Player Matchup

Gilgamesh
Gilgamesh
BlazeMangos
Gilgamesh
Level 26
God Stats
5W - 6L
1,548 SR
Queue Stats
9W - 21L
1,303 Elo+
Party 2
Ymir
Ymir
GarthyRx7
Ymir
Level 49
God Stats
1W - 4L
1,437 SR
Queue Stats
9W - 21L
1,303 Elo+
Party 2
Neith
Neith
Puipon
Neith
Level 15
God Stats
1W - 1L
1,342 SR
Queue Stats
9W - 21L
1,303 Elo+
Party 2
Olorun
Olorun
SpotTheCatt
Olorun
Level 45
God Stats
20W - 1L
2,022 SR
Queue Stats
40W - 9L
1,731 Elo+
Solo
Nemesis
Nemesis
Uhhpossum
Nemesis
Level 123
God Stats
1W - 0L
1,421 SR
Queue Stats
8W - 21L
1,298 Elo+
Party 2
Team Averages
Level 52
1,554 SR
1,388 Elo+

VS

Team Averages
Level 48
1,485 SR
1,446 Elo+
Freya
Freya
AmplifiedMayhem
Freya
Level 22
God Stats
27W - 22L
1,593 SR
Queue Stats
195W - 219L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Blawnno
Xing Tian
Level 80
God Stats
11W - 3L
1,606 SR
Queue Stats
16W - 10L
1,580 Elo+
Party 1
Baba Yaga
Baba Yaga
Death_Dealer44
Baba Yaga
Level 101
God Stats
0W - 4L
1,140 SR
Queue Stats
31W - 36L
1,351 Elo+
Solo
Loki
Loki
NoturKitten3877
Loki
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,475 Elo+
Solo
Hercules
Hercules
gingersunited25
Hercules
Level 15
God Stats
1W - 2L
1,587 SR
Queue Stats
4W - 8L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlazeMangos
Gilgamesh
15
2 / 1 / 8
9,167
917
5,635
8,207
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
1 / 2 / 4
8,462
846
4,617
7,732
6,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Puipon
Neith
13
0 / 1 / 8
8,471
847
2,797
4,424
1,882
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
17
11 / 0 / 6
11,200
1,120
21,753
12,375
5,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Uhhpossum
Nemesis
15
3 / 0 / 7
9,130
913
8,290
7,697
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,157
816
7,750
11,112
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
Blawnno
Xing Tian
13
2 / 2 / 1
8,309
831
3,236
11,980
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Death_Dealer44
Baba Yaga
13
0 / 4 / 1
7,677
768
5,102
8,206
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 2
7,895
790
6,971
9,972
3,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
0 / 4 / 2
7,482
748
3,377
7,205
5,768
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
17
Kills
4
4
Deaths
17
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Xing Tian
Blawnno
Xing Tian
2
2
1
1.25
W
Gilgamesh
BlazeMangos
Gilgamesh
2
1
8
6
L
Baba Yaga
Death_Dealer44
Baba Yaga
0
4
1
0.13
W
Ymir
1
2
4
1.5
L
1
5
2
0.4
W
Neith
Puipon
Neith
0
1
8
4
W
Olorun
11
0
6
14
W
Nemesis
Uhhpossum
Nemesis
3
0
7
6.5
L
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
26,436
40,435
Taken
48,475
24,363
Mitigated
26,530
14,367
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,750
2,706
0
1,732
11,112
3,765
0
5,457
5,454
25,918
2,660
L
Xing Tian
Blawnno
Xing Tian
3,236
308
0
570
11,980
10,981
0
5,646
6,044
6,955
0
W
Gilgamesh
BlazeMangos
Gilgamesh
5,635
1,237
0
698
8,207
5,248
2,194
2,769
5,438
0
20,174
L
Baba Yaga
Death_Dealer44
Baba Yaga
5,102
460
0
637
8,206
2,749
0
5,406
2,578
17,387
0
W
Ymir
4,617
438
0
259
7,732
6,702
407
4,163
3,569
8,756
2,294
L
6,971
836
0
1,000
9,972
3,267
0
5,551
4,076
0
17,293
W
Neith
Puipon
Neith
2,797
970
0
260
4,424
1,882
792
1,216
3,208
0
9,573
W
Olorun
21,753
11,935
1,726
9,127
12,375
5,995
4,157
4,330
8,045
56,466
0
W
Nemesis
Uhhpossum
Nemesis
8,290
1,802
0
2,297
7,697
4,536
1,000
3,111
4,586
0
18,588
L
Hercules
3,377
724
0
1,044
7,205
5,768
0
3,203
3,769
0
8,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,430
Gold Earned
39,520
192
Minions Killed
133
0
Camps Cleared
0
991,542
Distance Traveled
922,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,157
816
52
5
0
183,554
0
L
Xing Tian
8,309
831
5
1
0
189,300
0
W
Gilgamesh
9,167
917
39
4
0
205,190
0
L
Baba Yaga
7,677
768
33
3
0
196,661
0
W
Ymir
8,462
846
14
1
0
182,014
0
L
Loki
7,895
790
24
2
0
176,995
0
W
Neith
8,471
847
20
2
0
165,985
0
W
Olorun
11,200
1,120
92
9
0
207,224
0
W
Nemesis
9,130
913
27
3
0
231,129
0
L
Hercules
7,482
748
19
2
0
175,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role