Player Matchup

Chaac
Chaac
Dat_Guy_Main
Chaac
Level 8
God Stats
2W - 1L
1,452 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
Nut
Nut
GÍbby
Nut
Level 127
God Stats
2W - 1L
1,447 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
TestierHurdle
Cthulhu
Level 43
God Stats
3W - 2L
1,414 SR
Queue Stats
4W - 3L
1,439 Elo+
Party 2
Team Averages
Level 59
1,437 SR
1,421 Elo+

VS

Team Averages
Level 86
1,370 SR
1,432 Elo+
Sun Wukong
Sun Wukong
PREDATOR_TIGERZ
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,428 Elo+
Solo
Achilles
Achilles
Sebxsss
Achilles
Level 69
God Stats
0W - 2L
1,114 SR
Queue Stats
12W - 12L
1,402 Elo+
Party 1
Serqet
Serqet
WJoelandW
Serqet
Level 65
God Stats
1W - 1L
1,498 SR
Queue Stats
12W - 9L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,775
889
10,010
11,232
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nut
GÍbby
Nut
15
6 / 2 / 1
10,284
935
7,922
7,613
2,372
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
15
1 / 1 / 6
9,284
844
4,772
8,073
6,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PREDATOR_TIGERZ
Sun Wukong
15
3 / 2 / 2
9,047
822
6,269
10,582
5,632
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Sebxsss
Achilles
11
1 / 5 / 2
7,767
706
4,526
10,360
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
WJoelandW
Serqet
15
2 / 2 / 4
8,628
784
6,156
8,245
4,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
6
6
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
Nut
GÍbby
Nut
6
2
1
3.25
L
Sun Wukong
PREDATOR_TIGERZ
Sun Wukong
3
2
2
2
L
Achilles
Sebxsss
Achilles
1
5
2
0.4
W
Cthulhu
1
1
6
4
L
Serqet
WJoelandW
Serqet
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,704
Damage
16,951
26,918
Taken
29,187
14,638
Mitigated
16,347
8,261
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,010
940
0
3,161
11,232
5,829
1,636
11
10,581
0
38,531
W
Nut
GÍbby
Nut
7,922
4,359
59
2,398
7,613
2,372
1,459
0
7,087
0
28,946
L
Sun Wukong
PREDATOR_TIGERZ
Sun Wukong
6,269
1,035
0
1,123
10,582
5,632
0
1,277
8,890
0
28,530
L
Achilles
Sebxsss
Achilles
4,526
1,617
0
470
10,360
5,923
0
1,355
8,737
0
13,929
W
Cthulhu
4,772
137
121
2,522
8,073
6,437
361
54
7,694
26,881
386
L
Serqet
WJoelandW
Serqet
6,156
782
0
2,555
8,245
4,792
0
1,198
6,758
0
18,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,343
Gold Earned
25,442
154
Minions Killed
104
0
Camps Cleared
0
606,145
Distance Traveled
591,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,775
889
60
5
0
209,512
0
W
Nut
10,284
935
34
3
0
177,871
0
L
Sun Wukong
9,047
822
53
5
0
212,873
0
L
Achilles
7,767
706
22
2
0
147,890
0
W
Cthulhu
9,284
844
60
5
0
218,762
0
L
Serqet
8,628
784
29
3
0
230,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role