Player Matchup

Surtr
Surtr
AvianStatue
Surtr
Level 106
God Stats
3W - 3L
1,426 SR
Queue Stats
48W - 38L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dragonair5
Tsukuyomi
Level 137
God Stats
7W - 6L
1,519 SR
Queue Stats
407W - 365L
1,568 Elo+
Party 2
Khepri
Khepri
JumpInCircles
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
SerenityGrace
Yu Huang
Level 198
God Stats
24W - 23L
1,544 SR
Queue Stats
267W - 250L
1,528 Elo+
Party 2
Hachiman
Hachiman
TxISenpai
Hachiman
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
69W - 83L
1,583 Elo+
Party 1
Team Averages
Level 99
1,498 SR
1,556 Elo+

VS

Team Averages
Level 141
1,565 SR
1,538 Elo+
Rama
Rama
Drizzts2002
Rama
Level 125
God Stats
3W - 3L
1,658 SR
Queue Stats
77W - 60L
1,631 Elo+
Solo
Geb
Geb
ProudestKen
Geb
Level 159
God Stats
6W - 14L
1,453 SR
Queue Stats
179W - 173L
1,464 Elo+
Party 3
Ra
Ra
SnipeQueen115
Ra
Level 212
God Stats
13W - 20L
1,396 SR
Queue Stats
265W - 251L
1,518 Elo+
Party 3
Nike
Nike
ThePedrovitcch
Nike
Level 84
God Stats
45W - 32L
1,583 SR
Queue Stats
634W - 584L
1,526 Elo+
Solo
Cliodhna
Cliodhna
ddrroo
Cliodhna
Level 123
God Stats
2W - 0L
1,733 SR
Queue Stats
71W - 54L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,410
583
7,653
11,768
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Dragonair5
Tsukuyomi
11
1 / 3 / 4
6,060
551
4,962
9,355
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 4 / 1
5,978
543
2,961
9,025
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
SerenityGrace
Yu Huang
12
3 / 1 / 1
6,855
623
5,402
4,358
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TxISenpai
Hachiman
8
1 / 4 / 0
5,119
465
3,035
7,264
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,078
643
5,956
5,777
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 5
6,570
597
4,375
11,892
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
7,175
652
3,208
4,750
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 2 / 2
6,543
595
8,442
11,159
9,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
ddrroo
Cliodhna
12
3 / 3 / 5
6,676
607
6,849
9,655
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
14
14
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Tsukuyomi
Dragonair5
Tsukuyomi
1
3
4
1
W
6
1
2
7
L
1
4
1
0.38
W
2
2
5
2.25
L
Yu Huang
SerenityGrace
Yu Huang
3
1
1
3.5
W
2
1
0
2
W
1
2
2
1
L
Hachiman
TxISenpai
Hachiman
1
4
0
0.25
W
Cliodhna
ddrroo
Cliodhna
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
28,830
41,770
Taken
43,233
20,049
Mitigated
24,343
10,080
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,653
2,934
0
3,043
11,768
7,670
0
392
10,611
1,354
34,827
L
Tsukuyomi
Dragonair5
Tsukuyomi
4,962
1,821
0
3,178
9,355
2,827
0
2,989
6,259
0
40,759
W
5,956
5,316
0
2,706
5,777
1,710
318
1,495
4,282
0
43,676
L
2,961
363
0
1,496
9,025
6,103
0
1,227
7,798
19,174
0
W
4,375
540
0
2,512
11,892
8,130
0
4,527
7,365
16,123
3,481
L
Yu Huang
SerenityGrace
Yu Huang
5,402
525
0
250
4,358
1,511
0
2,496
1,811
46,304
664
W
3,208
85
1,319
2,263
4,750
1,625
0
1,315
3,435
60,485
0
W
8,442
1,468
0
2,469
11,159
9,666
0
505
9,826
762
49,180
L
Hachiman
TxISenpai
Hachiman
3,035
1,875
0
2,113
7,264
1,938
210
370
6,894
0
24,827
W
Cliodhna
ddrroo
Cliodhna
6,849
1,048
0
3,468
9,655
3,212
0
1,050
8,494
0
49,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
34,042
304
Minions Killed
418
0
Camps Cleared
0
1,124,402
Distance Traveled
1,202,450
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,410
583
67
6
0
230,286
0
L
Tsukuyomi
6,060
551
63
6
0
267,263
0
W
Rama
7,078
643
90
8
0
218,876
2
L
Khepri
5,978
543
28
3
0
198,954
1
W
Geb
6,570
597
28
3
0
247,987
5
L
Yu Huang
6,855
623
103
9
0
242,778
4
W
Ra
7,175
652
131
12
0
239,051
6
W
Nike
6,543
595
95
9
0
222,777
1
L
Hachiman
5,119
465
43
4
0
185,121
0
W
Cliodhna
6,676
607
74
7
0
273,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role