Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
OtherNOMADIC
Bastet
Gold V
Level 135
God Stats
2W - 4L
1,383 SR
Queue Stats
222W - 251L
1,318 MMR
Solo
Vulcan
Vulcan
Bronze III
SUP3EME_LOLO14XI
Vulcan
Bronze III
Level 90
God Stats
1W - 1L
1,258 SR
Queue Stats
5W - 7L
1,366 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,380 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,557 SR
1,356 MMR
Thoth
Thoth
Gold V
LittleBaller
Thoth
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,462 MMR
Party 1
Jormungandr
Jormungandr
Silver I
ShlimLord
Jormungandr
Silver I
Level 120
God Stats
2W - 5L
1,713 SR
Queue Stats
38W - 45L
1,418 MMR
Party 1
Izanami
Izanami
Silver I
WACKYzacky9
Izanami
Silver I
Level 140
God Stats
41W - 49L
1,458 SR
Queue Stats
498W - 568L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 1 / 3
8,286
921
4,345
8,930
11,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
14
1 / 2 / 6
8,040
893
6,632
7,278
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 2
8,103
900
6,845
5,003
1,737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
HeraAchillesCthulhuNe ZhaBellona

VS

Bans
CharonOdinGebSun WukongMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,853
873
4,954
4,873
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ShlimLord
Jormungandr
14
3 / 2 / 1
7,962
885
6,660
10,703
8,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
WACKYzacky9
Izanami
9
0 / 3 / 1
6,505
723
1,873
4,690
1,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
3
5.5
L
1
3
3
0.83
W
Bastet
1
2
6
2
W
3
1
2
4
L
Jormungandr
ShlimLord
Jormungandr
3
2
1
1.75
L
Izanami
WACKYzacky9
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,822
Damage
13,487
21,211
Taken
20,266
15,598
Mitigated
11,073
3,688
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,345
526
0
943
8,930
11,099
60
3,828
4,745
16,989
673
L
4,954
260
0
240
4,873
1,331
0
1,645
3,195
20,275
0
W
Bastet
6,632
899
0
1,356
7,278
2,762
0
3,637
3,329
127
31,322
W
6,845
534
0
1,389
5,003
1,737
701
2,798
2,033
29,677
0
L
Jormungandr
ShlimLord
Jormungandr
6,660
2,485
0
2,631
10,703
8,441
0
6,291
4,404
21,445
1,100
L
Izanami
WACKYzacky9
Izanami
1,873
896
0
522
4,690
1,301
0
3,251
1,423
0
16,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
22,320
126
Minions Killed
121
0
Camps Cleared
0
538,026
Distance Traveled
425,553
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,286
921
20
2
0
183,650
0
L
Thoth
7,853
873
41
5
0
165,702
3
W
Bastet
8,040
893
53
6
0
188,464
0
W
Vulcan
8,103
900
53
6
0
165,912
0
L
Jormungandr
7,962
885
46
5
0
158,276
4
L
Izanami
6,505
723
34
4
0
101,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role