Player Matchup

Nu Wa
Nu Wa
Silver V
CosmicFrög
Nu Wa
Silver V
Level 80
God Stats
0W - 1L
1,560 SR
Queue Stats
10W - 12L
1,567 MMR
Party 1
Mulan
Mulan
Bronze III
JOHN PRO7605
Mulan
Bronze III
Level 101
God Stats
0W - 1L
1,923 SR
Queue Stats
4W - 8L
1,554 MMR
Solo
Ishtar
Ishtar
Gold II
Royal_D_Kells
Ishtar
Gold II
Level 177
God Stats
4W - 8L
1,491 SR
Queue Stats
323W - 323L
1,583 MMR
Solo
Bastet
Bastet
Gold II
SaraTalex
Bastet
Gold II
Level 156
God Stats
20W - 17L
1,318 SR
Queue Stats
437W - 443L
1,564 MMR
Solo
Sobek
Sobek
Gold IV
Vorvadosss
Sobek
Gold IV
Level 36
God Stats
3W - 1L
1,888 SR
Queue Stats
7W - 6L
1,758 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,636 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 166
1,618 SR
1,559 MMR
Xbalanque
Xbalanque
Gold III
DennyBobby
Xbalanque
Gold III
Level 128
God Stats
7W - 3L
1,619 SR
Queue Stats
55W - 50L
1,565 MMR
Solo
Cliodhna
Cliodhna
Gold IV
HighKingBubbles
Cliodhna
Gold IV
Level 188
God Stats
53W - 46L
1,563 SR
Queue Stats
1,040W - 1,079L
1,538 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Im_juanma_
Cthulhu
Platinum II
Level 154
God Stats
2W - 0L
1,534 SR
Queue Stats
68W - 63L
1,544 MMR
Solo
Cerberus
Cerberus
Gold I
NotGrayser
Cerberus
Gold I
Level 159
God Stats
4W - 1L
1,769 SR
Queue Stats
97W - 93L
1,557 MMR
Solo
Aphrodite
Aphrodite
Platinum III
QUEEN_GRAnNy
Aphrodite
Platinum III
Level 201
God Stats
512W - 416L
1,602 SR
Queue Stats
797W - 769L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,274
527
1,762
2,936
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 7 / 0
4,775
478
3,390
10,000
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 2 / 1
6,043
604
5,722
7,079
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
SaraTalex
Bastet
9
0 / 2 / 0
4,747
475
1,460
7,042
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
9
1 / 0 / 0
5,518
552
2,097
6,828
3,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KumbhakarnaChaacTsukuyomiLokiAthena

VS

Bans
Ah PuchBake KujiraThanatosMartichorasSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DennyBobby
Xbalanque
10
3 / 2 / 0
5,563
556
6,692
7,208
2,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
11
2 / 0 / 4
5,875
588
3,329
7,305
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Im_juanma_
Cthulhu
12
6 / 0 / 1
6,897
690
5,812
7,034
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
NotGrayser
Cerberus
10
0 / 0 / 3
5,626
563
2,518
6,736
3,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Aphrodite
QUEEN_GRAnNy
Aphrodite
12
2 / 0 / 1
6,511
651
2,353
3,248
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
13
13
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Xbalanque
DennyBobby
Xbalanque
3
2
0
1.5
W
Cliodhna
2
0
4
4
W
Cthulhu
Im_juanma_
Cthulhu
6
0
1
6.5
L
0
7
0
0
W
Cerberus
NotGrayser
Cerberus
0
0
3
1.5
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
2
0
1
2.5
L
1
2
1
0.75
L
Bastet
SaraTalex
Bastet
0
2
0
0
L
Sobek
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
20,704
33,885
Taken
31,531
13,847
Mitigated
14,505
12,729
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,762
37
0
322
2,936
687
0
1,135
1,801
35,257
0
W
Xbalanque
DennyBobby
Xbalanque
6,692
4,082
0
1,857
7,208
2,267
0
845
6,311
0
36,019
W
Cliodhna
3,329
616
0
3,485
7,305
2,163
339
550
6,695
0
36,472
W
Cthulhu
Im_juanma_
Cthulhu
5,812
842
106
2,281
7,034
5,847
160
182
6,800
37,631
1,129
L
3,390
412
0
1,301
10,000
5,384
0
5,751
4,249
0
24,726
W
Cerberus
NotGrayser
Cerberus
2,518
118
1,359
3,212
6,736
3,183
0
841
5,803
16,882
0
W
Aphrodite
QUEEN_GRAnNy
Aphrodite
2,353
185
1,501
2,561
3,248
1,045
8
1,067
2,063
45,123
872
L
5,722
2,645
0
3,708
7,079
2,144
0
954
6,125
0
46,864
L
Bastet
SaraTalex
Bastet
1,460
516
0
4,241
7,042
1,680
0
1,118
5,924
0
30,475
L
Sobek
2,097
135
0
3,157
6,828
3,952
0
1,664
5,164
14,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
30,472
304
Minions Killed
320
0
Camps Cleared
0
989,067
Distance Traveled
1,053,253
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,274
527
93
9
0
203,007
0
W
Xbalanque
5,563
556
70
7
0
194,110
1
W
Cliodhna
5,875
588
62
6
0
236,982
0
W
Cthulhu
6,897
690
69
7
0
213,999
2
L
Mulan
4,775
478
34
3
0
163,327
0
W
Cerberus
5,626
563
17
2
0
213,212
3
W
Aphrodite
6,511
651
102
10
0
194,950
3
L
Ishtar
6,043
604
89
9
0
178,911
2
L
Bastet
4,747
475
69
7
0
217,930
2
L
Sobek
5,518
552
19
2
0
225,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role