Player Matchup

Charybdis
Charybdis
XxCerberus_
Charybdis
Level 117
God Stats
11W - 8L
1,530 SR
Queue Stats
374W - 390L
1,406 Elo+
Party 1
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 116
God Stats
387W - 462L
1,423 SR
Queue Stats
428W - 515L
1,315 Elo+
Solo
Ah Puch
Ah Puch
rasta_gabriel17
Ah Puch
Level 102
God Stats
11W - 5L
1,801 SR
Queue Stats
374W - 393L
1,380 Elo+
Party 1
Team Averages
Level 112
1,584 SR
1,367 Elo+

VS

Team Averages
Level 125
1,481 SR
1,439 Elo+
Thor
Thor
Boragarofwar
Thor
Level 69
God Stats
8W - 15L
1,345 SR
Queue Stats
424W - 433L
1,344 Elo+
Solo
Zhong Kui
Zhong Kui
CristianSlim
Zhong Kui
Level 237
God Stats
38W - 36L
1,501 SR
Queue Stats
530W - 416L
1,492 Elo+
Solo
Izanami
Izanami
Panama_Red------
Izanami
Level 69
God Stats
44W - 25L
1,598 SR
Queue Stats
192W - 129L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
XxCerberus_
Charybdis
13
2 / 2 / 7
8,634
863
8,222
8,869
2,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Zulkhundae
Cerberus
15
7 / 1 / 4
9,256
926
6,366
10,405
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 1 / 8
8,293
829
8,658
4,796
1,542
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,134
813
3,540
6,813
1,923
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
CristianSlim
Zhong Kui
13
1 / 6 / 3
8,127
813
8,700
12,162
6,015
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
8,143
814
6,421
9,019
2,035
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Zhong Kui
CristianSlim
Zhong Kui
1
6
3
0.42
L
1
4
1
0.38
W
Charybdis
XxCerberus_
Charybdis
2
2
7
2.75
W
Cerberus
Zulkhundae
Cerberus
7
1
4
9
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
18,661
24,070
Taken
27,994
11,270
Mitigated
9,973
4,020
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,540
991
0
671
6,813
1,923
0
3,154
3,659
0
17,222
L
Zhong Kui
CristianSlim
Zhong Kui
8,700
808
78
3,193
12,162
6,015
378
5,318
6,824
22,562
390
L
6,421
4,344
0
868
9,019
2,035
0
5,921
3,098
0
28,321
W
Charybdis
XxCerberus_
Charybdis
8,222
4,157
0
663
8,869
2,568
0
3,359
5,510
0
37,766
W
Cerberus
Zulkhundae
Cerberus
6,366
340
0
2,349
10,405
7,160
137
2,610
7,795
18,569
1,013
W
8,658
276
84
924
4,796
1,542
463
2,521
2,275
20,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
24,404
123
Minions Killed
125
0
Camps Cleared
0
548,062
Distance Traveled
504,094
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,134
813
22
2
0
198,112
0
L
Zhong Kui
8,127
813
41
4
0
148,921
0
L
Izanami
8,143
814
62
6
0
157,061
0
W
Charybdis
8,634
863
61
6
0
176,090
1
W
Cerberus
9,256
926
40
4
0
206,206
2
W
Ah Puch
8,293
829
22
2
0
165,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role