Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Daenielus
Sun Wukong
Gold IV
Level 156
God Stats
48W - 30L
1,679 SR
Queue Stats
68W - 68L
1,521 MMR
Party 1
Cthulhu
Cthulhu
Silver I
VenomsCrusher
Cthulhu
Silver I
Level 166
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,458 MMR
Solo
Agni
Agni
Platinum V
danielmendes4
Agni
Platinum V
Level 129
God Stats
21W - 15L
1,617 SR
Queue Stats
388W - 378L
1,536 MMR
Solo
Danzaburou
Danzaburou
Gold V
hydestyle
Danzaburou
Gold V
Level 142
God Stats
17W - 11L
1,677 SR
Queue Stats
47W - 50L
1,429 MMR
Party 1
Thanatos
Thanatos
Platinum V
reбer
Thanatos
Platinum V
Level 272
God Stats
52W - 45L
1,619 SR
Queue Stats
688W - 704L
1,432 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 173
1,618 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,554 SR
1,487 MMR
Nox
Nox
Gold V
 
Nox
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum IV
Crosty
Izanami
Platinum IV
Level 153
God Stats
61W - 41L
1,699 SR
Queue Stats
193W - 182L
1,507 MMR
Solo
Anubis
Anubis
Gold II
Roidrayge
Anubis
Gold II
Level 106
God Stats
22W - 14L
1,483 SR
Queue Stats
246W - 240L
1,495 MMR
Solo
Loki
Loki
Gold IV
W4nTeD Eagle
Loki
Gold IV
Level 104
God Stats
40W - 29L
1,588 SR
Queue Stats
163W - 175L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daenielus
Sun Wukong
6
1 / 1 / 2
3,572
714
2,023
4,083
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
6
0 / 1 / 2
3,397
679
2,187
4,141
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 2
3,991
798
3,418
3,008
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
hydestyle
Danzaburou
6
2 / 0 / 1
4,011
802
645
2,628
610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
reбer
Thanatos
8
4 / 0 / 2
4,421
884
2,190
3,525
1,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
MerlinAo KuangJanus

VS

Bans
MulanThorRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
1 / 1 / 2
3,797
759
1,031
3,786
1,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
 
Thoth
1
0 / 0 / 0
2,511
502
0
0
0
Izanami
Crosty
Izanami
6
1 / 2 / 0
3,485
697
2,935
3,177
731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Anubis
Roidrayge
Anubis
7
0 / 2 / 1
3,930
786
2,701
3,692
1,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
2 / 3 / 2
4,074
815
2,132
4,267
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
2
2
L
Thoth
 
Thoth
0
0
0
0
L
Izanami
Crosty
Izanami
1
2
0
0.5
W
Sun Wukong
Daenielus
Sun Wukong
1
1
2
2
L
Anubis
Roidrayge
Anubis
0
2
1
0.25
W
Cthulhu
0
1
2
1
L
2
3
2
1
W
1
2
2
1
W
Danzaburou
hydestyle
Danzaburou
2
0
1
2.5
W
Thanatos
reбer
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,463
Damage
8,799
17,385
Taken
14,922
5,096
Mitigated
4,799
7,345
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,031
99
0
1,540
3,786
1,668
0
2,495
1,275
11,079
356
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Crosty
Izanami
2,935
2,009
0
679
3,177
731
0
0
3,177
0
19,474
W
Sun Wukong
Daenielus
Sun Wukong
2,023
359
0
1,160
4,083
1,466
0
0
4,083
0
16,212
L
Anubis
Roidrayge
Anubis
2,701
500
0
1,629
3,692
1,328
0
1,516
1,660
22,508
678
W
Cthulhu
2,187
0
25
1,755
4,141
1,125
0
2,902
1,239
10,316
0
L
2,132
449
0
1,226
4,267
1,072
0
914
3,345
0
19,177
W
3,418
410
0
390
3,008
729
0
511
2,497
16,806
1,274
W
Danzaburou
hydestyle
Danzaburou
645
122
0
981
2,628
610
490
0
2,628
0
19,043
W
Thanatos
reбer
Thanatos
2,190
585
0
3,034
3,525
1,166
0
176
3,349
0
22,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,392
Gold Earned
17,797
160
Minions Killed
141
0
Camps Cleared
0
565,825
Distance Traveled
439,784
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,797
759
16
3
0
106,160
0
L
Thoth
2,511
502
0
0
0
4,891
0
L
Izanami
3,485
697
37
7
0
108,072
0
W
Sun Wukong
3,572
714
34
7
0
118,841
4
L
Anubis
3,930
786
47
9
0
90,839
0
W
Cthulhu
3,397
679
19
4
0
109,072
2
L
Loki
4,074
815
41
8
0
129,822
0
W
Agni
3,991
798
38
8
0
107,438
0
W
Danzaburou
4,011
802
33
7
0
105,646
0
W
Thanatos
4,421
884
36
7
0
124,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role