Player Matchup

Janus
Janus
BigDking89
Janus
Level 47
God Stats
0W - 1L
1,853 SR
Queue Stats
29W - 48L
1,241 Elo+
Solo
Rama
Rama
Jdcp14
Rama
Level 20
God Stats
1W - 5L
1,525 SR
Queue Stats
8W - 9L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
LOSMANCODStwitch
Sun Wukong
Level 157
God Stats
2W - 3L
1,678 SR
Queue Stats
159W - 175L
1,452 Elo+
Party 1
Team Averages
Level 75
1,686 SR
1,437 Elo+

VS

Team Averages
Level 92
1,641 SR
1,469 Elo+
He Bo
He Bo
NATIVITY1188
He Bo
Level 144
God Stats
18W - 20L
1,501 SR
Queue Stats
152W - 159L
1,476 Elo+
Solo
Neith
Neith
T_TV_SIZZLE
Neith
Level 67
God Stats
3W - 0L
1,840 SR
Queue Stats
130W - 137L
1,453 Elo+
Solo
Vamana
Vamana
qc_zacbelz8
Vamana
Level 64
God Stats
21W - 26L
1,582 SR
Queue Stats
330W - 340L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
0 / 1 / 0
5,066
724
1,039
1,528
381
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Jdcp14
Rama
12
1 / 0 / 0
6,404
915
1,798
3,996
1,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LOSMANCODStwitch
Sun Wukong
11
0 / 2 / 1
5,944
849
2,020
6,461
5,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,196
885
3,400
1,791
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 1
6,296
899
3,964
2,930
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
12
1 / 0 / 2
6,508
930
2,347
4,221
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
0
1
0
0
L
Rama
Jdcp14
Rama
1
0
0
1
L
Sun Wukong
LOSMANCODStwitch
Sun Wukong
0
2
1
0.25
W
1
0
2
2
W
1
1
1
1.5
W
Vamana
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,857
Damage
9,711
11,985
Taken
8,942
6,942
Mitigated
2,827
2,825
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
1,039
0
0
500
1,528
381
0
414
1,114
6,000
0
L
Rama
Jdcp14
Rama
1,798
1,692
0
1,506
3,996
1,215
0
1,307
2,689
0
18,600
L
Sun Wukong
LOSMANCODStwitch
Sun Wukong
2,020
296
0
819
6,461
5,346
0
1,687
4,741
0
13,263
W
3,400
136
0
477
1,791
457
187
230
1,561
13,617
0
W
3,964
1,233
0
691
2,930
870
232
456
2,474
0
18,239
W
Vamana
2,347
495
0
2,308
4,221
1,500
0
373
3,848
0
25,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,414
Gold Earned
19,000
76
Minions Killed
112
0
Camps Cleared
0
331,758
Distance Traveled
456,139
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,066
724
9
1
0
55,420
0
L
Rama
6,404
915
53
8
0
135,112
0
L
Sun Wukong
5,944
849
14
2
0
141,226
0
W
He Bo
6,196
885
26
4
0
145,690
4
W
Neith
6,296
899
38
5
0
137,386
0
W
Vamana
6,508
930
48
7
0
173,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role