Player Matchup

Da Ji
Da Ji
BlossomD
Da Ji
Level 63
God Stats
0W - 4L
1,093 SR
Queue Stats
252W - 270L
1,421 Elo+
Party 1
Merlin
Merlin
Espace438
Merlin
Level 64
God Stats
8W - 5L
1,690 SR
Queue Stats
275W - 286L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
Rimubo
Gilgamesh
Level 6
God Stats
3W - 2L
1,695 SR
Queue Stats
6W - 6L
1,415 Elo+
Party 1
Team Averages
Level 44
1,493 SR
1,434 Elo+

VS

Team Averages
Level 118
1,611 SR
1,407 Elo+
Medusa
Medusa
Nokros91
Medusa
Level 130
God Stats
2W - 3L
1,427 SR
Queue Stats
374W - 375L
1,397 Elo+
Solo
Xing Tian
Xing Tian
Radbuza
Xing Tian
Level 63
God Stats
19W - 15L
1,535 SR
Queue Stats
124W - 123L
1,385 Elo+
Solo
Hades
Hades
SnakeSam69
Hades
Level 162
God Stats
48W - 53L
1,872 SR
Queue Stats
779W - 793L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlossomD
Da Ji
16
1 / 4 / 0
9,286
663
4,147
9,906
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
Espace438
Merlin
17
1 / 2 / 0
10,037
717
12,244
11,464
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Rimubo
Gilgamesh
15
0 / 5 / 2
8,954
640
4,104
13,799
10,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nokros91
Medusa
18
3 / 2 / 7
11,944
853
9,036
10,678
4,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
Radbuza
Xing Tian
19
6 / 0 / 5
11,897
850
9,458
12,540
12,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
18
2 / 0 / 8
11,719
837
9,008
10,241
4,510
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BlossomD
Da Ji
1
4
0
0.25
L
Merlin
Espace438
Merlin
1
2
0
0.5
W
Medusa
Nokros91
Medusa
3
2
7
3.25
W
Xing Tian
Radbuza
Xing Tian
6
0
5
8.5
L
Gilgamesh
Rimubo
Gilgamesh
0
5
2
0.2
W
Hades
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
27,502
35,169
Taken
33,459
18,627
Mitigated
21,099
2,854
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BlossomD
Da Ji
4,147
1,349
0
1,081
9,906
4,906
0
5,385
4,454
0
23,133
L
Merlin
Espace438
Merlin
12,244
378
370
1,076
11,464
3,571
0
7,036
4,343
54,701
0
W
Medusa
Nokros91
Medusa
9,036
4,447
0
4,747
10,678
4,071
3,152
3,998
6,680
0
58,410
W
Xing Tian
Radbuza
Xing Tian
9,458
546
0
203
12,540
12,518
400
2,736
9,804
19,855
2,112
L
Gilgamesh
Rimubo
Gilgamesh
4,104
625
0
327
13,799
10,150
0
4,879
8,805
0
18,227
W
Hades
9,008
852
150
2,571
10,241
4,510
222
5,661
4,580
57,073
1,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
35,560
149
Minions Killed
211
0
Camps Cleared
0
687,263
Distance Traveled
825,994
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,286
663
34
2
0
220,478
0
L
Merlin
10,037
717
77
6
0
237,860
0
W
Medusa
11,944
853
82
6
0
265,102
0
W
Xing Tian
11,897
850
20
1
0
295,636
6
L
Gilgamesh
8,954
640
38
3
0
228,925
0
W
Hades
11,719
837
109
8
0
265,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role