Player Matchup

Hades
Hades
DaBestEva716
Hades
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Janus
Janus
Mtaloka seal
Janus
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 72L
1,475 Elo+
Solo
Zeus
Zeus
StOrM482
Zeus
Level 84
God Stats
62W - 58L
1,528 SR
Queue Stats
305W - 315L
1,467 Elo+
Solo
Nike
Nike
darula413
Nike
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,275 Elo+
Solo
Erlang Shen
Erlang Shen
hulking553crowd
Erlang Shen
Level 109
God Stats
18W - 8L
1,602 SR
Queue Stats
172W - 159L
1,528 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,447 Elo+

VS

Team Averages
Level 90
1,469 SR
1,468 Elo+
Rama
Rama
DaffyDuck8048
Rama
Level 100
God Stats
5W - 5L
1,501 SR
Queue Stats
329W - 318L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 172
God Stats
187W - 185L
1,528 SR
Queue Stats
339W - 309L
1,522 Elo+
Solo
Scylla
Scylla
Frankykush1992
Scylla
Level 49
God Stats
0W - 3L
1,246 SR
Queue Stats
114W - 130L
1,484 Elo+
Party 1
Aphrodite
Aphrodite
Pinkishx1003500
Aphrodite
Level 75
God Stats
26W - 21L
1,518 SR
Queue Stats
143W - 140L
1,414 Elo+
Solo
Artio
Artio
Skichel9996
Artio
Level 55
God Stats
3W - 3L
1,552 SR
Queue Stats
109W - 106L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
6,096
554
4,974
6,242
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 0 / 1
6,223
566
6,557
2,595
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
11
1 / 2 / 0
6,386
581
6,211
4,631
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
12
3 / 1 / 1
6,636
603
2,312
7,756
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Erlang Shen
hulking553crowd
Erlang Shen
13
3 / 0 / 2
7,864
715
3,587
9,833
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,749
432
1,612
4,230
1,043
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Daneel0
Nu Wa
8
1 / 4 / 1
5,315
483
3,475
5,060
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
5,877
534
1,547
6,400
1,449
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Pinkishx1003500
Aphrodite
9
1 / 0 / 1
5,050
459
2,627
4,656
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,508
410
2,939
13,447
4,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
0
0
0
0
L
Nu Wa
Daneel0
Nu Wa
1
4
1
0.38
L
1
2
1
0.75
W
4
0
1
4.5
L
Aphrodite
Pinkishx1003500
Aphrodite
1
0
1
1.5
L
0
5
0
0
W
Zeus
1
2
0
0.5
W
Nike
3
1
1
3.5
W
Erlang Shen
hulking553crowd
Erlang Shen
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,641
Damage
12,200
31,057
Taken
33,793
12,151
Mitigated
9,185
12,996
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,974
1,520
390
3,466
6,242
2,881
155
2,558
3,684
19,790
887
L
1,612
1,442
0
1,594
4,230
1,043
0
1,233
2,841
0
26,008
L
Nu Wa
Daneel0
Nu Wa
3,475
1,342
6
435
5,060
1,146
0
852
4,208
20,667
0
L
1,547
46
0
2,549
6,400
1,449
0
3,775
2,625
36,081
912
W
6,557
1,236
0
859
2,595
680
270
792
1,803
34,322
291
L
Aphrodite
Pinkishx1003500
Aphrodite
2,627
360
120
2,203
4,656
1,012
0
1,153
3,503
17,561
0
L
2,939
391
80
4,065
13,447
4,535
0
9,232
3,609
17,109
0
W
Zeus
6,211
382
0
594
4,631
1,113
0
3,390
1,241
31,092
3,206
W
Nike
2,312
615
0
489
7,756
2,772
719
2,020
5,736
0
48,303
W
Erlang Shen
hulking553crowd
Erlang Shen
3,587
1,707
0
7,198
9,833
4,705
0
2,318
7,515
0
65,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,205
Gold Earned
25,499
353
Minions Killed
214
0
Camps Cleared
0
1,104,318
Distance Traveled
981,675
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,096
554
27
2
0
210,940
0
L
Rama
4,749
432
47
4
0
218,614
0
L
Nu Wa
5,315
483
37
3
0
147,424
1
L
Scylla
5,877
534
74
7
0
205,341
3
W
Janus
6,223
566
65
6
0
216,021
0
L
Aphrodite
5,050
459
31
3
0
173,805
0
L
Artio
4,508
410
25
2
0
236,491
0
W
Zeus
6,386
581
66
6
0
206,065
0
W
Nike
6,636
603
83
8
0
253,085
0
W
Erlang Shen
7,864
715
112
10
0
218,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role