Player Matchup

Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AuGerbil
Jing Wei
Level 219
God Stats
118W - 136L
1,530 SR
Queue Stats
160W - 164L
1,514 Elo+
Solo
Bacchus
Bacchus
CleanPlague
Bacchus
Level 20
God Stats
37W - 43L
1,546 SR
Queue Stats
53W - 61L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
H0odRat
Erlang Shen
Level 157
God Stats
6W - 2L
1,737 SR
Queue Stats
263W - 280L
1,511 Elo+
Party 1
Jormungandr
Jormungandr
elfyhoe
Jormungandr
Level 87
God Stats
30W - 36L
1,510 SR
Queue Stats
249W - 256L
1,507 Elo+
Party 1
Team Averages
Level 121
1,565 SR
1,515 Elo+

VS

Team Averages
Level 101
1,611 SR
1,526 Elo+
Baron Samedi
Baron Samedi
B1gD4ddy2010
Baron Samedi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 124L
1,436 Elo+
Party 3
Izanami
Izanami
GetRightYungin
Izanami
Level 39
God Stats
15W - 7L
1,765 SR
Queue Stats
35W - 48L
1,519 Elo+
Solo
Tiamat
Tiamat
Tîger
Tiamat
Level 255
God Stats
311W - 315L
1,496 SR
Queue Stats
965W - 971L
1,519 Elo+
Solo
Mulan
Mulan
Vaya561
Mulan
Level 63
God Stats
71W - 59L
1,646 SR
Queue Stats
269W - 267L
1,550 Elo+
Solo
Agni
Agni
Vovagotu
Agni
Level 42
God Stats
11W - 11L
1,647 SR
Queue Stats
127W - 77L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 0 / 5
6,684
1,337
4,814
2,392
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
AuGerbil
Jing Wei
11
0 / 0 / 6
5,767
1,153
1,719
1,580
348
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bacchus
CleanPlague
Bacchus
10
1 / 2 / 3
6,037
1,207
1,664
5,564
4,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
H0odRat
Erlang Shen
11
4 / 1 / 5
6,762
1,352
5,930
5,229
3,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
elfyhoe
Jormungandr
11
1 / 2 / 6
5,965
1,193
3,597
6,950
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

389

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1gD4ddy2010
Baron Samedi
9
0 / 0 / 0
4,833
967
0
0
0
10
2 / 2 / 1
6,019
1,204
4,912
4,628
1,475
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Tîger
Tiamat
10
1 / 2 / 3
5,963
1,193
5,135
3,767
2,992
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Vaya561
Mulan
11
1 / 2 / 3
5,973
1,195
2,907
6,573
5,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
10
1 / 3 / 2
5,761
1,152
6,901
3,899
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
9
Kills
5
5
Deaths
9
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
5
5.5
W
Jing Wei
AuGerbil
Jing Wei
0
0
6
3
L
Baron Samedi
B1gD4ddy2010
Baron Samedi
0
0
0
0
W
Bacchus
CleanPlague
Bacchus
1
2
3
1.25
L
2
2
1
1.25
W
Erlang Shen
H0odRat
Erlang Shen
4
1
5
6.5
L
Tiamat
Tîger
Tiamat
1
2
3
1.25
L
Mulan
Vaya561
Mulan
1
2
3
1.25
L
Agni
1
3
2
0.67
W
Jormungandr
elfyhoe
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
19,855
21,715
Taken
18,867
12,071
Mitigated
11,655
4,970
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,814
395
677
419
2,392
561
0
1,644
618
24,101
0
W
Jing Wei
AuGerbil
Jing Wei
1,719
1,178
0
214
1,580
348
0
674
848
0
11,101
L
Baron Samedi
B1gD4ddy2010
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
CleanPlague
Bacchus
1,664
112
0
436
5,564
4,743
0
3,138
2,149
4,339
0
L
4,912
3,381
0
139
4,628
1,475
0
2,475
2,025
0
16,854
W
Erlang Shen
H0odRat
Erlang Shen
5,930
3,467
0
2,196
5,229
3,234
0
2,272
2,802
0
10,214
L
Tiamat
Tîger
Tiamat
5,135
187
0
1,126
3,767
2,992
0
1,986
1,673
12,853
79
L
Mulan
Vaya561
Mulan
2,907
532
0
1,347
6,573
5,930
0
3,001
3,391
0
6,298
L
Agni
6,901
932
0
490
3,899
1,258
0
2,124
1,630
13,486
625
W
Jormungandr
elfyhoe
Jormungandr
3,597
496
0
1,028
6,950
3,185
0
3,363
3,405
8,373
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
28,549
109
Minions Killed
86
5
Camps Cleared
4
495,473
Distance Traveled
374,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,684
1,337
60
12
2
110,621
0
W
Jing Wei
5,767
1,153
29
6
1
94,151
0
L
Baron Samedi
4,833
967
0
0
0
0
0
W
Bacchus
6,037
1,207
6
1
0
93,254
0
L
Izanami
6,019
1,204
23
5
0
86,436
0
W
Erlang Shen
6,762
1,352
8
2
1
103,006
0
L
Tiamat
5,963
1,193
32
6
1
96,782
0
L
Mulan
5,973
1,195
8
2
1
91,679
0
L
Agni
5,761
1,152
23
5
2
99,400
0
W
Jormungandr
5,965
1,193
6
1
1
94,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role