Player Matchup

Hun Batz
Hun Batz
Silver IV
Chatertom91
Hun Batz
Silver IV
Level 106
God Stats
4W - 6L
1,428 SR
Queue Stats
101W - 171L
873 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
GOTSHY-fra
Kumbhakarna
Bronze IV
Level 133
God Stats
1W - 6L
1,425 SR
Queue Stats
2W - 12L
1,248 MMR
Solo
Nu Wa
Nu Wa
Silver I
michiavelli92
Nu Wa
Silver I
Level 128
God Stats
34W - 34L
1,486 SR
Queue Stats
190W - 279L
1,242 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,446 SR
1,121 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,435 SR
1,148 MMR
Discordia
Discordia
Bronze III
MICHU00
Discordia
Bronze III
Level 102
God Stats
4W - 2L
1,598 SR
Queue Stats
9W - 9L
1,338 MMR
Solo
Charybdis
Charybdis
Silver V
Pulsarsturm
Charybdis
Silver V
Level 89
God Stats
6W - 12L
1,420 SR
Queue Stats
28W - 54L
973 MMR
Party 1
Ymir
Ymir
Silver IV
xXDeception
Ymir
Silver IV
Level 105
God Stats
2W - 6L
1,288 SR
Queue Stats
24W - 42L
1,132 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chatertom91
Hun Batz
18
5 / 4 / 1
12,396
775
10,387
11,486
7,686
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
GOTSHY-fra
Kumbhakarna
17
0 / 1 / 5
11,385
712
7,813
23,188
23,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 1 / 5
13,335
833
18,030
10,063
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CthulhuAchillesThothMulanArtio

VS

Bans
ZeusBakasuraHou YiNutNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MICHU00
Discordia
15
3 / 5 / 1
11,204
700
12,269
11,171
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Pulsarsturm
Charybdis
17
0 / 2 / 6
10,795
675
11,727
11,369
3,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 2
11,405
713
6,891
19,180
27,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
6
6
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chatertom91
Hun Batz
5
4
1
1.38
W
Kumbhakarna
GOTSHY-fra
Kumbhakarna
0
1
5
2.5
L
Discordia
MICHU00
Discordia
3
5
1
0.7
L
Charybdis
Pulsarsturm
Charybdis
0
2
6
1.5
W
3
1
5
5.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,230
Damage
30,887
44,737
Taken
41,720
35,272
Mitigated
33,568
16,434
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chatertom91
Hun Batz
10,387
2,794
0
2,959
11,486
7,686
0
5,194
5,625
0
45,138
W
Kumbhakarna
GOTSHY-fra
Kumbhakarna
7,813
737
659
8,513
23,188
23,368
525
5,245
17,374
43,056
0
L
Discordia
MICHU00
Discordia
12,269
138
0
814
11,171
2,736
180
7,445
3,656
32,315
1,833
L
Charybdis
Pulsarsturm
Charybdis
11,727
6,019
0
750
11,369
3,240
952
7,056
4,233
0
60,330
W
18,030
7,031
0
4,303
10,063
4,218
2,789
5,417
3,116
66,214
396
L
6,891
931
0
3,380
19,180
27,592
248
11,122
7,884
33,453
2,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
33,404
203
Minions Killed
192
0
Camps Cleared
0
917,910
Distance Traveled
716,391
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,396
775
50
3
0
324,218
8
W
Kumbhakarna
11,385
712
46
3
0
307,068
0
L
Discordia
11,204
700
48
3
0
212,801
0
L
Charybdis
10,795
675
89
6
0
264,462
0
W
Nu Wa
13,335
833
107
7
0
286,624
0
L
Ymir
11,405
713
55
3
0
239,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role