Stats
2W - 3L
1,533 SR
Queue Stats
289W - 259L
1,500 Elo+
Solo
Bastet
Bastet
literary-zigzag9
Bastet
Level 158
God Stats
26W - 37L
1,378 SR
Queue Stats
631W - 587L
1,525 Elo+
Solo
Charon
Charon
Đylan
Charon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 2 / 2
6,120
612
5,944
4,416
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
FiveFiveVI
Ne Zha
12
4 / 1 / 4
6,529
653
4,459
7,948
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
4 / 0 / 3
7,682
768
3,928
3,110
1,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
lildhhill
Sylvanus
11
2 / 1 / 4
5,987
599
4,972
8,681
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
vodkobain
Mulan
13
4 / 0 / 0
6,719
672
8,414
10,615
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 4 / 1
5,835
584
6,628
13,035
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 3
5,054
505
4,190
7,121
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
5,827
583
1,402
5,212
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
5,257
526
3,825
9,062
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
Đylan
Charon
8
2 / 2 / 0
5,385
539
2,966
7,932
2,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
4
4
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
2
2.5
W
Ne Zha
FiveFiveVI
Ne Zha
4
1
4
6
L
Bellona
0
4
1
0.13
L
0
4
3
0.38
L
0
4
0
0
W
Anubis
4
0
3
5.5
W
Sylvanus
lildhhill
Sylvanus
2
1
4
4
L
2
4
1
0.63
W
Mulan
vodkobain
Mulan
4
0
0
4
L
Charon
Đylan
Charon
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,717
Damage
19,011
34,770
Taken
42,362
16,865
Mitigated
14,882
11,833
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,944
2,426
0
1,389
4,416
1,526
600
687
3,729
0
34,550
W
Ne Zha
FiveFiveVI
Ne Zha
4,459
2,092
0
2,025
7,948
2,798
0
835
7,113
0
42,710
L
Bellona
6,628
2,433
0
3,801
13,035
8,131
0
0
13,035
0
37,357
L
4,190
1,177
0
1,105
7,121
1,497
65
1,860
5,261
0
30,725
L
1,402
104
0
960
5,212
690
0
1,782
3,430
41,759
0
W
Anubis
3,928
0
0
1,250
3,110
1,265
773
567
2,543
60,237
2,266
W
Sylvanus
lildhhill
Sylvanus
4,972
2,062
169
2,789
8,681
5,095
371
2,279
6,402
25,183
9,284
L
3,825
1,030
0
3,571
9,062
1,691
0
2,584
6,478
0
31,617
W
Mulan
vodkobain
Mulan
8,414
332
0
4,211
10,615
6,181
0
0
10,615
0
42,407
L
Charon
Đylan
Charon
2,966
1,011
1,231
2,145
7,932
2,873
75
2,362
5,570
14,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
27,358
356
Minions Killed
303
0
Camps Cleared
0
981,496
Distance Traveled
1,058,904
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,120
612
49
5
0
174,604
0
W
Ne Zha
6,529
653
67
7
0
227,685
0
L
Bellona
5,835
584
68
7
0
217,634
3
L
Neith
5,054
505
71
7
0
200,357
0
L
Thoth
5,827
583
97
10
0
211,942
2
W
Anubis
7,682
768
117
12
0
200,636
0
W
Sylvanus
5,987
599
51
5
0
169,882
0
L
Bastet
5,257
526
55
6
0
243,648
0
W
Mulan
6,719
672
72
7
0
208,689
2
L
Charon
5,385
539
12
1
0
185,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role