Player Matchup

Nu Wa
Nu Wa
Gold V
AciDviR
Nu Wa
Gold V
Level 104
God Stats
5W - 4L
1,344 SR
Queue Stats
96W - 104L
1,356 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
EkteNorskBrunost
Erlang Shen
Gold V
Level 129
God Stats
3W - 0L
1,690 SR
Queue Stats
78W - 87L
1,358 MMR
Party 1
Izanami
Izanami
Silver I
Hercules16
Izanami
Silver I
Level 141
God Stats
2W - 1L
1,740 SR
Queue Stats
184W - 183L
1,360 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
MrSovietPriest
Cu Chulainn
Silver I
Level 143
God Stats
49W - 60L
1,458 SR
Queue Stats
337W - 350L
1,303 MMR
Solo
Sylvanus
Sylvanus
Silver I
Snorlaxos
Sylvanus
Silver I
Level 125
God Stats
8W - 8L
1,585 SR
Queue Stats
35W - 43L
1,325 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,563 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,467 SR
1,341 MMR
Nox
Nox
Gold V
Horomi999
Nox
Gold V
Level 143
God Stats
38W - 54L
1,507 SR
Queue Stats
234W - 238L
1,322 MMR
Party 2
Nut
Nut
Gold V
LordJerk
Nut
Gold V
Level 159
God Stats
2W - 3L
1,400 SR
Queue Stats
57W - 55L
1,326 MMR
Solo
Nemesis
Nemesis
Silver I
Smackeronie
Nemesis
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,286 MMR
Solo
Geb
Geb
Gold III
ToxicMakvell
Geb
Gold III
Level 59
God Stats
11W - 7L
1,507 SR
Queue Stats
169W - 164L
1,445 MMR
Party 2
Chaac
Chaac
Silver I
VengS8
Chaac
Silver I
Level 144
God Stats
7W - 15L
1,420 SR
Queue Stats
186W - 217L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AciDviR
Nu Wa
14
1 / 1 / 8
8,366
598
10,665
5,669
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
EkteNorskBrunost
Erlang Shen
14
4 / 0 / 7
8,330
595
5,584
11,144
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Izanami
Hercules16
Izanami
14
2 / 1 / 3
8,063
576
4,604
7,767
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MrSovietPriest
Cu Chulainn
15
9 / 1 / 6
9,356
668
13,926
12,508
11,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Snorlaxos
Sylvanus
12
1 / 1 / 8
7,508
536
5,007
11,071
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThanatosZeusHerculesCthulhu

VS

Bans
ArtemisJanusAthenaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,515
465
1,817
8,626
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 1
7,541
539
8,539
5,979
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Smackeronie
Nemesis
13
1 / 4 / 0
6,923
495
6,551
13,982
5,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 3
6,847
489
5,373
10,780
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
VengS8
Chaac
11
1 / 8 / 0
6,727
481
5,307
14,582
8,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
17
Kills
4
4
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AciDviR
Nu Wa
1
1
8
5
W
Erlang Shen
EkteNorskBrunost
Erlang Shen
4
0
7
7.5
W
Izanami
Hercules16
Izanami
2
1
3
3.5
L
0
2
0
0
L
2
1
1
2.5
W
Cu Chulainn
MrSovietPriest
Cu Chulainn
9
1
6
12
L
Nemesis
Smackeronie
Nemesis
1
4
0
0.25
W
Sylvanus
Snorlaxos
Sylvanus
1
1
8
5
L
0
2
3
0.75
L
Chaac
VengS8
Chaac
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,786
Damage
27,587
48,159
Taken
53,949
30,599
Mitigated
27,688
20,618
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AciDviR
Nu Wa
10,665
4,106
0
799
5,669
1,907
562
660
5,009
55,729
3,231
W
Erlang Shen
EkteNorskBrunost
Erlang Shen
5,584
3,073
0
7,105
11,144
6,140
190
1,088
10,056
0
55,964
W
Izanami
Hercules16
Izanami
4,604
3,103
0
2,208
7,767
2,358
958
1,339
6,428
0
60,194
L
1,817
464
0
2,168
8,626
2,664
0
5,083
3,543
50,061
0
L
8,539
5,193
0
2,689
5,979
1,912
694
1,639
4,340
0
57,758
W
Cu Chulainn
MrSovietPriest
Cu Chulainn
13,926
1,944
0
2,747
12,508
11,326
404
1,632
10,876
6,125
63,368
L
Nemesis
Smackeronie
Nemesis
6,551
2,777
0
1,642
13,982
5,885
0
4,359
9,623
0
52,511
W
Sylvanus
Snorlaxos
Sylvanus
5,007
966
3,210
4,549
11,071
8,868
117
2,471
8,600
19,938
359
L
5,373
313
0
2,748
10,780
8,740
0
4,419
6,361
37,241
788
L
Chaac
VengS8
Chaac
5,307
752
0
3,074
14,582
8,487
0
1,920
12,662
0
41,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
34,553
459
Minions Killed
419
0
Camps Cleared
0
1,374,565
Distance Traveled
1,358,456
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,366
598
91
7
0
267,739
0
W
Erlang Shen
8,330
595
107
8
0
308,220
3
W
Izanami
8,063
576
110
8
0
247,985
1
L
Nox
6,515
465
92
7
0
270,244
6
L
Nut
7,541
539
118
8
0
254,337
4
W
Cu Chulainn
9,356
668
110
8
0
275,463
4
L
Nemesis
6,923
495
93
7
0
306,867
2
W
Sylvanus
7,508
536
41
3
0
275,158
8
L
Geb
6,847
489
43
3
0
281,805
3
L
Chaac
6,727
481
73
5
0
245,203
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role