Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum II
BronkoJonko
Da Ji
Platinum II
Level 89
God Stats
44W - 38L
1,615 SR
Queue Stats
473W - 458L
1,759 MMR
Party 1
Hercules
Hercules
Platinum II
GalaxyNina
Hercules
Platinum II
Level 145
God Stats
35W - 50L
1,521 SR
Queue Stats
1,132W - 1,148L
1,867 MMR
Party 1
Medusa
Medusa
Gold I
N7Rambo
Medusa
Gold I
Level 159
God Stats
2W - 2L
1,386 SR
Queue Stats
22W - 13L
1,833 MMR
Solo
Ares
Ares
Platinum III
PAKITOPROX
Ares
Platinum III
Level 159
God Stats
2W - 6L
1,378 SR
Queue Stats
255W - 231L
1,754 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,480 SR
1,743 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,736 SR
1,773 MMR
Ishtar
Ishtar
Platinum IV
 
Ishtar
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum II
HealiBiLy
Vulcan
Platinum II
Level 172
God Stats
2W - 3L
1,595 SR
Queue Stats
43W - 35L
1,816 MMR
Party 2
Awilix
Awilix
Diamond V
LameDeity
Awilix
Diamond V
Level 168
God Stats
5W - 1L
2,005 SR
Queue Stats
91W - 76L
1,936 MMR
Party 2
Odin
Odin
Gold I
TomL77
Odin
Gold I
Level 120
God Stats
1W - 2L
1,632 SR
Queue Stats
48W - 44L
1,757 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Yagamí
Xing Tian
Platinum I
Level 115
God Stats
2W - 1L
1,946 SR
Queue Stats
296W - 293L
1,856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
6 / 1 / 6
10,626
708
7,929
8,807
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
10 / 2 / 6
9,912
661
9,570
11,802
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hercules
GalaxyNina
Hercules
15
4 / 2 / 2
9,831
655
10,467
16,610
14,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
N7Rambo
Medusa
16
2 / 1 / 4
9,804
654
5,018
5,670
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 0 / 9
8,413
561
6,095
12,842
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
FreyaMulanSun WukongLoki

VS

Bans
KuzenboThorGebErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 2 / 0
5,932
395
2,429
4,393
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
HealiBiLy
Vulcan
14
1 / 5 / 2
8,368
558
6,852
8,281
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
LameDeity
Awilix
15
2 / 8 / 1
8,080
539
7,291
16,690
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Odin
TomL77
Odin
13
2 / 5 / 0
7,887
526
4,885
12,382
11,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Yagamí
Xing Tian
11
1 / 2 / 0
6,990
466
3,865
11,812
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
6
6
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
6
9
L
Ishtar
 
Ishtar
0
2
0
0
W
10
2
6
6.5
W
Hercules
GalaxyNina
Hercules
4
2
2
2.5
L
Vulcan
HealiBiLy
Vulcan
1
5
2
0.4
L
Awilix
LameDeity
Awilix
2
8
1
0.31
W
Medusa
N7Rambo
Medusa
2
1
4
4
W
0
0
9
4.5
L
Odin
TomL77
Odin
2
5
0
0.4
L
Xing Tian
Yagamí
Xing Tian
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,079
Damage
25,322
55,731
Taken
53,558
34,993
Mitigated
27,953
18,317
Healing
10,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,929
490
230
2,182
8,807
2,833
0
2,830
5,977
68,797
1,583
L
Ishtar
 
Ishtar
2,429
1,629
0
1,750
4,393
1,193
0
767
3,626
0
25,045
W
9,570
2,857
0
3,109
11,802
4,838
273
3,584
8,218
0
64,097
W
Hercules
GalaxyNina
Hercules
10,467
5,128
0
6,106
16,610
14,217
0
255
16,355
1,252
68,805
L
Vulcan
HealiBiLy
Vulcan
6,852
48
0
711
8,281
1,725
0
4,543
3,408
61,814
0
L
Awilix
LameDeity
Awilix
7,291
2,981
0
4,429
16,690
4,944
0
4,068
12,290
0
60,790
W
Medusa
N7Rambo
Medusa
5,018
1,918
0
1,839
5,670
1,952
2,881
1,049
4,621
0
75,441
W
6,095
1,559
0
4,851
12,842
11,153
289
3,479
9,363
41,079
1,387
L
Odin
TomL77
Odin
4,885
1,205
0
2,240
12,382
11,704
0
465
11,877
519
44,387
L
Xing Tian
Yagamí
Xing Tian
3,865
803
0
1,867
11,812
8,387
0
3,768
8,004
27,935
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
37,257
518
Minions Killed
416
0
Camps Cleared
0
1,648,040
Distance Traveled
1,411,364
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,626
708
142
9
0
311,453
4
L
Ishtar
5,932
395
53
4
0
131,727
2
W
Da Ji
9,912
661
86
6
0
368,198
2
W
Hercules
9,831
655
109
7
0
307,215
2
L
Vulcan
8,368
558
133
9
0
314,959
3
L
Awilix
8,080
539
116
8
0
350,824
2
W
Medusa
9,804
654
135
9
0
337,545
8
W
Ares
8,413
561
46
3
0
323,629
0
L
Odin
7,887
526
76
5
0
299,145
2
L
Xing Tian
6,990
466
38
3
0
314,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role