Player Matchup

Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Juniorsimon97
Olorun
Level 107
God Stats
23W - 11L
1,601 SR
Queue Stats
122W - 112L
1,441 Elo+
Party 1
Kali
Kali
RELIQUE 23
Kali
Level 137
God Stats
3W - 1L
1,693 SR
Queue Stats
173W - 159L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
XElit3OrderX
Erlang Shen
Level 141
God Stats
5W - 8L
1,353 SR
Queue Stats
191W - 184L
1,464 Elo+
Solo
Anubis
Anubis
simonerick21
Anubis
Level 115
God Stats
3W - 1L
1,570 SR
Queue Stats
77W - 72L
1,466 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,472 Elo+

VS

Team Averages
Level 112
1,416 SR
1,454 Elo+
Artio
Artio
Alertbadger9
Artio
Level 127
God Stats
0W - 4L
1,823 SR
Queue Stats
124W - 207L
1,399 Elo+
Party 2
Poseidon
Poseidon
Blackknight550
Poseidon
Level 86
God Stats
145W - 141L
1,558 SR
Queue Stats
235W - 232L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
LoreLibrary5941
Baron Samedi
Level 85
God Stats
3W - 6L
1,322 SR
Queue Stats
117W - 120L
1,491 Elo+
Solo
Hou Yi
Hou Yi
OGSunWukong
Hou Yi
Level 159
God Stats
2W - 6L
1,122 SR
Queue Stats
204W - 293L
1,451 Elo+
Party 2
Da Ji
Da Ji
XManInTheSuitX
Da Ji
Level 103
God Stats
2W - 7L
1,253 SR
Queue Stats
110W - 101L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
6 / 0 / 2
6,407
641
4,790
3,507
914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 4
5,404
540
3,832
4,563
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 1 / 4
5,858
586
4,648
9,383
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
XElit3OrderX
Erlang Shen
10
4 / 2 / 0
6,173
617
4,356
8,480
4,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
11
3 / 1 / 1
5,865
587
2,526
3,709
1,374
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,150
515
3,789
7,673
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
9
0 / 5 / 1
5,155
516
2,821
6,172
2,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LoreLibrary5941
Baron Samedi
9
1 / 4 / 1
5,352
535
4,705
5,962
1,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
7
1 / 5 / 0
4,558
456
1,941
5,484
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 2
5,635
564
4,072
6,767
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
6
6
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
0
2
7
L
2
2
1
1.25
L
Poseidon
0
5
1
0.1
W
1
2
4
1.5
L
Baron Samedi
LoreLibrary5941
Baron Samedi
1
4
1
0.38
L
Hou Yi
1
5
0
0.2
W
3
1
4
5
W
Erlang Shen
XElit3OrderX
Erlang Shen
4
2
0
2
L
2
1
2
3
W
Anubis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
17,328
29,642
Taken
32,058
10,713
Mitigated
12,301
13,609
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,790
3,127
259
1,599
3,507
914
0
879
2,479
0
34,569
L
3,789
411
340
2,842
7,673
4,829
0
1,847
5,826
12,123
0
L
Poseidon
2,821
561
0
1,515
6,172
2,107
0
2,426
3,746
35,038
1,041
W
3,832
1,945
191
941
4,563
1,206
841
1,793
2,611
26,264
0
L
Baron Samedi
LoreLibrary5941
Baron Samedi
4,705
837
0
1,750
5,962
1,937
0
0
5,629
30,384
0
L
Hou Yi
1,941
838
0
623
5,484
1,166
0
1,479
4,005
0
21,816
W
4,648
2,206
0
5,791
9,383
2,786
0
2,785
6,426
0
35,332
W
Erlang Shen
XElit3OrderX
Erlang Shen
4,356
2,068
0
3,288
8,480
4,433
0
4,442
4,038
0
32,522
L
4,072
821
0
1,351
6,767
2,262
0
606
6,087
0
34,540
W
Anubis
2,526
48
0
1,540
3,709
1,374
0
902
2,773
44,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
25,850
274
Minions Killed
207
0
Camps Cleared
0
967,763
Distance Traveled
873,489
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,407
641
54
5
0
177,812
2
L
Artio
5,150
515
13
1
0
207,854
2
L
Poseidon
5,155
516
51
5
0
150,101
0
W
Olorun
5,404
540
34
3
0
195,158
4
L
Baron Samedi
5,352
535
47
5
0
139,327
3
L
Hou Yi
4,558
456
31
3
0
147,472
2
W
Kali
5,858
586
68
7
0
225,984
0
W
Erlang Shen
6,173
617
54
5
0
182,327
2
L
Da Ji
5,635
564
65
7
0
228,735
0
W
Anubis
5,865
587
64
6
0
186,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role