Player Matchup

Geb
Geb
 
Geb
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AnaIpain
Shiva
Level 214
God Stats
3W - 2L
1,557 SR
Queue Stats
755W - 739L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
Consequencez
Zhong Kui
Level 68
God Stats
125W - 112L
1,550 SR
Queue Stats
560W - 571L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Eleseilt
Hou Yi
Level 119
God Stats
3W - 0L
1,673 SR
Queue Stats
12W - 18L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kowal1244
Morgan Le Fay
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,512 Elo+
Solo
Team Averages
Level 138
1,556 SR
1,507 Elo+

VS

Team Averages
Level 137
1,510 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
herbe-severe
Thanatos
Level 68
God Stats
38W - 47L
1,493 SR
Queue Stats
434W - 428L
1,447 Elo+
Solo
Danzaburou
Danzaburou
jamotosek
Danzaburou
Level 137
God Stats
2W - 3L
1,558 SR
Queue Stats
217W - 194L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 4
5,732
1,146
1,707
3,914
2,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
AnaIpain
Shiva
10
0 / 2 / 4
5,460
1,092
5,958
4,980
3,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Consequencez
Zhong Kui
10
2 / 0 / 3
5,978
1,196
2,024
2,412
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Eleseilt
Hou Yi
10
2 / 0 / 0
6,058
1,212
1,148
1,946
662
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
kowal1244
Morgan Le Fay
10
1 / 0 / 1
5,817
1,163
2,071
3,678
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

391

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 1
5,780
1,156
1,423
1,793
445
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
 
Bacchus
10
1 / 1 / 1
5,492
1,098
3,883
4,984
4,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
 
Discordia
10
0 / 1 / 1
5,462
1,092
6,082
2,313
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
herbe-severe
Thanatos
10
0 / 2 / 1
5,099
1,020
458
1,995
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
jamotosek
Danzaburou
10
0 / 0 / 1
5,519
1,104
3,067
3,247
1,087
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
5
Kills
2
2
Deaths
5
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
L
Sol
 
Sol
1
1
1
1.5
L
Bacchus
 
Bacchus
1
1
1
1.5
L
Discordia
 
Discordia
0
1
1
0.5
W
Shiva
AnaIpain
Shiva
0
2
4
1
W
Zhong Kui
Consequencez
Zhong Kui
2
0
3
3.5
W
Hou Yi
Eleseilt
Hou Yi
2
0
0
2
L
Thanatos
herbe-severe
Thanatos
0
2
1
0.25
L
Danzaburou
jamotosek
Danzaburou
0
0
1
0.5
W
Morgan Le Fay
kowal1244
Morgan Le Fay
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,908
Damage
14,913
16,930
Taken
14,332
10,538
Mitigated
7,676
2,411
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,707
22
780
1,207
3,914
2,341
0
2,464
1,450
5,108
0
L
Sol
 
Sol
1,423
193
0
285
1,793
445
0
560
1,233
9,384
300
L
Bacchus
 
Bacchus
3,883
279
0
362
4,984
4,894
0
3,096
1,888
4,340
496
L
Discordia
 
Discordia
6,082
0
0
0
2,313
686
0
211
2,102
17,641
442
W
Shiva
AnaIpain
Shiva
5,958
872
0
285
4,980
3,999
0
2,582
2,398
0
10,804
W
Zhong Kui
Consequencez
Zhong Kui
2,024
107
0
6
2,412
2,202
0
1,649
763
2,718
0
W
Hou Yi
Eleseilt
Hou Yi
1,148
455
0
0
1,946
662
0
1,524
422
0
11,560
L
Thanatos
herbe-severe
Thanatos
458
0
0
267
1,995
564
0
766
1,229
0
3,457
L
Danzaburou
jamotosek
Danzaburou
3,067
924
0
636
3,247
1,087
0
1,169
2,078
0
13,037
W
Morgan Le Fay
kowal1244
Morgan Le Fay
2,071
214
0
133
3,678
1,334
0
2,625
1,053
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
27,352
90
Minions Killed
88
4
Camps Cleared
3
514,264
Distance Traveled
464,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,732
1,146
1
0
0
113,041
0
L
Sol
5,780
1,156
24
5
0
94,477
0
L
Bacchus
5,492
1,098
5
1
0
105,688
0
L
Discordia
5,462
1,092
34
7
0
105,518
0
W
Shiva
5,460
1,092
9
2
2
105,056
0
W
Zhong Kui
5,978
1,196
7
1
0
94,212
0
W
Hou Yi
6,058
1,212
28
6
1
107,814
0
L
Thanatos
5,099
1,020
6
1
1
51,564
0
L
Danzaburou
5,519
1,104
19
4
2
106,993
0
W
Morgan Le Fay
5,817
1,163
45
9
1
94,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role