Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
CanIGetAGank
Thanatos
Gold IV
Level 69
God Stats
7W - 5L
1,511 SR
Queue Stats
279W - 292L
1,453 MMR
Solo
Charybdis
Charybdis
Gold V
Fate_DNG
Charybdis
Gold V
Level 144
God Stats
134W - 101L
1,640 SR
Queue Stats
669W - 684L
1,448 MMR
Solo
Discordia
Discordia
Bronze III
Gaymer-Eric
Discordia
Bronze III
Level 144
God Stats
1W - 0L
1,699 SR
Queue Stats
3W - 2L
1,453 MMR
Solo
Shiva
Shiva
Gold V
teeos
Shiva
Gold V
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,570 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,543 SR
1,442 MMR
Kuzenbo
Kuzenbo
Gold IV
Bushbkedb3ns
Kuzenbo
Gold IV
Level 125
God Stats
58W - 41L
1,644 SR
Queue Stats
495W - 509L
1,508 MMR
Party 1
Achilles
Achilles
Silver IV
Hunter220
Achilles
Silver IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,455 MMR
Solo
Xbalanque
Xbalanque
Gold II
ProllyLifted
Xbalanque
Gold II
Level 154
God Stats
42W - 33L
1,520 SR
Queue Stats
286W - 275L
1,458 MMR
Solo
Thor
Thor
Bronze III
Skorpizon
Thor
Bronze III
Level 110
God Stats
18W - 29L
1,509 SR
Queue Stats
33W - 52L
1,454 MMR
Solo
Ah Puch
Ah Puch
Silver I
WoodRow69err
Ah Puch
Silver I
Level 123
God Stats
19W - 19L
1,540 SR
Queue Stats
367W - 376L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 5 / 10
9,531
530
10,551
18,936
18,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
CanIGetAGank
Thanatos
18
19 / 2 / 5
11,608
645
15,720
15,415
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charybdis
Fate_DNG
Charybdis
19
3 / 2 / 4
10,838
602
10,698
12,246
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Discordia
Gaymer-Eric
Discordia
16
0 / 2 / 8
9,748
542
8,917
6,673
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
teeos
Shiva
17
5 / 1 / 13
11,162
620
18,461
18,007
13,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
MauiBastetKumbhakarnaNu Wa

VS

Bans
CthulhuJanusBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bushbkedb3ns
Kuzenbo
12
4 / 5 / 4
8,867
493
6,948
17,654
20,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Hunter220
Achilles
12
1 / 5 / 1
7,370
409
5,832
20,402
23,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ProllyLifted
Xbalanque
15
3 / 4 / 1
9,229
513
14,339
17,116
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
1 / 9 / 1
7,707
428
5,078
20,525
8,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
WoodRow69err
Ah Puch
15
2 / 7 / 5
8,806
489
5,579
12,189
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
30
Kills
11
12
Deaths
30
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
5
10
1.6
L
Kuzenbo
Bushbkedb3ns
Kuzenbo
4
5
4
1.2
W
Thanatos
CanIGetAGank
Thanatos
19
2
5
10.75
W
Charybdis
Fate_DNG
Charybdis
3
2
4
2.5
W
Discordia
Gaymer-Eric
Discordia
0
2
8
2
L
Achilles
Hunter220
Achilles
1
5
1
0.3
L
Xbalanque
ProllyLifted
Xbalanque
3
4
1
0.88
L
Thor
1
9
1
0.17
L
Ah Puch
WoodRow69err
Ah Puch
2
7
5
0.64
W
Shiva
teeos
Shiva
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,347
Damage
37,776
71,277
Taken
87,886
43,663
Mitigated
62,359
32,718
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,551
318
0
3,994
18,936
18,246
763
4,195
14,507
48,587
0
L
Kuzenbo
Bushbkedb3ns
Kuzenbo
6,948
2,908
552
1,891
17,654
20,731
0
6,277
11,377
22,817
3,701
W
Thanatos
CanIGetAGank
Thanatos
15,720
3,902
0
16,150
15,415
5,666
185
2,778
12,567
0
66,787
W
Charybdis
Fate_DNG
Charybdis
10,698
6,377
0
6,474
12,246
4,123
3,526
358
11,888
0
106,678
W
Discordia
Gaymer-Eric
Discordia
8,917
179
0
606
6,673
1,780
1,399
3,379
3,294
62,918
1,666
L
Achilles
Hunter220
Achilles
5,832
1,176
0
3,794
20,402
23,369
0
2,919
17,483
0
33,332
L
Xbalanque
ProllyLifted
Xbalanque
14,339
7,229
0
6,325
17,116
6,237
822
4,640
12,476
0
81,037
L
Thor
5,078
626
0
4,165
20,525
8,184
74
3,711
16,814
0
50,764
L
Ah Puch
WoodRow69err
Ah Puch
5,579
108
0
717
12,189
3,838
0
2,753
9,436
61,414
1,545
W
Shiva
teeos
Shiva
18,461
4,666
79
5,415
18,007
13,848
2,402
1,119
16,179
0
78,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,887
Gold Earned
41,979
549
Minions Killed
382
0
Camps Cleared
0
1,857,291
Distance Traveled
1,618,931
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,531
530
57
3
0
337,403
0
L
Kuzenbo
8,867
493
44
2
0
370,047
8
W
Thanatos
11,608
645
80
4
0
452,727
0
W
Charybdis
10,838
602
164
9
0
355,346
2
W
Discordia
9,748
542
122
7
0
341,089
2
L
Achilles
7,370
409
42
2
0
305,562
0
L
Xbalanque
9,229
513
111
6
0
315,104
5
L
Thor
7,707
428
91
5
0
312,181
0
L
Ah Puch
8,806
489
94
5
0
316,037
0
W
Shiva
11,162
620
126
7
0
370,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role