Player Matchup

Neith
Neith
LordKakuzu
Neith
Level 86
God Stats
1W - 0L
1,071 SR
Queue Stats
16W - 18L
1,397 Elo+
Solo
Bellona
Bellona
chassss333
Bellona
Level 60
God Stats
3W - 1L
1,514 SR
Queue Stats
81W - 68L
1,513 Elo+
Party 2
Chang'e
Chang'e
wlfvy
Chang'e
Level 99
God Stats
3W - 1L
1,607 SR
Queue Stats
8W - 11L
1,342 Elo+
Party 2
Team Averages
Level 82
1,398 SR
1,417 Elo+

VS

Team Averages
Level 92
1,436 SR
1,391 Elo+
Chaac
Chaac
Snonatra
Chaac
Level 57
God Stats
0W - 2L
1,229 SR
Queue Stats
47W - 50L
1,400 Elo+
Solo
Rama
Rama
XxCerberus_
Rama
Level 117
God Stats
10W - 13L
1,491 SR
Queue Stats
292W - 309L
1,398 Elo+
Party 1
Agni
Agni
rasta_gabriel17
Agni
Level 102
God Stats
4W - 3L
1,589 SR
Queue Stats
274W - 296L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 4 / 9
8,298
830
9,170
8,043
2,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
chassss333
Bellona
16
6 / 2 / 7
10,470
1,047
5,548
10,284
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
wlfvy
Chang'e
16
10 / 1 / 4
10,114
1,011
12,605
9,869
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Snonatra
Chaac
13
4 / 5 / 2
8,317
832
12,455
13,273
13,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 4
7,960
796
4,956
9,454
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 6 / 4
7,494
749
6,063
7,653
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
6
7
Deaths
16
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
0
4
9
1.13
L
Chaac
Snonatra
Chaac
4
5
2
1
L
2
5
4
0.8
W
Bellona
chassss333
Bellona
6
2
7
4.75
L
0
6
4
0.33
W
Chang'e
wlfvy
Chang'e
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
23,474
28,196
Taken
30,380
14,152
Mitigated
18,304
11,152
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,170
3,078
0
1,220
8,043
2,708
153
1,716
6,189
0
23,990
L
Chaac
Snonatra
Chaac
12,455
1,956
16
3,135
13,273
13,086
0
4,926
7,444
0
25,069
L
4,956
3,786
0
193
9,454
2,562
0
4,368
4,505
0
20,526
W
Bellona
chassss333
Bellona
5,548
1,487
0
3,568
10,284
7,819
577
2,629
7,185
0
27,717
L
6,063
552
0
366
7,653
2,656
0
2,024
5,174
13,574
0
W
Chang'e
wlfvy
Chang'e
12,605
1,294
1,221
5,143
9,869
3,625
161
1,769
7,822
27,143
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
23,771
104
Minions Killed
79
0
Camps Cleared
0
569,627
Distance Traveled
520,876
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,298
830
32
3
0
174,201
0
L
Chaac
8,317
832
25
3
0
192,879
0
L
Rama
7,960
796
39
4
0
150,430
1
W
Bellona
10,470
1,047
42
4
0
215,560
0
L
Agni
7,494
749
15
2
0
177,567
4
W
Chang'e
10,114
1,011
30
3
0
179,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role