Player Matchup

Artemis
Artemis
 
Artemis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Baldevred
Chang'e
Level 117
God Stats
6W - 8L
1,266 SR
Queue Stats
263W - 252L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
Lilsaint
Jormungandr
Level 124
God Stats
9W - 6L
1,661 SR
Queue Stats
288W - 277L
1,526 Elo+
Party 2
Ganesha
Ganesha
l7arkness
Ganesha
Level 124
God Stats
12W - 13L
1,559 SR
Queue Stats
289W - 277L
1,522 Elo+
Party 2
Nike
Nike
piti1452
Nike
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 113L
1,463 Elo+
Solo
Team Averages
Level 126
1,497 SR
1,510 Elo+

VS

Team Averages
Level 118
1,564 SR
1,545 Elo+
Geb
Geb
DakiButRacist
Geb
Level 104
God Stats
1W - 1L
1,689 SR
Queue Stats
66W - 55L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
L13-prokiba1
Xbalanque
Level 146
God Stats
3W - 2L
1,644 SR
Queue Stats
247W - 263L
1,567 Elo+
Solo
Heimdallr
Heimdallr
Rigboned
Heimdallr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 81L
1,653 Elo+
Solo
Guan Yu
Guan Yu
TheBussyBandit
Guan Yu
Level 155
God Stats
2W - 3L
1,395 SR
Queue Stats
117W - 106L
1,525 Elo+
Party 1
Vulcan
Vulcan
UrABum6526
Vulcan
Level 64
God Stats
2W - 2L
1,592 SR
Queue Stats
76W - 88L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
5 / 1 / 4
6,317
1,263
6,810
4,156
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Baldevred
Chang'e
9
0 / 1 / 8
5,500
1,100
2,109
3,886
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Lilsaint
Jormungandr
10
3 / 1 / 7
5,932
1,186
4,876
4,849
4,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
l7arkness
Ganesha
11
0 / 1 / 10
6,088
1,218
2,581
4,714
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
10
2 / 1 / 3
5,825
1,165
3,174
6,935
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,852
1,170
1,734
5,356
3,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
L13-prokiba1
Xbalanque
9
1 / 2 / 1
5,303
1,061
5,406
3,622
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Rigboned
Heimdallr
9
0 / 3 / 4
5,036
1,007
3,844
5,464
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
5,423
1,085
2,959
5,061
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
UrABum6526
Vulcan
7
0 / 1 / 0
4,479
896
2,150
1,767
530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
10
Kills
4
5
Deaths
10
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
4
7
W
Chang'e
Baldevred
Chang'e
0
1
8
4
L
2
2
2
1.5
L
Xbalanque
L13-prokiba1
Xbalanque
1
2
1
0.75
W
Jormungandr
Lilsaint
Jormungandr
3
1
7
6.5
L
Heimdallr
Rigboned
Heimdallr
0
3
4
0.67
L
1
2
2
1
L
Vulcan
UrABum6526
Vulcan
0
1
0
0
W
Ganesha
l7arkness
Ganesha
0
1
10
5
W
Nike
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,550
Damage
16,093
24,540
Taken
21,270
16,078
Mitigated
9,994
10,153
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,810
2,929
0
575
4,156
1,817
287
765
3,391
0
11,746
W
Chang'e
Baldevred
Chang'e
2,109
170
4,272
1,864
3,886
1,372
461
450
3,436
5,340
0
L
1,734
183
930
907
5,356
3,256
0
2,526
2,830
3,165
0
L
Xbalanque
L13-prokiba1
Xbalanque
5,406
414
38
725
3,622
1,149
17
1,217
2,405
0
10,203
W
Jormungandr
Lilsaint
Jormungandr
4,876
1,225
67
499
4,849
4,751
282
1,119
3,730
14,101
0
L
Heimdallr
Rigboned
Heimdallr
3,844
1,907
277
1,173
5,464
1,660
0
2,732
2,732
0
10,427
L
2,959
117
511
1,242
5,061
3,399
0
1,828
3,233
0
5,668
L
Vulcan
UrABum6526
Vulcan
2,150
120
0
603
1,767
530
0
862
905
5,004
0
W
Ganesha
l7arkness
Ganesha
2,581
16
277
1,098
4,714
3,557
188
909
3,805
4,396
1,114
W
Nike
3,174
0
342
1,159
6,935
4,581
52
641
6,294
0
7,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
26,093
55
Minions Killed
36
0
Camps Cleared
0
528,793
Distance Traveled
444,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,317
1,263
19
4
0
89,203
0
W
Chang'e
5,500
1,100
9
2
0
114,072
0
L
Geb
5,852
1,170
3
1
0
84,789
0
L
Xbalanque
5,303
1,061
9
2
0
104,408
0
W
Jormungandr
5,932
1,186
22
4
0
88,309
0
L
Heimdallr
5,036
1,007
16
3
0
90,214
0
L
Guan Yu
5,423
1,085
4
1
0
103,551
0
L
Vulcan
4,479
896
4
1
0
61,229
0
W
Ganesha
6,088
1,218
0
0
0
130,085
0
W
Nike
5,825
1,165
5
1
0
107,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role