Player Matchup

Mulan
Mulan
Platinum II
SuchProMuchKills
Mulan
Platinum II
Level 157
God Stats
3W - 3L
1,617 SR
Queue Stats
69W - 44L
2,018 MMR
Party 1
Horus
Horus
Platinum I
Wuthullius
Horus
Platinum I
Level 155
God Stats
0W - 1L
1,947 SR
Queue Stats
63W - 40L
1,987 MMR
Party 1
Chronos
Chronos
Gold III
lordpalf123
Chronos
Gold III
Level 147
God Stats
2W - 1L
1,933 SR
Queue Stats
19W - 12L
1,700 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,832 SR
1,902 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,698 SR
1,974 MMR
Charon
Charon
Gold IV
D0ppelgänger
Charon
Gold IV
Level 157
God Stats
47W - 50L
1,546 SR
Queue Stats
478W - 539L
1,543 MMR
Solo
Hachiman
Hachiman
Diamond I
XxTheKingGodxX
Hachiman
Diamond I
Level 115
God Stats
15W - 17L
1,622 SR
Queue Stats
240W - 230L
2,285 MMR
Solo
Scylla
Scylla
Platinum III
Вавилона
Scylla
Platinum III
Level 155
God Stats
3W - 1L
1,925 SR
Queue Stats
52W - 25L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,816
735
6,389
15,185
9,684
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Horus
15
1 / 6 / 1
8,630
719
6,884
17,676
13,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
lordpalf123
Chronos
13
0 / 6 / 0
7,705
642
5,427
11,308
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AresCthulhuAchillesPersephoneThoth

VS

Bans
KuzenboHerculesCerberusNe ZhaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
9,634
803
9,704
9,240
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
16
4 / 2 / 10
10,658
888
12,280
12,905
4,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
11 / 0 / 6
12,283
1,024
16,612
7,552
2,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
18
18
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
1
6
1
0.25
L
Horus
1
6
1
0.25
W
Hachiman
4
2
10
4.5
L
Chronos
lordpalf123
Chronos
0
6
0
0
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,700
Damage
38,596
44,169
Taken
29,697
26,666
Mitigated
15,227
5,897
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,704
1,391
0
2,105
9,240
7,914
632
2,216
6,672
18,504
2,441
L
6,389
408
0
1,820
15,185
9,684
0
6,676
7,777
0
23,145
L
Horus
6,884
2,524
592
2,467
17,676
13,827
0
9,282
7,632
0
21,054
W
Hachiman
12,280
6,798
0
5,811
12,905
4,505
1,447
1,102
11,330
0
58,950
L
Chronos
lordpalf123
Chronos
5,427
1,291
0
1,018
11,308
3,155
0
7,570
3,174
25,008
0
W
16,612
1,792
0
936
7,552
2,808
1,667
2,201
5,112
48,227
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,151
Gold Earned
32,575
104
Minions Killed
179
0
Camps Cleared
0
620,150
Distance Traveled
684,007
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,634
803
15
1
0
227,201
0
L
Mulan
8,816
735
30
3
0
223,193
0
L
Horus
8,630
719
16
1
0
202,870
0
W
Hachiman
10,658
888
77
6
0
212,029
0
L
Chronos
7,705
642
58
5
0
194,087
0
W
Scylla
12,283
1,024
87
7
0
244,777
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role